MBlaze
Smash Champion
Happened to me a few times, got it the orher night if that's not a newer one.Freezing? I just downloaded it today and haven't experienced anything of the sort.
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Happened to me a few times, got it the orher night if that's not a newer one.Freezing? I just downloaded it today and haven't experienced anything of the sort.
I just randomly got a freeze playing, and I get the new codes like, less then 20 minutes ago lol.Yeah I have no ****ing idea what you guys are talking about with these freezes you're getting. I haven't had a SINGLE freeze in the past week and a half. I even played Shell for four hours today and not a single freeze. (In Beta 4.0)
Please explain the situations more, kthxbi.
DK's fully charged Giant Punch has Super Armor, much like Wario's F-Smash. This is most likely what you were seeing. Unless of course DK wasn't taking ANY damage cause then that is a bug...Theres a glitch in the matrix (aka the brawl+4.0 codeset)
A fully charged DK punch into Ike or Marth's counter results in zero knockback against DK, even at high percents. At 999% DK's feet dont even leave the ground, he takes the damage and slides back a tad.
Only happens at full charge.
Just thought I'd bring this to attention, if it's not already known.
I documented this effect a looooooooooooooooooooooong time ago. It is due to the decrease in hitlag on counter moves, and since DK's has SA frames on his charged punch, and they don't decrease accordingly, the counter hits him while he's still in the SA frames, thus not receiving knockback.Theres a glitch in the matrix (aka the brawl+4.0 codeset)
A fully charged DK punch into Ike or Marth's counter results in zero knockback against DK, even at high percents. At 999% DK's feet dont even leave the ground, he takes the damage and slides back a tad.
Only happens at full charge.
Just thought I'd bring this to attention, if it's not already known.
They still would be incased in a giant block of ice though, correct? Wouldn't just setting the knockback of the move to very very low do a better job? Them being sent upward IS the knockback of the move, right?If you want to experiment with it, request a friendly coder for the attack data of the freeze and change the attribute / type from Ice to Stun.
Keep all of your Lucas impressions together for the future Lucas discussion.
Edgeguarding. Lol.Also... PK Flash, is even more terrible. It's speed needs to be increased by like... 1.3 or something.
PK fire, bair, dair, fair, all sooo much better of an option to use than PK Flash.Edgeguarding. Lol.
This.^The only useless move of all is Sing. Seriously, it has ZERO uses.
Sing should be buffed. Make it faster, or cancelable, or have infinite priority, or maybe a better hitbox, but there's no point at all in having a useless move in B+.
The move that fails even if you land it...I agree that it should be buffed. Don't say, "Jiggly is already good, she doesn't need buffs!" (Which has been recently a popular argument, to only buff the severely bad characters.) We can try anything and adjust if neccessary.The only useless move of all is Sing. Seriously, it has ZERO uses.
Sing should be buffed. Make it faster, or cancelable, or have infinite priority, or maybe a better hitbox, but there's no point at all in having a useless move in B+.
then ur doin eet wron lulzPK fire, bair, dair, fair, all sooo much better of an option to use than PK Flash.
IF PK Flash was faster, then maybe it would be a somewhat reliable option, instead of fooling that one guy who makes a dumb mistake of trying to airdoge it. Also, most character recoveries can already bypass it anyway, even with great timing.
... :/The only useless move of all is Sing. Seriously, it has ZERO uses.
Sing should be buffed. Make it faster, or cancelable, or have infinite priority, or maybe a better hitbox, but there's no point at all in having a useless move in B+.
You realize rest can now kill at 45%+ right?This.^
Make it so you are able to rest people at about 60% with uncanceled singing.
No. Some moves are bad. Some moves are horrible. Sing is useless. You won't ever use it. Never.... :/
Not really. A nice size of characters in Brawl/B+ have useless moves. We don't need to buff every single one of them. Buffering her sing now that she has a really strong rest is just asking her to **** all of our woman, pillage out villages, and kill our elderly.
No. Some moves are bad. Some moves are horrible. Sing is useless. You won't ever use it. Never.
If we can change that, why shouldn't we? IDC if Jiggs needs a buff or not, but it's pointless not to change it.
Also, I'm not saying you should be able to combo into rest. Just give sing some use. Maybe she should start healing herself a bit after 40 frames (that's actually a lot)? I dunno.
Sing is not worthless. Take advantage of invincibility frames from the ledge, hop off of it, sing, grab the ledge again (Canceling the move), and bam. Opponent sleeping, you aren't.
Sonic's nair isn't useless. Actually has decent knockback properties for edgeguarding and a fun suprise when the opponent expects a fair.then ur doin eet wron lulz
... :/
Not really. A nice size of characters in Brawl/B+ have useless (or semi-useless) moves (Lol Marth bthrow. Lol sonic nair. lol kirby nair. lol snake uthrow, lol mk uthrow). We don't need to buff every single one of them. Buffering her sing now that she has a really strong rest is just asking her to **** all of our woman, pillage out villages, and kill our elderly.
You realize rest can now kill at 45%+ right?
NOT a good idea. .___.
I also said in brackets (semi-useless)Sonic's nair isn't useless. Actually has decent knockback properties for edgeguarding and a fun suprise when the opponent expects a fair.
The burden of proof is on you, not us.If we can change that, why shouldn't we? IDC if Jiggs needs a buff or not, but it's pointless not to change it.
Yes, it is. And it ***** face.Yeah the biggest problem with Jigglypuff is that if you are grounded, your pretty much forced to throw -> aerial attack. Her smashes are way to slow and not that great.
Is the rest buff part of the official 4.0 codeset?
No. How many times has that worked against a smart opponent? NEVER. I mean, seriously. It's not situational when it never works against someone who doesn't suck horribly.thisthisthisthisthisthisthisthis
it seems like no one knows how to ledge hog sing. .__.
Situational moves are situational but can still be used if used properly.
I can't. Anyone can prove that X needs a buff or a nerf right now. No B+ metagame, no tourneys, beta codesets. Noone has "prove" that anyone needs a buff, because they can't. I just wanted to discuss this: why should useless moves stay useless in B+, when we can change them?Dark Sonic said:The burden of proof is on you, not us.
Buffing a move that a character has is buffing the character. Prove that Jigglypuff warrants a buff.
It seems like it KOs better than in Melee. =OYes, it is. And it ***** face.
You can't say never. You know you can't say never. :/No. How many times has that worked against a smart opponent? NEVER. I mean, seriously. It's not situational when it never works against someone who doesn't suck horribly.
These are all options, yes, but they're sitll bad options. And really, any marth who knows what they're doing will tell you to never use Bthrow over dthrow. Even with stale moves as you can easily just use DB to restore your other moves. Sing is another option, albeit is a bad one, but it is still on. MK's uthrow, as you describe it is situational, as is Sing. :/Afaik, you don't get punished when using Marth's B-throw. It was a crappy move in Melee and it still is, but you can actually use it, and some people will use it, and inflicts damage!. Kirby's N-Air is never your best option, but it's an option. MK's upthrow can be used with Pika as a teammate (up throw->thunder).
Sing is worth more than Bthrow. Should Bthrow be buffed? Nooooo.I don't think you can't compare sing to any other move in the game. And, if ever, some move proves to be even more worthless than sing, I would actually support a buff for that move.
You can use sing in situational team combos too.Afaik, you don't get punished when using Marth's B-throw. It was a crappy move in Melee and it still is, but you can actually use it, and some people will use it, and inflicts damage!. Kirby's N-Air is never your best option, but it's an option. MK's upthrow can be used with Pika as a teammate (up throw->thunder).
You can use sing in situational team combos too.
... I still wouldn't mind a small sing buff.
I don't think you can't compare sing to any other move in the game. And, if ever, some move proves to be even more worthless than sing, I would actually support a buff for that move.
Afaik, you don't get punished when using Marth's B-throw. It was a crappy move in Melee and it still is, but you can actually use it, and some people will use it, and inflicts damage!..