Having played Hyro, MJG, and PJ, I'm inclined to agree.
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I actually was looking at paying for it Friday when I got paid, but it was looking to be $400 at an inconvenient time. However, I have scored a free ride out of sheer luck, so I am not going to have to break my bank and have the money I've been stockpiling since the time of that post plus my paycheck.How much did you pay?
Playing Falco isn't THAT frustratingMy account got unbanned. Sup... more importantly...
this character is too frustrating, so props to anyone still sticking with Falco.
Main a midtier and then say he's frustrating
you guys don't know how good u got it.
I play both ROB and FalcoMain a midtier and then say he's frustrating
you guys don't know how good u got it.
Ye.Rapeman is the godliest of avatars.
Excuse me? Maybe i need to free you up again?
:ledge:
His KOs are match-up dependent it usually feels like. Prime example being the CG -> spike. While less useful the more experience people are, the lack of experience makes that a more powerful KO tool for low percents. After that, I should say gimps do count. Getting that little kick on Ike for example to prevent him from recovering is about all Falco really needs.Falco is frustrating in the sense he has no way to kill at low damages, and gimps don't count.
Dk kills much easier and wins every trade :3
Man F U for using those bad references.Man NO screw using kamina. I just get too disappointed when ppl don't get it and it ruins my day. F dat.
if anything falco is too easy to play
Jesus Christ where did you even find a link that long.
Wow! I knew about some of the characters listed up here, but didn't know there was this many more lol.Alrighty! For all you Falco's going to Apex and looking to abuse player errors!
Here's a nasty little tidbit that Falco can do on some characters~
Everything you see here has been tested to be 100% accurate.
Falco's Air Release -> BDacus/ Slightly Charged BDacus.
To get this out of the way first, Falco does not have a guaranteed Air Release on any of the mentioned characters. Your opponent must force them self to Air Release.
Standard BDacus:
This means that a Normal, Non Charged BDacus will hit the above Characters from an Air Release, I also organized them by tier. Haha.
In the next list, the characters will be arranged by the Difficulty. From hardest to time, to the easiest to time. Now, some may be curious as to why would you have to time it ? Simple, it may be a slightly charged BDacus, but the charge time will allow you to slide the right distance BEFORE the Usmash hits.
Air Release -> Slightly Charged BDacus.
I really hope this proves to be of SOME help to you people looking to abuse what the other play won't know, and yes. I have become this consistent with BDacus to the tests without frame advance :3
Enjoy~ !
HOLY.Wow! I knew about some of the characters listed up here, but didn't know there was this many more lol.
Have you tried Ness and Captain Falcon? I believe this works on Ness, but the timing might be more difficult than the rest of the characters and Falcon's should be a standard Bdacus.
@Teluoborg Fox and Wolf fall too fast, I think Sheik does too.
Yes, feet have to be off the floor.Height determines whether or not you can force an air dodge.....?