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You don't need to put them anywhereAfter I've ran step 2 for CUPASH and I have my new folders (info, system, and menu), where do I put the .tga files?
For example, I copied the 3 folders mentioned above to my SD card, but the .tga files are out in the open.
Which folder do I put them in on my SD card?
Yikes, then Im not sure what I did wrong.You don't need to put them anywhere
Did you rename your common5_en.pac that is in the system folder to just common5.pac?Yikes, then Im not sure what I did wrong.
I have them in my "pf" folder along with "info", "menu", and "system".
The "step 2" process of CUPASH runs smoothly, no errors whatsoever,
yet my new csp's don't show upppp.
D:
because i'm pretty sure if you replace any of g&w's colors with a texture it replaces all of them with that texture.Is there a reason why the texture numbers associated with colors is not given for mr. game and watch?
You can still edit all 6 of his color slots with the use of the GWitizer Beta. You can find it at the Kitty Corp. forums.Is there a reason why the texture numbers associated with colors is not given for mr. game and watch?
You just need a .pac for them.For Giga Bowser and Wario-Man textures, do you need both a pcs and pac for them? Also, do you number them like you would with every other character?
Just download the file, make sure it's named "FitMario.pac" -- or replace Mario with the name of the character you're editing the moveset of -- and put it in the respective folder for that character.and aslo does anyone know where i can find a guide to add phoenix mario or just mkoveset effects to my brawl?
It's only for Bowser and Wario that the PAC and PCS files are both mandatory. For Giga Bowser and Wario-Man, you only need their PAC files unless you're using any codes that let you start a match as those two.no, you need a pcs and a pac. or is that just for bowser and wario, and not GB and WM?
Yep, I did that as well.Did you rename your common5_en.pac that is in the system folder to just common5.pac?
you could always downgrade, i've been using 3.2 for a long time with no freezing.Someone answer this, please:
I have 3.5.1 and .brstm's, and Brawl is freezing VERY often. What exactly am I doing wrong? Is it the code? I know some people are able to play with music hacks without it freezing at all.
File replacment v3.2
[phantom wings]
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
0401CD0C 4858B1F4
065A7F00 00000078
2C030000 4182000C
4BA7DD51 48000068
60000000 80780014
2C03FFFF 4082000C
8078000C 48000050
9421FF88 BC810008
38F80030 80B8000C
38A5FFFF 38C7FFFF
8C650001 8C860001
2C040000 41820010
7C032000 4182FFEC
4BFFFFE4 7C673050
7C632850 3863FFB8
7C7E1850 B8810008
38210078 4BA74D9C
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
Where does the game usually freeze and what hacks are you using?Someone answer this, please:
I have 3.5.1 and .brstm's, and Brawl is freezing VERY often. What exactly am I doing wrong? Is it the code? I know some people are able to play with music hacks without it freezing at all.
Pf/Fighter/PikachuHey just wondering, I just recently downloaded some character effects to try them out.
For example, like Pikachu's red thunderbolts and stuff, and I was wondering where do I put those files in my SD card?
Pf?
Thanks!Pf/Fighter/Pikachu
That red thunder is a PAL effect though, so it will make Pikachu go mute. Same for any PAL effect.