hotdogturtle
Smash Master
- Joined
- Feb 15, 2007
- Messages
- 3,503
Where on your SD card do you put info.pac?
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Meh... It gives people options... it will be a matter of preference...But thats like the worlds most basic use of a hex editor......Ctrl F + replace is sooo easy.
Compare that to replacing stuff and using mipmaps and the like.
Upgrade to a nightly B+ which has File Patch 3.5, which fixes the problem with stage textures that aren't made by STASH and have "irregular" file sizes.I'm using Brawl plusery v. 4.1 and I am having trouble using stage textures.
I'm actually not sure if it supports stage textures, but the faq stated that versions 4.0 and higher support texture hacks, but it does not specify if this includes stages. My character texture hacks work fine.
I have the correct directory made for stage textures.
Now, are all stage textures supposed to be in the "Melee" folder, or just replacements of Melee stages?
I currently am trying to replace flat zone 2 and I have the texture I want in the "Melee" folder and the file is named "STGGW.pac."
I tried it with the texture just in the "Stage" folder and it did nothing, but when I put it in the "Melee" folder, it just freezes up my game.
CUPASH, download it lolCan anyone tell me how I would go about creating a CSP for a character? All I have is the CSP and PAC for the texture.
Thanks in advance.
Yes, I was under the assumption that you could just replace stages.Uh, are you saying that you're trying to apply the FD texture to Mushroomy Kingdom?
I was under the impression that CUPASH only made CSPs if you had a .tga file for it. All I have is the .pcs and .pac file for a texture and I want to create a CSP for it, is that possible solely through using CUPASH?CUPASH, download it lol
Technically if your smart, but otherwise not really. You can use a model preview and stuff to actually make a snapshot just through it, but the best way is to get a snapshot through pictochat (black or white background).I was under the impression that CUPASH only made CSPs if you had a .tga file for it. All I have is the .pcs and .pac file for a texture and I want to create a CSP for it, is that possible solely through using CUPASH?
Thanks for the help.
Ah, I see. Thanks a lot for the info, I'm pretty sure there are guides on how to do that so I'll check those out.Technically if your smart, but otherwise not really. You can use a model preview and stuff to actually make a snapshot just through it, but the best way is to get a snapshot through pictochat (black or white background).
File Replacement 2.1aSo does anyone know how to load info.pac with an SD card?
Yup, that's it, thanks.File Replacement 2.1a
Info2/info.pac
I think.....
Gamewatch..... Only his textures really suck.I checked and could not find the answer to how to change Game and Watch's Texture. Can someone tell me what his Nintendo given name is. Ex. Bowser is koopa............
*Continues working on code RAM write versions for custom titles*Yup, that's it, thanks.
*has custom song titles*
"Fit" must be there...Just a quick question i was wondering about while reading the guide:
In the example he used FitCaptain00.pcs , must FIT be there to work right or is it just the name of the model or anything?
You should NOT... 3.5.1 File patch was meant to replace that code... unless you're running 4.0 Wii System Menu version, you shouldn't have any issues making the textures work...I don't have my wiimote ATM, but my textures weren't working with 3.5
now that 3.5.1 is out, I'll try it when I get my wiimote, but if they still don't work, Should I run 3.5.1, AND 2.1?
I have no idea then ._.Yeah, I'm getting a freeze right after the loading screen after I added info.pac to my SD card. It happens even before the codes are loaded through the snapshot method.
And yes, I am using the latest code.
It's E03. Note that the song will start over when seasons change.Problem is, I don't know the second BRSTM you're supposed to replace, if someone would tell me I would've put that quote in the OP a lonnnngggg time ago.