No PK, it doesn't, your Wii has been having problems since you've dropped it a **** ton. Likely, it will soon stop reading AC:CF too. Brawl is a dual layered disc and thus, is special, so the Wii has a HARD *** time reading it, hence why AC:CF didn't get a disc read error but, SSBB did. Trust me, SSBB was the only game for me as well until suddenly, MKW started to not work either.
Get your Wii fixed already.
Also, PW fixed freezing (hopefully) with a new code, v3.4, it is in the OP. I recommend people update ASAP. Here's what he had to say:
Phantom Wings said:
But in any case, I've posted the File Patch Code v3.4 in the code thread. Contrary to my initial prediction, it's actually shorter than v3.2. I'm pretty sure this one will quell all of the most prominent bugs that are being reported out there.
I made sure to give it a test run by blasting through all the characters in the CSS four at a time simultaneously, (each had a texture) then selecting two PT's, Samus, and Zelda, (holding R on Samus for good measure) and then selecting FD which has a texture and custom music track on. (all while there was a custom music track playing in the CSS) I also ran a test in training which involved spamming v-B with Zelda while holding a Smashball (textured FS) and having a custom music track playing. Both tests did not yield any freezes so I guess only time will tell the rest.
The only thing left to fix now is the SD security system that the Wii seems to employ.
So if you still experience bugs, it is still in your best interest to report them (if they are new).