CRASHiC
Smash Hero
The Game ID, what is that? Do I put anything there?
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Game ID, if you're NTSC-U, is RSBE01. If you're PAL, it's RSBP01. Also, if you're Japanese, it's RSBJ01.The Game ID, what is that? Do I put anything there?
Minor correction:Game ID, if you're NTSC-U, is RSBE01. If you're PAL, it's RSBE01. Also, if you're Japanese, it's RSBJ01.
1) gbowser/wario man are just character textures. you need them about as much as you need any other character texture.If I choose to play with no items, do I still need the PCS and PAC for characters like Bowser and Wario who ONLY transform with items on, or do I only need the PCS?
Also, every single texture I try to put on "Sleepy Hat" Jigglypuff crashes my game. Is this a known bug, or am I doing something wrong?
You need to call the files FitGKoopa00.pcs and FitWarioMan00.pcs.For Warioman and Giga Bowser, since they don't have any alternate colors. Would the pac. and pcs. files for themnot have a number at the end? Example:
FitGkoopa.pcs
Thank you so much for the answers ^_^ After I posted, I just realized I had made a Giga Bowser and Warioman folder XD.1) gbowser/wario man are just character textures. you need them about as much as you need any other character texture.
2) pretty sure (not 100%) that you can't hack that costume. its been found before, but i don't know if anyone found a way around it.
Oh! I think I understand now what you meant. However, I am still having some problems.You don't have a code for each texture, you have files that are the textures that are loaded by the codes......
are you using the latest nightly build? earlier B+ codesets don't have the texture codes with them. also, make sure you have the latest geckoOS.Oh! I think I understand now what you meant. However, I am still having some problems.
1.) Does the Brawl+ package already contain that needed(?) code on the first page?
2.) My textures are not showing up when I load the game. And as far as I can tell, my folders are correct. Private>Wii>APP>RSBE>pf>fighter.
And as an example, I'm using the Mario 2 Wart texture for Dedede and it looks like:
Private>Wii>APP>RSBE>pf>fighter>dedede with the FitDedede04.pcs to replace his green color.
I do have some folders with characters that lack textures, if that effects anything.
Any idea on why it doesn't work for me?
First of all, FitDedede04.pcs replaces Dedede's 6th recolor (the grayscale Dedede recolor). In order to replace his green recolor, you need to rename the PCS file to FitDedede02.pcs.2.) My textures are not showing up when I load the game. And as far as I can tell, my folders are correct. Private>Wii>APP>RSBE>pf>fighter.
And as an example, I'm using the Mario 2 Wart texture for Dedede and it looks like:
Private>Wii>APP>RSBE>pf>fighter>dedede with the FitDedede04.pcs to replace his green color.
I do have some folders with characters that lack textures, if that effects anything.
Any idea on why it doesn't work for me?
here, this is the codeset you should be using: http://www.smashboards.com/showthread.php?t=232823Frozenpopo:
I think so, but possibly not, as I got my .gct in a package from here on one of the stickied(?) topics.
The Gecko os however, is the latest.
MSG:
Oops, sorry, I said the wrong one lol. I'm using the list on the first page, so I know which is which, I just posted the wrong #.
I see the codes their talking about, but they're only linking to this page: Nightly buildhere, this is the codeset you should be using: http://www.smashboards.com/showthread.php?t=232823
http://web.me.com/shane_mulligan/Brawl+_Nightly_Builds/LatestNightly.htmlI see the codes their talking about, but they're only linking to this page: Nightly build
I've just tried replacing my .gct with that and then loading up the codes, but it still doesn't show the textures. Where is the actual 4.2 beta .gct/code at?
no, no, that top link should start the download automatically once you press it.Frozenpopo:
I just posted that exact same url in my post that you just quoted. That was where I said I got it from, but it wasn't working.
Should I remake the folders for each character with a .pcs file? Or should I format the sd card and start over with the .gct, gecko, and and textures?
^I say that because I don't know if the private folder differs any with this .gct from the other .gct.
Sorry, but it still didn't work for me. I find my sd on the computer, erase my old .gct and then put in the new .gct. I then put it in the Wii, go to the homebrew>Gecko os 1.9.0.1 and it loads the codes. I'm playing the Brawl+, but my chosen textures won't show up still.no, no, that top link should start the download automatically once you press it.
here, try this: http://files.me.com/shane_mulligan/cx04bg
no idea. that codeset should let you use textures in B+. do you have textures for every character? i don't want to say that you might have bad textures, but it COULD be a possibility....Sorry, but it still didn't work for me. I find my sd on the computer, erase my old .gct and then put in the new .gct. I then put it in the Wii, go to the homebrew>Gecko os 1.9.0.1 and it loads the codes. I'm playing the Brawl+, but my chosen textures won't show up still.
Any idea on whats my problem?
Darn, this is really annoying. I have all the files named correctly as far as I know as well.no idea. that codeset should let you use textures in B+. do you have textures for every character? i don't want to say that you might have bad textures, but it COULD be a possibility....
You need to name the texture, FitLinkFinal.pac in order for the texture to work. No numbers are included.how do u make textures for final smashes to work i put FitLinkFinal00.pac or other number for him but doesnt even seem to work everytime i put it in links folder
pf>fighter>Link
Alrighty, so I still have a few questions.
I would like to have BOTH Brawl+ and the textures of characters. I know this is possible because I've seen some videos.
I have the most recent .GCT for Brawl+ from the Nightly Builds site.
~~Am I supposed to need the codes on the front page now, or does the .GCT from the Latest Nightly Build already contain them?~~
I ask this ^ because I've been messing around with my textures and I can't get them to load. I already have the Gameconfig.txt and latest Gecko os.
My textures look correct. I have it as Private>Wii>RSBE>pf>fighter>dedede>FitDedede02.pcs
This .pcs is of Wart Dedede from Stack Smash, and I already renamed it correctly, as far as I can tell.
After having my other textures correct, I've made sure to check the 0*s, I put the sd card in the Wii and load up the Gecko os.
The problem is that I get to play Brawl+, but the textures don't show up.
Any idea why this is?
I'd expect the first post to have something mentioned about this, in case of Brawl+ users like I, and a bunch of the the other people in this thread who asked the same thing without getting help.
You need the SD loader code and the B+ codes all in one .gct
ask around, you can get the .txt files from somebody
Are you sure about that? You do know that there is an app folder, then there is an apps folder, which is where the code manager is.private>wii>app.
You forgot the app folder. But the link you provided contains both the brawl+ codeset and the texture replacement code in the same GCT, right?
why are you making your own .gct? just use the one they give you one the site.Are you sure about that? You do know that there is an app folder, then there is an apps folder, which is where the code manager is.
About the 2nd thing you said:
No. The Brawl+ codeset is located there, and apparently (=P) the other codes are on the first page of this thread. We're suppose to put both sets of codes in the RSBE.txt file. You then load up the code manager with the RSBE and save those codes, which makes one .GCT.
However, as correct as it seems, that did not make the textures appear on my Wii. I'm once again playing Brawl+, but textureless![]()
Because it seems that people in this thread don't wanna help all the people who are having problems with putting together BOTH Brawl+ and textures.why are you making your own .gct? just use the one they give you one the site.
i've ****ing told you, the latest build lets you use textures with B+. there's no reason to ****ing make a new set when the current set already does it!Because it seems that people in this thread don't wanna help all the people who are having problems with putting together BOTH Brawl+ and textures.
I asked earlier about whether or not the Latest Nightly Build's .GCT contains the necessary codes to load both Brawl+ and the textures, but I received no answers.
So what should I do now? Get the nightly build's .GCT and use that again? Then what after that? The textures still don't work for me.
I'm very confused here![]()
That's good to know. It makes things a little easier.i've ****ing told you, the latest build lets you use textures with B+. there's no reason to ****ing make a new set when the current set already does it!
That's good to know. It makes things a little easier.
But even so, why is my sd card not loading the textures? Everything seems to be correct?
Actually, I was thinking about starting over on the sd card to make sure I did it all right, once again. Am I able to make the RSBE , private, wii, etc... folders myself, or should I not?
If your card is an SDHC card, then the textures will not work at all. Brawl only supports standard SD cards (2 GB or less).Frozenpopo, are you absolutely sure that the nightly build's .GCT supports the textures? Do you even have any yourselves, WITH this code?
I don't understand. I've erased all of the stuff in my sd card and added what I thought to be the bare minimum.
Codes, Private (with all the rest inside), apps, and gameconfig.txt. Why the hell aren't the textures showing up? That, or what the hell did I do?
God, this is frustrating. Any more help I can get?