DUB
Smash Lord
You could compare both Pokemons base stats. I think that would clear it up.
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Such an attack can be countered by a Kangaroo Kick to the shoulders, or to the head, or by backing away.
The movement for doing that IRL wouldn't be as quick as it is in Brawl. Zard's neck is not a snake, it does not strike at the lightning-quick pace of like say, a cobra? While certainly a viable tactic, you cannot forget that it also has drawbacks like every tactic he could use.
Ball-shaped as the ends of his fingers are, Mewtwo could try and poke out Zard's eyes, as they are fairly large, the same could go for Zard, were he taller.
Also remember that a strike to the neck is going to do more than just stun him for seconds. What is your first instinct after being hit in the neck? You bring your arms up, and choke. The same can happen to Zard and can happen to Mewtwo if he is managed to be hit by Zard's tail in the neck.
If Zard is preoccupied with nursing his neck from a strike, it leaves him very open for head strikes, which already is open to attack due to height. A one foot difference can mean a lot if it means striking your opponent in certain areas becomes easier. Every part of the front of Zard's body is open to attack from the start of the fight.
The head, torso, arms, neck, stomach region, and legs.
He is too heavy for a strike to the legs to be effective, but is M2 can aim a Kangaroo Kick low, he could cause some damage to Zard internally at the stomach region, just like kicking him at the shoulders could knock him over and end up injuring a wing.
The kick of an Adult Red Kangaroo (or most Kangaroo for that matter) can disembowel a average human with one kick. What kind of damage can M2 do then? Moderate to heavy damage at best with a strong kick.
He may not have toenails, but kicks will hurt if Zard is hit at his torso.
M2 could, but he never fights with his legs. Yes he's taller than Zard and he has a glaring weak point in his long neck, but that wouldn't kill him, even if he were to fight with his legs. You forget, Zard has a much bigger torso and has wings to deal with the knockback that we as humans would suffer from. And take a look at this:
http://www.flickr.com/photos/timmythesuk/403782624/
http://www.ludocortex.fr/site/medias/150_mewtwo.jpg
M2 doesn't have the amount of definition that a real kangaroo has, so he would have a fraction of the power that a real roo would. If anything, he would be more inclined to fight with his tail than his legs.
the problem with that is that the stats are soooo messed up...You could compare both Pokemons base stats. I think that would clear it up.
the problem with that is that the stats are soooo messed up...
for example, Garchomp can travel faster than a jet.
Gastrodont (or whatever, lets say) has a higher base speed stat. therefor gastrodont can travel even faster.
see what I mean?
Seems like you're quoting what I've said about that very aspect, almost word for wordmew isnt a cat, it just looks like one, and Mewtwo isnt it's son..it's it's clone.
@Stats:
a better example now that I mention it is when we brought up Lucario's attk stat vs Machamp's.
Machamp can move like..mountains, yet only has like 20 more attk than lucario. Does this mean Lucario can move oil tankers with ease?
I'd say it's closer than that. Zard's neck is still an exposable weak point and both can crush each other's skulls....Then the match goes to Zard.
723/277 Zard's favor.
*facepalm*
@MU
Couldn't Mewtwo tackle Charizard head-on and drive him to the ground?
Mewtwo weights plenty more and can actually build momentum behind a tackle.
He aims low and to the gut with an upward motion to drive Charizard down. Mewtwo rolls quickly and stands to crush Charizard's head with his feet. Charizard won't effectively be able to bite Mewtwo during the tackle and will have plenty of trouble getting back up.
Hardy har.I think Wario wins this MU. He shoots lazers and doesn't afraid of Nova.
I like helping the losing side.*facepalm*
You just love to disagree with me it seems.
M2 could tackle, but have you ever seen M2 run before? Looking at those paws (which if I may point out you so diligently exposed w/ Lucario) he can't do so very well. He doesn't have kangaroo feet nor their hunch so he can't move like they do. He's not completely humanoid so tip toe tackles aren't feasible. But if he does step on his head Zard is doomed.
My friend, you are now the new Toc lol.I like helping the losing side.
Charizard was being under-estimated.
Mewtwo is losing without considering other options.
Now then, Let's play Simon Says!
Simon Says touch your toes!
Simon Says stand on the balls of your feet.
Simon Says dodge and weave!
My point being, Lucario stands on the balls of his feet. Not his toes.
Mewtwo seems to do the exact same thing.
The draw back is limitation of constant fast movement being running.
But what is gained is the ability to dodge and weave with quick bursts of speed.
When people spare, they often times bounce on the balls of their feet as it can allow for quicker dodges and movement.
Similar application with Lucario and Mewtwo.
They have the ability to be agile in close combat via dodging and quick bursts of speed.
More power is being concentrated in a smaller surface area so there is less start-up lag to deal with. From this, Mewtwo can build up some actual momentum by psuedo-strifing forward and applying all of the momentum forward into Charizard.
He cannot run as that would be far too tiring and difficult to maintain the momentum.
Lucario nor Mewtwo can actually run.
Mewtwo can build up speed by psuedo-strifing foward and tackle Charizard that way.
lolAlso, Ray, do you play wi-fi?
I don't think so. you might see a bulge but the plate armor will be like, pushed away.Yes, I do.
Thick armor. Platemail for example.
through like leather and stuff yeah, but not steel.Can you see muscle through thick armor?
so I'd be like fox-trotting?He cannot run as that would be far too tiring and difficult to maintain the momentum.
Lucario nor Mewtwo can actually run.
Mewtwo can build up speed by psuedo-strifing foward and tackle Charizard that way.
My friend, you are now the new Toc lol.
You don't help Yoshi...
Your explanation seems plausible...we now know why they roll so well intheir games lol. Now when you say tackle elaborate on what you mean. Like is he tackling with his arms extended, shoulder first, ect. That makes a difference because Zard could potentially challenge his tackle with one of his own or with his jaws or claws.
...Thanks REL. *Not being sarcastic*
That could be plausible, yes, but how would Mewtwo's legs move? Do you mean he is side-strattling toward Zard like an NFL player does in training, or is he doing mini-jumps by using one foot to push off the ground, then build-up momentum and speed by repeating the motion?
In any-case, for it to be entirely feasible, it needs further elaboration to explain it. In order for Mewtwo to build alot momentum, he would need to do the action in a straight line, this is because the fact he would be zig-zagging (if that is the case) would mean the momentum would be lessened a bit since he is changing his direction while moving forward. Momentum works best in straight lines after all. However, if he is doing so sideways, he would have to have alot of room to build the momentum needed to push Zard and overcome inertia.
so I'd be like fox-trotting?
59 btw[/COLOR]
When I say tackle, I mean low to the gut with his legs pushing upward upon impact.
His arms probably are extended similar to a dive of sorts.
One shoulder'd tackle doesn't seem very good IMO.
His tail could possibly be used to give extra launch during the tackle/dive. Force can be exerted with it if he doesn't knock him over. It can also be used to aid in sweeping him over via the leg.
My response to M2 tackling Zard....
1. How's he going to capitalize?
2. *Crunch*
Umm....Zard does seem to be lacking teeth....good point...
With what teeth?
Chances are, his fangs might overshoot the target of the spina cord.
So how hard can Charizard actually bite?
Enough to tear severe the skin of a bio-genetically engineered cat thing?
How does Charizard's neck move?
Is it restricted like a human's or move like a snake's?
None of these questions are necessarily directed at you Marthage, just putting them out there.
@Nova
Considering the way a dive can work, he can do that.
Charizard weighs almost 200 lbs.
Mewtwo weighs almost 270 lbs.
I can see it working to a degree.
A normal tackle to Charizard's shoulders is risky, but can Charizard bend it likeBeckhama snake's?
Not even Komodo Dragoon's move their necks like that.
Correct me if I'm wrong, but doesn't the skeletal structure of the neck prevent such angled bending?
Charizard will be on the recieving end of the tackle/dive.
He'll have a more difficult time rolling due to the impact and his wings getting in the way.
Mewtwo won't feel as much impact as he's the one dealing it.
An alternative method of taking Charizard down is by grabbing a wing.
Mewtwo can outmanuvure Charizard to where he can get at his side and attempt to grab a wing. Granted, it won't be very easy, but enough grip and Mewtwo can pull on the wing as a distraction as he can possibly whack Charizard's head with his tail.
Enough times can somewhat disorient him and he can manuvure behind Charizard and attempt to choke him.
Mewtwo's arms are very well proportioned for his physique and can have muscle behind it.
An alternative can be choking with his tail.
Charizard being open like this can also give way for Mewtwo to pull Charizard down/tackle him to the ground and stomp his head or continue choking.
btw
Mewtwo's first appearance was in Mother Zero, wha-?