So, after much debilitation, I came to a decision regarding the issue with Isaac and using Dijinn or not. This decision came from a collective input from the community and one I also feel is the right direction. We
won’t be proceeding forward with
Kalaam
proposal to include all four Dijinn. In addition, I’m going forward with the assumption that we will be including a Dijnn concept in a
Golden Sun stage.
From there, we will be begin discussions his Specials and other moves. I don’t intend to create his entire normals but fleshing out the a Smash attacks and another notable attacks I think are important for this section.
I will be posting later on the format on how to discuss the moves.
With the gameplay discussion finished, we can
begin moving into discussing his moveset which will focus mostly on his Specials, Smashes, and other notable attacks. As mentioned above, we came to a general compromise that the
neutral special can be used to use a Venus Dijnn to utilize an attack so, as default, the neutral special should reflect that. That being said, if you feel you have a far better idea than that, please let us know and perhaps we can figure a way to incorporate it.
Here is the
format that we will use for discussing these the specials, smashes, and other notable attacks. If you intend to submit a moveset, please do so this way.
Specials
Neutral Special: Attack name
Description
Side Special:
Description
Up Special:
Description
Down Special:
Description
Forward Smash:
Description
Up Smash:
Description
Down Smash:
Description
And if you have any notable attacks, they should be included here.
Formatting it with
bold and
colored text helps when browsing through the thread and helps highlight key points for people. Please provide a
concise description of the attack so we can have a better understanding of how it works. Feel free to add damage percentages but, once we finish the moveset, we can start working on the damage percentages for the confirmed moves.
Due to time and length, I want to avoid going through the entire normal moveset with attacks like get-up attacks, some of the tilts, aerials, etc. Again, if it’s notable enough, please include it but let’s focus on the major attacks for now.
As for the length of the description, roughly a
paragraph should work for most attacks unless there is a notable gimmick or function that needs to be explained further.
Isaac news aside, I do want to announce a few things. First off, this thread has a
Twitter lol. I figure it’s good for chronicling it’s history and what not.
Second, the poll concerning the number of newcomers is closing within the hour and it appears that 15 newcomers, which includes Echoes, will appear. This number is not set-in-stone though and, if there aren’t any changes, I can safely say the roster will have
between 15-20 newcomers at launch.
Finally, I will officially announce the next job to be completed within the next 24 hours so we can give Isaac Moveset discussion so more spotlight but, with that in mind, I do want to give the general topic of the next job so everyone can start brainstorming. The next job will be to
Add a New Game Mode. Story/Adventure-type game modes like World of Light/Adventure/Subspace Emissary/Smash Run. The game mode we will be adding
will be more inline with something like Board the Platforms, Homerun Contest, Squad Strike, or something of that nature.