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Super Smash Bros. Infinite Project (Finally Finished!???)

Which title should we use?


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Adrianette Bromide

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You gonna do overlimit?

Oh I should at least explain what that is lol. Varies from game to game but at least in Symphonia, it's a buff you get from getting hits and your allies getting hit among some other stuff. You hate to hear it but it's a comeback mechanic haha. Specifically you don't stagger and you could attack faster.

https://aselia.fandom.com/wiki/Over_Limit

The link on Aselia should get you to understand it in the simplest terms. If anything, I think this should be Lloyd's mechanic and keep his specials pretty simple. Demon Fang makes sense for the neutral B. I'm not too familiar with Lloyd though as I've never played Symphonia to completion (and frankly I can't say it's in my favourites hahaha)
 
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Venus of the Desert Bloom

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You gonna do overlimit?
That’s something we could look into it. Overlimit would be something where Lloyd would have a comeback gimmick like Kazuya where high damage to would give Lloyd new attacks and prevent hitstun so, more or less, gaining super armor.
 

Venus of the Desert Bloom

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For the sake of submissions, here is my write up:

Lloyd is a mobile fighter who focuses on quick-hitting movements with an emphasis on racking up damage through the use of combos. While he would have a large amount of moves who hit light and quick, he could also have a few heavy hitting ones. That being said, his main emphasis is pressuring opponents, closing distances, and keeping up the assualt.

In terms of stats, Lloyd is roughly the same size as Link but hardly the same weight as Lucas, Ness, and Mii Brawler, and Inkling at 94. This makes Lloyd both quick but also susceptible to being launched by powerful attacks. His dash speed is quite fast at 2.23 which places him between Ridley and Charizard. That being said, his jumping ability is not the best with it being a 28.5 which places him between Mii Swordfighter and Hero. Finally, his falling speed is rather quick with it being 1.87 which ties with Mythra.

In terms of Gimmicks, I struggled with not wanting to give him a particular gimmick that is, well, game changing. His main gimmick is Exosphere.

This gimmick ties in two aspects from his games:

- Strike/Technical Artes
- Over Limit

Strike/Technical Artes
can be toggled via one of the taunt buttons (probably down) as well as his shield down. This will change the icon below his icon from Technical, Strike, and, well, nothing. Here's how it would look. Changing from nothing to Strike will allow Lloyd to use his advanced Strike Artes as opposed to his normal ones that he gets from the start. Likewise, changing to Technical allows him to use his other artes. I decided to go with this aspect instead of a typical down special since, typically speaking, in the game you can only do this in the pause menu. Here is a video of all of his artes:


Over Limit is a comeback mechanic where Lloyd will start to glow with a dark shadow around him and will emit a fuzzy black aura. Sort of like haze. This triggers under certain criteria:

1) High damage
2) Low damage in stamina mode

This gives Lloyd two unique properties: he has greatly reduced hitstun and also reducing incoming damage by a quarter. Considering Over Limit originated from Tales of Symphonia, it feels right to include at least this one. Unlike the other characters, Lloyd technically doesn't have an unique attack for Over Limit since his Falcon Crest is dependent on more stricter factors than the rest of the cast. Plus, Falcon Crest seems to better as a Final Smash.

ALSO DON"T FORGET TO VOTE FOR THE MII COSTUME
 
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Janx_uwu

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Here's my write up for submissions:

Lloyd is a midweight swordfighter who is a little heavier than Chroy (to account for his extra weapon), as fast as Fox, and air speed comparable to Captain Falcon. He has pretty good reach (but not to a staggering extent), great mobility and excellent combo potential from the majority of his attacks. The areas he suffers most in are his lackluster throws (comparable in damage and kill power to Cloud's - so yeah, pretty bad) and his not-so-great attack power (excluding specials).

Lloyd is a fighter who wants to get in, get damage, and get out as fast as possible. He's not campy by any means - his one projectile, Demon Fang, is easily dodgable by most of the cast with a jump or parry - but he'll certainly get on your nerves with his high speed and extended combos. Lloyd tends to avoid giving up control of the match in exchange for a potential KO, but if the moment calls for it, he'll make a split-second decision and run up with a strong special or smash attack to make sure his opponent tells no tales.
 
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GolisoPower

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...hey, I just realized: we now have as many Smash fighters in Infinite as we do outlaws in the Water Margin (108). Something to consider lol
 
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Venus of the Desert Bloom

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Well poop. New FE game trailer was shown for the Warriors game and the fighter is a dual wielder. We could have included them as a Nintendo rep for this game but having two dual sword wielder sin the dlc lineup is, well, a bit much lol.

Here are the results of our Mii Costume voting!

Name3 Points2 Points1 PointTotal
Mike Jones3 (9)1 (2)011
Muddy Mole2 (6)3 (6)213
E.M.M.I.02 (4)15
Ayumi1 (3)1 (2)27
Pyoro1 (3)003
Pokey2 (6)028
Adeleine02 (4)26

While the votes indicate that Mike Jones did score 3 total three pointer votes, Muddy Mole scored both two three point scores, three two point scores, and 1 one point score so, based on these results, not only did Muddy gain more votes but he also nabbed would be seen as the popular vote. Muddy Mole from Mole Panic Mole Mania will be our promotional mii costume! It's quite an interesting submission considering the game has largely been "dead" for some time now so hopefully Muddy getting a Mii Costume will help liven the series up!

Here are our submissions for a Lloyd Irving gameplay! Both myself and Janx_uwu Janx_uwu submitted content. The voting is done via thread poll at the top of the thread and has three options: Venus, Janx, and mixture of both

For the sake of submissions, here is my write up:

Lloyd is a mobile fighter who focuses on quick-hitting movements with an emphasis on racking up damage through the use of combos. While he would have a large amount of moves who hit light and quick, he could also have a few heavy hitting ones. That being said, his main emphasis is pressuring opponents, closing distances, and keeping up the assualt.

In terms of stats, Lloyd is roughly the same size as Link but hardly the same weight as Lucas, Ness, and Mii Brawler, and Inkling at 94. This makes Lloyd both quick but also susceptible to being launched by powerful attacks. His dash speed is quite fast at 2.23 which places him between Ridley and Charizard. That being said, his jumping ability is not the best with it being a 28.5 which places him between Mii Swordfighter and Hero. Finally, his falling speed is rather quick with it being 1.87 which ties with Mythra.

In terms of Gimmicks, I struggled with not wanting to give him a particular gimmick that is, well, game changing. His main gimmick is Exosphere.

This gimmick ties in two aspects from his games:

- Strike/Technical Artes
- Over Limit

Strike/Technical Artes
can be toggled via one of the taunt buttons (probably down) as well as his shield down. This will change the icon below his icon from Technical, Strike, and, well, nothing. Here's how it would look. Changing from nothing to Strike will allow Lloyd to use his advanced Strike Artes as opposed to his normal ones that he gets from the start. Likewise, changing to Technical allows him to use his other artes. I decided to go with this aspect instead of a typical down special since, typically speaking, in the game you can only do this in the pause menu. Here is a video of all of his artes:


Over Limit is a comeback mechanic where Lloyd will start to glow with a dark shadow around him and will emit a fuzzy black aura. Sort of like haze. This triggers under certain criteria:

1) High damage
2) Low damage in stamina mode

This gives Lloyd two unique properties: he has greatly reduced hitstun and also reducing incoming damage by a quarter. Considering Over Limit originated from Tales of Symphonia, it feels right to include at least this one. Unlike the other characters, Lloyd technically doesn't have an unique attack for Over Limit since his Falcon Crest is dependent on more stricter factors than the rest of the cast. Plus, Falcon Crest seems to better as a Final Smash.

ALSO DON"T FORGET TO VOTE FOR THE MII COSTUME
Here's my write up for submissions:

Lloyd is a midweight swordfighter who is a little heavier than Chroy (to account for his extra weapon), as fast as Fox, and air speed comparable to Captain Falcon. He has pretty good reach (but not to a staggering extent), great mobility and excellent combo potential from the majority of his attacks. The areas he suffers most in are his lackluster throws (comparable in damage and kill power to Cloud's - so yeah, pretty bad) and his not-so-great attack power (excluding specials).

Lloyd is a fighter who wants to get in, get damage, and get out as fast as possible. He's not campy by any means - his one projectile, Demon Fang, is easily dodgable by most of the cast with a jump or parry - but he'll certainly get on your nerves with his high speed and extended combos. Lloyd tends to avoid giving up control of the match in exchange for a potential KO, but if the moment calls for it, he'll make a split-second decision and run up with a strong special or smash attack to make sure his opponent tells no tales.
Again, please use the thread poll to decide which option is best.



Lloyd Irving Job: Submit Lloyd's Specials and Normals

One thing I noticed about the two gameplay submissions is that one featured giving Lloyd a vast array of moves while the second did not. So, I feel that we can proceed forward with adding moves. If the submission that has us included additional moves to go with Technical/Strike gets selected, we will then proceed to add those moves post-moveset submissions. That will come next. Should we decide not to go that route, then, well, we will just go into additional content.

Now, in regards to Lloyd's moves, it's easy to copy and paste them from Smash Flash so I want to encourage everyone to avoid going the easy route and, instead, try make the moves a bit more unique. Sure, he might have similar moves to SF Lloyd but let's give some of the moves a bit more modern Smash-flair I guess. What I am trying to get at is to make our version of Lloyd stand out a bit more.

That being said, we have one move already in his moveset that is included in both write-ups and that is our Neutral Special, Demon Fang so Neutral Special is already taken.
 

Venus of the Desert Bloom

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One more thing, currently working on this in the front page but it;s crazy to think this is only like 20% complete. I still have a lot more to add. It would do wonders if people could help compile universes I am missing.

Universes
Universe NameMain RepresentationQualifiable Content
Ace Attorney
Advance Wars
Among Us
Animal Crossing
Ape Escape
ARMS
Art Academy
Art of Fighting
Asteroids
Astral Chain
Balloon Fight
Bayonetta
Banjo-Kazooie
Bastion
Bioshock
Bomberman
Buck Bumble
Candence of Hyrule
Castlevania
Celeste
Centipede
Chibi-Robo
Crash Bandicoot
Crystal Castles
Cuphead
Danganronpa
Darkstalkers
Dead Rising
Dig Dug
Digimon
Dillon's Rolling Western
Donkey Kong
Dragalia Lost
Dragon Quest
Duck Hunt
Earthrworm Jim
Elder Scrolls, The
Elite Beat Agents
F-Zero
Fall Guys
Fallout
Famicon Detective
Fantasy Zone II
Fatal Frame
Fatal Fury
Final Fantasy
Find Mii
Fortnite
Fire Emblem
Galaga
Game & Watch
Ghouls 'n' Goblins
God of War
Golden Sun
Gumshoe
Gyromite
Hades
Hanenbow
Hate in Time, A
Hollow Knight
Hogan's Alley
Ice Climbers
Joy Mecha Fight
Kid Icaurus
King of Fighters
Kingdom Hearts
Kirby
Legend of Zelda, The
Little Big Planet
Live a Live
Mach Rider
Marvel vs Capcom
Mega Man
Metal Gear Solid
Metal Slug
Metroid
Mii
Miitopia
Minecraft
Missile Commander
Mole Mania
Monster Hunter
MOTHER/Earthbound
Mysterious Castle Murasame
Nintendo Badge Arcade
Nintendogs
Nintendo Land
Octopath Traveler
Overwatch
Pac-Man
Panel de Pon
Persona
Pictochat
Pikmin
Plants vs Zombies
Pokemon
Punch-Out!!
Pushmo
Puyo-Puyo
Ratchet & Clank
Rayman
Resident Evil
Rhythm Heaven
Ring Fit Adventure
Sakura Wars
Samurai Shodown
Shantae
Shovel Knight
Skies of Arcadia
Sonic the Hedgehog
Space Invaders
Splatoon
Stack-Up
Star Fox
Star Tropics
Street Fighter
Streets of Rage
Style Savvy
Super Smash Bros.
Swapnote
Tales of ~
Tekken
Tetris
Tomodachi Life
Touhou Project
Twitter
Undertale
WarioWare
Warlords
Wrecking Crew
Wii Fit
Wii Sports
Xenoblade
Yoshi
Yuyuki
 

ivanlerma

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One more thing, currently working on this in the front page but it;s crazy to think this is only like 20% complete. I still have a lot more to add. It would do wonders if people could help compile universes I am missing.

Universes
Universe NameMain RepresentationQualifiable Content
Ace Attorney
Advance Wars
Among Us
Animal Crossing
Ape Escape
ARMS
Art Academy
Art of Fighting
Asteroids
Astral Chain
Balloon Fight
Bayonetta
Banjo-Kazooie
Bastion
Bioshock
Bomberman
Buck Bumble
Candence of Hyrule
Castlevania
Celeste
Centipede
Chibi-Robo
Crash Bandicoot
Crystal Castles
Cuphead
Danganronpa
Darkstalkers
Dead Rising
Dig Dug
Digimon
Dillon's Rolling Western
Donkey Kong
Dragalia Lost
Dragon Quest
Duck Hunt
Earthrworm Jim
Elder Scrolls, The
Elite Beat Agents
F-Zero
Fall Guys
Fallout
Famicon Detective
Fantasy Zone II
Fatal Frame
Fatal Fury
Final Fantasy
Find Mii
Fortnite
Fire Emblem
Galaga
Game & Watch
Ghouls 'n' Goblins
God of War
Golden Sun
Gumshoe
Gyromite
Hades
Hanenbow
Hate in Time, A
Hollow Knight
Hogan's Alley
Ice Climbers
Joy Mecha Fight
Kid Icaurus
King of Fighters
Kingdom Hearts
Kirby
Legend of Zelda, The
Little Big Planet
Live a Live
Mach Rider
Marvel vs Capcom
Mega Man
Metal Gear Solid
Metal Slug
Metroid
Mii
Miitopia
Minecraft
Missile Commander
Mole Mania
Monster Hunter
MOTHER/Earthbound
Mysterious Castle Murasame
Nintendo Badge Arcade
Nintendogs
Nintendo Land
Octopath Traveler
Overwatch
Pac-Man
Panel de Pon
Persona
Pictochat
Pikmin
Plants vs Zombies
Pokemon
Punch-Out!!
Pushmo
Puyo-Puyo
Ratchet & Clank
Rayman
Resident Evil
Rhythm Heaven
Ring Fit Adventure
Sakura Wars
Samurai Shodown
Shantae
Shovel Knight
Skies of Arcadia
Sonic the Hedgehog
Space Invaders
Splatoon
Stack-Up
Star Fox
Star Tropics
Street Fighter
Streets of Rage
Style Savvy
Super Smash Bros.
Swapnote
Tales of ~
Tekken
Tetris
Tomodachi Life
Touhou Project
Twitter
Undertale
WarioWare
Warlords
Wrecking Crew
Wii Fit
Wii Sports
Xenoblade
Yoshi
Yuyuki
I don't see Mario in here, Also what are we suppose to add here?
 

Venus of the Desert Bloom

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I don't see Mario in here, Also what are we suppose to add here?
What do you mean? Mario is there. Haha I added it at the very top hut then I removed it to do alphabetical order. I’ll be adding that in there. You aren’t supposed to add anything in there it’s our list of universes but it’s still at the beginning stages. I got most of our content save for things repped by Spirits and Music and perhaps a few missed ones here and there.
 
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Janx_uwu

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Neutral Air
Lloyd strikes a kicking pose typical for neutral airs, but pokes one sword above his head and forward, and the other one he holds beneath him. This gives him a very versatile move, depending on how you angle and time it. You get a combo tool on the bottom, a sweetspot aerial KO move slightly above and forward him, and a mix of both anywhere on his hurtbox.

Forward Smash
Lloyd puts stabs his blades into the ground in front of him and uses them to vault forward while delivering a powerful flying kick that goes far and can cross up shields, but has quite a bit of endlag.
 
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GolisoPower

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Up-tilt:
Tiger Blade: A two-stage U-tilt. The first hit has Lloyd leap upwards with a rising slash, either allowing Lloyd to become airborne without a follow-up, or descending down if inputting a second time for a stronger attack. First hit deals 3.2% and hitstun while the second hit deals 7.8% damage and some strong knockback.

Side Special:
Tempest: An attack similar to Jolt Haymaker and Back Slash. In this, Lloyd leaps forwards while performing a spinning slash to anyone in range. Unlike Jolt Haymaker or Back Slash, this is a multi-hit attack that drags foes down with you before the final hit. Hits a total of 4 times. First three hits deal 4.1%, second hit deals 5% and strong knockback.
 
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Jab:
Lloyd slashes 2 times in front of himself with his two blades. It does 4% per one swing.

Forward Tilt: Sonic Thrust
Lloyd thrusts his blade forwards like he does his "Sonic Thrust" move. It does 6%.

Up Special: Rising Phoenix
Lloyd transforms into Phoenix and flies upwards with great speed and fire effect. He also can target an enemy with that move. It acts like Sora's Sonic Blade (You could aim anywhere), but it has fire effect.
The damage is 9.5%
 
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ivanlerma

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What do you mean? Mario is there. Haha I added it at the very top hut then I removed it to do alphabetical order. I’ll be adding that in there. You aren’t supposed to add anything in there it’s our list of universes but it’s still at the beginning stages. I got most of our content save for things repped by Spirits and Music and perhaps a few missed ones here and there.
Ookay then.

I added Conker & Haven in the music a while back you can add that.

Also dead by daylight used to be on there though would you still count it?

Edit at 4/12/22 at 3:27 PM: Oops, seems i replaced the haven music with conker.
 
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Venus of the Desert Bloom

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Jab:
Lloyd slashes 2 times in front of himself with his two blades. It does 4% per one swing.

Forward Tilt: Sonic Thrust
Lloyd thrusts his blade forwards like he does his "Sonic Thrust" move. It does 6%.

Up Special: Rising Phoenix
Lloyd transforms into Phoenix and flies upwards with great speed and fire effect. He also can target an enemy with that move. It acts like Sora's Sonic Blade (You could aim anywhere), but it has fire effect.
The damage is 9.5%
Technically, it’s a jump up, stall,!and then diagonal downward slash. Being a carbon copy version of Sora’s seems like a cheap imitation for the sake of utility. Also, Lloyd wouldn’t turn into a literal Phoenix.
 

Adrianette Bromide

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Technically, it’s a jump up, stall,!and then diagonal downward slash. Being a carbon copy version of Sora’s seems like a cheap imitation for the sake of utility. Also, Lloyd wouldn’t turn into a literal Phoenix.
Ha so it's Incin's Cross Chop! I just assume Lloyd would have better mobility to recover with it than LITERALLY The slowest character in the game.
 

Venus of the Desert Bloom

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Ha so it's Incin's Cross Chop! I just assume Lloyd would have better mobility to recover with it than LITERALLY The slowest character in the game.
That but it would probably have a traction-less slide for a bit after landing much like in the games.

Here are my submissions. I included gifs but one good thing about the Techs in Tales series is that they, more or less, stay true with each installment of the series. You ay see gifs that are from a different game but the effect remains the same.

Up Special: Tempest


Lloyd will jump into the air and perform a buzzsaw attack. This will propel him in an arc overhead. This particular up special attack is notable for covering on all sides which gives Lloyd a literal swirling hitbox of death as he travels in the air. That being said, the recovery distance is not the best. The above gif is Omega Tempest which lengths then attack and allows Lloyd vertical traveling. I propose the baseline Tempest as its that initial jump spin you see in the gif. If we go with Rising Phoenix as an up special, this could be included as the Up Aerial but at a reduced form.


Down Special: Beast
Beast has been apart of the Tales series for really as long as time itself. Many characters aside from Lloyd can use Beast. In Smash, this is his best killing move with the ability to unleash an ethereal beast-like head which shoots up upon release. Lloyd will forgo utilizing his swords and will slam his shoulder forward. This attack is quite unique as it would have a shockwave affect that pulls in opponents before release and then blows them outwards. It has an extended hitbox as the beastial head grows large and moves forward.



Side Smash: Sword Rain
A series sword stabs in quick succession. The attack doesn't deal that much damage on it's own with each stab doing fairly minor damage and very little if any knockback but, when combined together with all of the hits, it doesn't far more damage. The gif is Sword Rain: Alpha which has an ender to it. Fully charging the attack will cause the Smash Attack to upgrade to Sword Rain: Alpha which will launch the opponents upwards.


Up Smash: Tiger Blade
Lloyd will charge the attack up and perform a swinging up attack followed by a downwards slash attack. When uncharged, it does mediocre damage and manages to push the opponent forwards a bit but it's killing potential is pathetic. Fully charged though causes it to enhance to Heavy Tiger Blade which causes a spike up which allows Lloyd to combo into additional attacks. In addition, it can meteor smash airborne opponents which is a great edge gaurding tool.


Down Smash: Grave Blade
Lloyd will take his two swords and slam them in front of him which causes a surge of earth power to shoot up and blast anyone in front of him. It's a decent attack but doesn't really cover Lloyd behind him which most Down Smashes do. That being said, uncharged, its a great attack when compared to the other two. However, when fully charged, it becomes Demonic Circle which will create a shockwave that pulls into opponents like Beast before firing them off which a downward slash like Grave Blade.


Final Smash: Falcon's Crest
The attack will cause cause Lloyd to shine just like in the above gif and then unleashes a torrent of spiraling energy that, like Beast and Demonic Circle, traps in opponents and vacuum in nearby ones. During this portion, the Final Smash has yet to trigger. Anyone to manages to stay in with the field of effect for 3 seconds will get then get launched into the air. Lloyd's Final Smash is the only one that lacks the trembling character banner seen when most Final Smashes starts but, rather occurs before he unleashes the attack last hit. This also differs in that it shows Lloyd's ToS character banner as seen in the second gif rather than his character banner for Smash. Prior to unleashing the attack, his two swords changes to that of the Material Blades. This aspect is quick and hard to catch unless paying attention as to not take up too much time. He then gathers a whole bunch of energy before swinging it down, carrying the opponent down in an overdramatic/overpowered stall-and-fall attack that slams the opponent into the ground and then proceeds to launch them up into the air. This can also damage nearby opponents who are near the crash zone. He then hops away.

As for the rest of his attacks...

Jab Combo

Attack one his an upward slash followed by a second downward slash and then a third multi-hitting spin slash.

Forward Tilt

Inputting the forward tilt once is a sideway slash followed by a second sideway slash and then a third stab attack with both swords. This only occurs if the opponent performs all ftilts in quick succession.

Up Tilt

A quick rising slash attack that is a good combo ender.


Neutral Air

A simple forward slash.

Forward Aerial

A downward angle poke.

His attacks show all emphasis the ability to link to each other so a small amount of move canceling could be included so he can chain a jab combo followed by his forward tilt combo and then into his up tilt.

Also, while not a move, we need to include the ability for him to use the Spirit Ring to fire a 1% dealing projectile.
 

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Venus of the Desert Bloom

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We are going to keep submissions open for a little bit longer but it appears people think we can mix both my submission and Janx's submission.

I do want to open up for discussion.

Should we allow Lloyd access to his Tech Tree so he can shift between Technical and Strike Artes which will allow him to move between a basic set (Demon Dang and base artes) to his Technical ones (Technical artes he can upgrade to in ToS) or to his Strike ones? This is something I mentioned in my write up?

Or it this too confusing for the charatcer and should we just include several of his artes without meddling with Technical and Strike variants?
 

Venus of the Desert Bloom

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I mean, Lloyd would activate his artes without a tech tree, so I prefer the second option.
I don't want him to be gimmicky though, so let's go with second option.
Not arguing for my own concept, but technically speaking, in ToS Lloyd will upgrade his artes so that you really no longer use the base form of Demon Fang since it will upgrade to whether you are aligned with either Strike, Technical, or have an elemental property attached such as a weapon.
 

Venus of the Desert Bloom

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Based on what I have seen, we will be incorporating Janx_uwu Janx_uwu write up on how he plays followed by my own submission of his two gimmicks - Technical< Strike, and Baseline...

So this is where we will be submitting variants based on these skill trills. The Specials we have for Lloyd are:

SpecialBasicTechnicalStrike
Neutral SpecialDemon FangDouble Demon Fang
In most of the games that have this arte, Double Demon Fang is a ranged attack that sends two projectile waves toward the enemy in quick succession.
Fierce Demon Fang
The user slams their weapon to the ground, creating a shock wave that damages enemies in a wide arc in front of them.
Side SpecialSonic ThrustHurricane Thrust
When activated, the user thrusts at the enemy with enough power to create a burst of wind when the weapon strikes the enemy, damaging it further. The arte will not continue if the initial thrust misses; the burst of wind will appear only if the attack connects with an enemy.
Super Sonic Thrust
When this arte is executed, the user forcefully thrusts at the enemy, pushing it away.
Up SpecialTempestOmega Tempest
The user spins forward as if initiating a Tempest, then spins directly upward to continue the attack. The user then jumps backward to land close to the same position where this arte was executed.
Psi Tempest
Essentially, this is a more powerful and wider-ranged form of Tempest, which allows the user to jump to the other side of the field while spinning over the target. Compared to its "Technical" counterpart, Omega Tempest, it hits less but slightly more damage.
Down SpecialBeastRaging Beast
When this arte is used, Lloyd does a spin slash to draw nearby enemies closer to him, then blasts them away, creating the image of a lion's head, identical to the Beast arte.
Hunting Beast
When this arte is used, Lloyd slams the target with a weakened blast, creating the familiar lion's head image. He then flips into the air and drops to the ground with enough force to create a powerful shock wave that knocks down all enemies around him.

Rising Phoenix can be accessed while in Overlimit Mode instead of Tempest.

Demon Fang's Strike Form, Fierce Demon Fang, is the default form while in the air.

Thoughts on this set up? Does this seem plausible to include for his move set?
 

Janx_uwu

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I like them! Reminds me a lot of Custom Moves from Smash 4 - and Lloyd's artes have about the same level of uniqueness per move variation, with only one (Hunting Beast) being drastically different from the other moves.
Also, did we plan out something for how Rising Phoenix works as a move? I might've missed a submission somewhere.
 

Venus of the Desert Bloom

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I like them! Reminds me a lot of Custom Moves from Smash 4 - and Lloyd's artes have about the same level of uniqueness per move variation, with only one (Hunting Beast) being drastically different from the other moves.
Also, did we plan out something for how Rising Phoenix works as a move? I might've missed a submission somewhere.
I felt putting it as an Overlimit Move to rather fitting but obviously giving it a bit more OOMPH would work well.
 

Venus of the Desert Bloom

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I am open to ideas on how to adjust this mechanic. That being said...

Lloyd Additional Content Submission

We will be submitting Lloyd's misc/additional content which includes:
  • Entrance Animation (1)
  • Idle Pose (2)
  • Taunts (4)
  • Victory Screen (3)
  • Victory Theme (1)
  • Debut Splash Title (1)
  • Kirby Hat (1)
  • Boxing Ring Title (1)
  • Crowd Chant (1)
  • Palutena's Guidance (1)
  • Snake Codec (1)
  • Classic Mode Route (1)
 

Venus of the Desert Bloom

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Taunt:
Lloyd takes out the Spirit Ring and fires off a projectile that has very limited range. It does 1% damage

Victory Transition
Like Joker, Lloyd has an unique victory transition where the screen fades to white and then fades back into the victory screen. A bit different than the usual graphics but points to the original source.

Team Battle Only
If Lloyd is Player 1, he will do an unique voice line taking from these…
 
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Venus of the Desert Bloom

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We will continue submitting content for Lloyd Irving including the misc content.

With that being said, we will be submitting a stage from Tales of Symphonia

Stage Submissions: Tales of Symphonia

Tales has had a large amount of games with each game having its own unique flair. That being said, we will be focusing on Symphonia for possibly stages to include in Lloyd’s bundle. By now, we know the drill for submissions. Appearance, cameos, gimmicks, etc. That being said, the ToS stage will include a conversation between Lloyd and his other team members. We won’t be dedicating skits for every character Lloyd is facing but we will be including several skits which rotate when quick taunted. Please include one skit into your submission. This should include characters like Colette, Genis, Raine, Zelos, Kratos, Presea, Regal, and even Mythos is eligible.
 

Capybara Gaming

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People who aren't familiar with the Tales cast probably aren't going to look up how skits work just to submit a stage. That part should be optional.

I would've submitted one, but I don't have the time or energy to dedicate to looking how skits work.
 

Capybara Gaming

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Tower of Salvation

1650047309472.png


Probably the most iconic location in the entire game, where the Eternal Sword rests and where the party battles Mithos Yggdrassil. The stage takes place at a bit of an odd angle, with the left half being on the bottom platform where the sword would rest, and the right half being the platform behind it.

Colette, Raine, Genis, and Kratos make cameo appearances in the background.​
 

Venus of the Desert Bloom

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Based on the lack of submissions and, to an extent potential locations being not as relevant as what was submitted, I will be closing this submission with GamingGryff's submission being the one that is accepted. I was going to submit Luin but I felt really Tower of Salvation takes precedence.

Tales of Symphonia Music

We will begin to submit Music from the Tales of Symphonia series and, a few tracks from the Tales series itself.

Our current musical tracks, we will be accepting 27 tracks, ten of which will be reserved from other Tales games. The rest (17 tracks total) will be from Tales of Symphonia as this is the game mainly being featured. Please submit no more than three tracks per submission. If we need more, we will open for more submissions. If your track is from a game other than Tales, please indicate which game this was from.
 

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