DragonRobotKing26
Smash Champion
2B won having 600 points?!
but...,i think it was cheap
but...,i think it was cheap
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spoiler tags2B won having 600 points?!
but...,i think it was cheap
PSASBR Ratchet is probably the most infuriating zoner in platform fightet history, so preferably not that if it's him.So one thing I want to open discussion to is if Kratos or Ratchet and Clank incorporate elements from their PSASBR rendition.
It kind of depends what we do with Kratos tbh. 2018 Kratos has a different skill set. He still has his blades but it's not his main thingSo one thing I want to open discussion to is if Kratos or Ratchet and Clank incorporate elements from their PSASBR rendition.
Picture | Weapon Name | Description | Level 1 Upgrade | Level 2 Upgrade |
Picture | Name | It shoots things | It shoots one more thing | It shoots a second thing |
Pyrocitor | Holding the B button releases a stream of fire that functions similarly to Bowser/Charizard's fire breath Neutral B's. It's a rather weak stream on its own, but the hit rate makes it a sustained-damage beast, as it deals 1% per 5 frames. | Hitting the foe with uninterrupted fire for 1 second inflicts a D.o.T. that deals 12% damage over 10 seconds. | Lavacitor: The Pyrocitor's direct upgrade in the 2016 reboot, the Lavacitor has a new ability added: after 2 seconds of uninterrupted fire hitting the opponent, they will leave behind a patch of embers similar to Rathalos's fire patches. | |
Warmonger | Tapping the B button fires a rocket in front of him that deals 15.5% explosive damage and hard knockback. | Holding B allows Ratchet to lock onto an opponent he aims at for more than 30 frames to give the Warmonger's rocket homing properties. | Peacemaker: The direct upgrade of the Warmonger in the 2016 reboot. The explosion now releases 8 micro-rockets in every straight and diagonal angle. Each micro-rocket deals 7.3% damage and half the knockback of the normal rocket. | |
Plasma Striker | Tap B to fire a large bolt that deals slight damage on its own. Uses Marth's headshot mechanics, allowing Ratchet to deal increased damage to opponents if hitting that hitbox. | Holding B allows Ratchet to strafe and jump while attempting to aim, firing the gun once the player releases the B button. | Plasma Slayer: The direct upgrade of the Plasma Striker in the 2016 reboot. The Plasma Slayer now has piercing properties, making it more akin to Kazuya's Devil Blaster minus the damage reduction. |
Glove of Doom | Glove of Doom: The Glove of Doom is a mechanical glove that ratchet aquires in the first game, using this will let you drop a tiny orb that grows into a small herd of robots who'll run forward the direction they are thrown in and explode upon contact with an opponent, this weapon only works on ground. | Neutral B will have Ratchet drop a small orb that release a small herd of robots that run straight towards the stage, if they make contact with an opponent, they'll explode leaving them with 10% of damage. | Apologizes for this |
Gold Glove of Doom | Gold Glove of Doom: This an an upgraded gold variant required in the original, while it likely plays the same as the original in smash bros the gold glove uses some upgrades the bots' have in later games, mostly their V2-V5 enhancements were they carry lasers or cannons or both? next to them. they'll run forward to their opponents while firing from their lasers, but when they run out they'll detonate and explode. | With This Upgrade, The robots will fire lasers from their cannons which will leave 13% damage when hitting an opponent, if said opponent is next to them when they explode, they'll be dealt with 30% damage as they're blown into the air. | Again, Apologizes |
Apocalypse Glove |
| The Robots will be floating in the air with their jetpacks in just one inch(above characters like ganondorf). Their Laser Cannons deal more damage with a damage rate of 19% and when they detonate they'll leave 50% damage to the opponent which will be enough to send them flying away from the stage. | Seriously, Why? |
RYNO | Fire a sphere of energy which creates a portal. The portal itself causes damage at 1.3% per hit. Ejecting from the portal is space debris which will crash down and can spike airborne opponents. It does more damage when it hits directly on rather than a whiff. Due to it's nature, it has a lot of lag and rather predictable but deals high damage. As an Easter Egg, it could drop Nintendo related content such as an Arwing, a Bowser Statue, Villager's House, or more. | It increases the speed of the portal which allows for quicker portaling. | RYNO ∞ Instead of opening one portal, it opens two portals next to each other drops the same payload but double the pain and hit box. | |
Buzz Blades | It fires a volley of blades that will deal damage. Unlike its source material, it can't ricochet off opponents but, rather, can ricochet off solid objects. This causes it to gain a 2.2x damage magnifier after each ricochet with a total of 6. The attack is a a great damage amplifier but not the best to close off stocks. | It fires off more blades per attack thus increasing the overall damage potential as well as area of effect. | Doom Blade: Not only does the attack has a damage amplifier for ricochets it performs but it can also leave a poison affect on opponents that get hit by it further increasing the amount of taken damage. | |
Vortex Grenade | This Grenade works very much like a weaker version of Black Hole which will pull in opponents and levitate them. It doesn't deal damage and its pull is weaker than the item. | It has a pull effect for not only opponents but for items and such as well. | Singularity Grenade: It has a wider area of effect with a stronger pull that emits tachyon waves which can damage opponents within the bomb. For every damage it does, it has a momentary burst of pull strength. |
Miniturret Glove | Deploys a small turret that targets certain enemy, it could only face two direction, front and back. You could place them 3 at once but they only deal chip damage in exchange for faster firing power. | Turret have more health and the damage is increased to 2. | Megaturret Glove Instead of firing bullets it shoots missile that deal twice the damage and twice the output, they can face all direction and it is a homing attack but you can only deploy 2 at once. |
View attachment 348202 Pyrocitor Holding the B button releases a stream of fire that functions similarly to Bowser/Charizard's fire breath Neutral B's. It's a rather weak stream on its own, but the hit rate makes it a sustained-damage beast, as it deals 1% per 5 frames. Hitting the foe with uninterrupted fire for 1 second inflicts a D.o.T. that deals 12% damage over 10 seconds. Lavacitor:
The Pyrocitor's direct upgrade in the 2016 reboot, the Lavacitor has a new ability added: after 2 seconds of uninterrupted fire hitting the opponent, they will leave behind a patch of embers similar to Rathalos's fire patches.
View attachment 348204Warmonger Tapping the B button fires a rocket in front of him that deals 15.5% explosive damage and hard knockback. Holding B allows Ratchet to lock onto an opponent he aims at for more than 30 frames to give the Warmonger's rocket homing properties. Peacemaker:
The direct upgrade of the Warmonger in the 2016 reboot. The explosion now releases 8 micro-rockets in every straight and diagonal angle. Each micro-rocket deals 7.3% damage and half the knockback of the normal rocket.View attachment 348207 Plasma Striker Tap B to fire a large bolt that deals slight damage on its own. Uses Marth's headshot mechanics, allowing Ratchet to deal increased damage to opponents if hitting that hitbox. Holding B allows Ratchet to strafe and jump while attempting to aim, firing the gun once the player releases the B button. Plasma Slayer:
The direct upgrade of the Plasma Striker in the 2016 reboot. The Plasma Slayer now has piercing properties, making it more akin to Kazuya's Devil Blaster minus the damage reduction.
View attachment 348235 Glove of Doom Glove of Doom: The Glove of Doom is a mechanical glove that ratchet aquires in the first game, using this will let you drop a tiny orb that grows into a small herd of robots who'll run forward the direction they are thrown in and explode upon contact with an opponent, this weapon only works on ground. Neutral B will have Ratchet drop a small orb that release a small herd of robots that run straight towards the stage, if they make contact with an opponent, they'll explode leaving them with 10% of damage. Apologizes for this
View attachment 348236 Gold Glove of Doom Gold Glove of Doom: This an an upgraded gold variant required in the original, while it likely plays the same as the original in smash bros the gold glove uses some upgrades the bots' have in later games, mostly their V2-V5 enhancements were they carry lasers or cannons or both? next to them. they'll run forward to their opponents while firing from their lasers, but when they run out they'll detonate and explode. With This Upgrade, The robots will fire lasers from their cannons which will leave 13% damage when hitting an opponent, if said opponent is next to them when they explode, they'll be dealt with 30% damage as they're blown into the air. Again, Apologizes
View attachment 348237 Apocalypse Glove
Apocalypse Glove: Coming from The Re-Imagined and Rift Apart, The Apocalypse Glove gives the robots jetpacks to fly in the air, they will fire from their laser cannons until they run out & detonate, if intact to them they will explode immediately upon contact. The Robots will be floating in the air with their jetpacks in just one inch(above characters like ganondorf). Their Laser Cannons deal more damage with a damage rate of 19% and when they detonate they'll leave 50% damage to the opponent which will be enough to send them flying away from the stage. Seriously, Why?
I feel i didn't present this super well enough, i'm sorry for not putting too much work to this i'm a little too fast tracking on life now so i tried my best to focus on making a weapon idea for ratchet.
But Great to see him & clank make it into this game, congrats to kratos for making it second.
View attachment 348230 RYNO Fire a sphere of energy which creates a portal. The portal itself causes damage at 1.3% per hit. Ejecting from the portal is space debris which will crash down and can spike airborne opponents. It does more damage when it hits directly on rather than a whiff. Due to it's nature, it has a lot of lag and rather predictable but deals high damage. As an Easter Egg, it could drop Nintendo related content such as an Arwing, a Bowser Statue, Villager's House, or more. It increases the speed of the portal which allows for quicker portaling. RYNO ∞
Instead of opening one portal, it opens two portals next to each other drops the same payload but double the pain and hit box.View attachment 348255 Buzz Blades It fires a volley of blades that will deal damage. Unlike its source material, it can't ricochet off opponents but, rather, can ricochet off solid objects. This causes it to gain a 2.2x damage magnifier after each ricochet with a total of 6. The attack is a a great damage amplifier but not the best to close off stocks. It fires off more blades per attack thus increasing the overall damage potential as well as area of effect. Doom Blade:
Not only does the attack has a damage amplifier for ricochets it performs but it can also leave a poison affect on opponents that get hit by it further increasing the amount of taken damage.View attachment 348256 Vortex Grenade This Grenade works very much like a weaker version of Black Hole which will pull in opponents and levitate them. It doesn't deal damage and its pull is weaker than the item. It has a pull effect for not only opponents but for items and such as well. Singularity Grenade:
It has a wider area of effect with a stronger pull that emits tachyon waves which can damage opponents within the bomb. For every damage it does, it has a momentary burst of pull strength.
2 left
Miniturret Glove Deploys a small turret that targets certain enemy, it could only face two direction, front and back. You could place them 3 at once but they only deal chip damage in exchange for faster firing power. Turret have more health and the damage is increased to 2. Megaturret Glove
Instead of firing bullets it shoots missile that deal twice the damage and twice the output, they can face all direction and it is a homing attack but you can only deploy 2 at once.
Umm.... I'm sorry, but we have already decided for Weapon Switch as a Down Special (View attachment 348401
Up Smash: Thruster-Pack
With the Thruster-Pack, Clank will spawn two jet wings and boost him & ratchet in the air. Unlike the original game were you fly straight you can aim the control stick to send the duo flying straight forward to any direction.
View attachment 348400
Down Smash: Mr. Zurkon
Pressing the down smash will deploy Mr. Zurkon in front of Ratchet, he'll fire lasers from a far which deals 10% of damage if he runs out he'll self-destruct and explode, this can hurt an opponent if close, when he attacks he'll say random lines that he should be well known for like "Mr. Zurkon is here to kill"
Taunts
I choose to borrow the taunts ratchet has in Playstation All-Stars, Ratchet's Taunts are in 2:08
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Got hit with some inspiration. Scroll up to my OG post.We are still waiting on a Final Smash so we will be keeping the Final Smash submission open as was any incoming additional content. That being said, I want us to move into...
Too late, I have immortalised your crime in this reply.****, forgot about double-posting, someone delete this quick.
Double-posting is allowed on creation threads IIRC****, forgot about double-posting, someone delete this quick.