You know, I have this sneaking suspicion that Venus is deliberately holding off our next Fighter job until Job #200 since currently, our next fighter will be Fighter #100.
Job 197:
Shame that EMMIs are ineligible as even cameos. The EMMI Zone would've been a perfect stage.
And no, I'm not saying that because I'm a technophile-
God I hate myself for referencing that meme
But I suppose this will have to do:
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Because we have a few two many lava-themed maps for Metroid, let's give it something water-themed instead, give it a nice change of pace. Burenia is a map taking place in an undersea laboratory situated on ZDR. More specifically, the stage is mostly based on
this portion of the map:
View attachment 335285
A large open area with a few platforms where the fighters can do battle. Though Burenia is a stage that
does have water pools to swim and drown in like Isle Delfino and Tortimer Island, the gimmick here is that occasionally, water will fill up the entire stage until it's completely submerged in water, and will drain after 10 seconds. The water slows down all movement speed, and halves all knockback from attacks while submerged, but the water also gives fighters more airtime, adding to some stage-exclusive air combos, to boot!
Job 198:
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Marina Stadium (Mario Tennis)
The base court for Mario Tennis: Aces for Nintendo Switch, Marina Stadium is a court situated in the Kingdom of Bask. This is an elevated flat stage similar to Final Destination, but there are a few key differences:
Firstly, if the battle is a one-on-one or a two-team battle, the color of the two ends of the stage will change based on the color of the team for teams and the color attributed to the fighter in one-on-one, and the names of the fighters on each team will be splayed on their respective colors. Furthermore, a jumbotron that usually displays the fighters' battle will have an exclusive feature in these conditions where it will count points towards either side based on KO's.
After a few seconds of battle, a large tennis net will rise from the center of the stage and serve as an obstacle that's a cross between the Launch Star and the KoF Stadium barriers: it can launch you without dealing damage, but how far it launches you is dependant on how hard you're knocked into it. Furthermore, just like with Boxing Ring, if a fighter is KO'd, the audience in the background will cheer.