I had more up but the audio drift just got worse as it went on. My emulator crashes if I sync sound, so I'm just going to have to record 10 minutes at a time. I killed my first S Brain out of 27 today.
Ahhh, well, you've got until the end of the week to have the next clip posted.
LOL, how I love my S. Brains.
Craig, get your white, high school *** down here next time. Also, sorry about the missed calls. I realized it when it was too late at night to call back.
I was hoping my fsmash comment would show my sarcasm...
You foobson, you need to work on your sarcasm skills. His fsmash is too good a move to sound sarcastic with, lol.
Marth's not bad, he's kind of fun to use, I just wish he fell faster...
Ah, but if he did fall faster, then much of what he has going for him would no longer work/be as effective. Even if he didn't fall as fast as Roy, he probably would no longer be able to short hop double fair/fair-uair. Also, his recovery would be limited in terms of covering as much horizontal distance as he does and being able to stall below the edge with his forward B. Also, even though his shffl'ing may be slightly more effective with his faster falling speed, moves like his neutral air, similiar to the case with Falcon's, would, in most cases, be better if not fast-falled because of the time needed for the second, stronger hit of the move to finish. And, *gasp* dare I say that Fox may be able to get off an extra uair on him if he fell faster? Furthermore, he wouldn't be able to be nearly as creative off the ledge such as chasing spacies out with fairs. And sadly, the prestigious Ken Combo or other vertical dair kills off the ledge may not even be advisable if too far away from the ledge because the 526537654 frames of lag (rough estimation) from the dair would make Marth too far into the abyss for him to safely recover.
Granted, there would be obvious benefits to a jolt in his speed, and some hidden potential (no, Alan, not Skittle potential) that's bound to come with it, but with all that would be lost, I'm glad his falling speed is the way it is.
Heh, to be honest, I don't even know. For the most part, I'm just blowing smoke because I'm pretending to sound knowledeable about the game for once! lol