I dunno, posting this probably isn't the greatest idea I ever had, but w/e... some random ruleset I threw together that's filled with a bunch of stuff that no one likes:
[collapse=:/]General Rules
1. 1 Stock
2. 3 Minute Time Limit
3. Items set to "Food", "Sandbag", "Smash Ball" and "Mid"
4. All infinites and chain grabs are legal
5.1. Meta Knight's Infinite Cape Glitch is banned
5.2. Meta Knight's Extended Cape Glitch may be used once per Game for 5 seconds or less. Further use is prohibited.
6. There is a Ledge Grab Limit of 10 for Meta Knight. If a game goes to time and one player goes over the Ledge Grab Limit for their character, they will automatically lose the game. If both players exceed their Ledge Grab Limit, then this rule is ignored.
7. Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
8. If the Ledge Grab Limit does not declare one player the winner, the winner will be declared by what the game says in all situations.
Modified Rules for Doubles
1. Team Attack set to "On"
2. Life stealing is allowed.
3. In the event of a game reaching the time limit, if a single player on a team exceeds their Ledge Grab Limit, that team loses. If one or more players on both teams exceed their Ledge Grab Limit, then the Ledge Grab Limit rule is ignored.
4. If a player is using the character Pokemon Trainer, Lucario, or Sonic, either team may request that team colors be changed to make it easier to tell the difference between team players.
Match Procedure
1. Each Match consists of 3 Sets.
2. A Player wins a Match when he has won 2 Sets.
3. If a Player chooses Meta Knight in a Set, Meta Knight is banned in all other Sets of the Match for that player.
Set Procedure
1. Each Set consists of 3 Games.
2. A Player wins a Set when he has won 2 Games.
3. Player Priority is determined if it can not be agreed on. (See below for details)
4. Each Team selects on controller port to use for each Player.
5. Each Team selects one character for each Player. A double blind pick may be called by any Player.
6.1. In the first Set of a Match, Player 2 may announce one "Stage Ban".
6.2. In the second Set of a Match, Player 1 may announce one "Stage Ban".
7.1. In the first Set of a Match, Player 1 announces the Stage for the current Set. Any Stage named as a "Stage Ban" by either Team may not be selected.
7.2. In the second Set of a Match, Player 2 announces the Stage for the current Set. Any Stage named as a "Stage Ban" by either Team may not be selected.
8. The third Set of a Match is played on a Stage, selected either by mutual consent or the Stage Striking Method. The order of Stage Striking will be 1-2-2...-1 (Team 1 strikes on Stage, followed by Team 2 striking two Stages, followed by Team 1 striking two Stage etc., with Team 1 striking one of the remaining two Stages). Neither Player's Stage Ban is applied here.
9. After each Game, the Team that lost that Game chooses one character for each Player.
10. The Team that won the previous match is character locked.
Determining Player Priority
If there is a dispute in controller port selection or initiating Stage Strike use the following method:
Teams agree to Rock-Paper-Scissors, otherwise it is determined with a coin-flip. The winning Team shall either elect to have first choice in port selection or first choice in Stage Strike. Whichever Team does not receive first choice in Port Selection will be compensated with first choice in Stage Striking.
Note: In Doubles, port selection is ordered 1-2-2-1 fashion (with Team-1 having first choice in controller slot select, Team-2 having both second and third choice, and the final slot going to Team-1).
Stage List
Battle Field
Battleship Halberd
Brinstar
Castle Siege
Delfino Plaza
*Distant Planet
Final Destination
Frigate Orpheon
Jungle Japes
*Luigi's Mansion
Lyat Cruise
*Mario Bros
*Norfair
*Onett
Pirate Ship
Pokemon Stadium
Pokemon Stadium 2
Rainbow Cruise
Smashville
Yoshi's Island: Brawl
Yoshi's Island: Melee
*either add one or all of these (needed to ensure the striking system works)
Conduct Rules
copy-paste Unity
(If I forgot anything, it probably wasn't important enough anyway.)[/collapse]
Don't ask me how, but this is the result of me watching random Soul Calibur videos.