Sudden death is ********. A 1 stock match could work, though I think that could be kinda gay also, namely because it will take a much longer time and the person who had been winning (like, if I had been at 10% and the other guy had been at 130%) could still lose fairly easily. I do see that determining the winner by percentage at the timeout is a problem, as I could be at 0% and my opponent could be at 9%. Obviously, the outcome of that match would be entirely up in the air as to who would win IF the timer hadn't run out. But sudden death seems even more flawed to me than determining winner by percent. i.e. you're MK, I'm Peach, I've been working my *** off to time you out because it's fawkin' hard for me to kill you, all of a sudden, instead of me winning for outplaying you I have to be at 300% and at the mercy of being hit by ANYTHING you have, which by the way, can hit me ALOT, while I have to play even more cautiously and try to hit you with something that isn't jab, a turnip, or dsmash, three moves that I DO end up hitting MK alot with. Sudden death would help certain already good characters (Snake, MK, Marth, probably DDD) and really hurt several others who are viable but have more difficulty landing moves without proper setups (such as ROB, Peach, Falco, Diddy, ICs)