Well, I went to another tournament today (I'll post it later in the results forum, as soon as I get all of the information), and...
I lost to DMK again ;_;
However, I DID implement alot of the things we discussed in herr about the Tornado, and came to a moderate conclusion:
1. Uptilted fsmash works, but is very situational and overall unreliable. I did get a KO or two out of it, so it's applicable to a certain degree.
2. Homing Attack: I only tried this 6 times. However, of the 6 times I tried it, 5 times I was able to hit him out of it, even as he was retreating. One time I used it too early and slammed into his side, so I got caught in the tornado. Overall it seemed to work quite well.
3. UpB:
This is the one I was the most impressed about. My assumptions were spot on, as were some other people's when they requested to use UpB. The tornado would hit, and the MK would accidently sideB into a Drill Rush or whatever, and was easily punishable.
I used it a good 10 times, and 8-9 times I was able to successfully grab him, or shielded as he did UpB and I retaliated with fair.
I even got him to drill off of the level. I would've gotten the KO too, but I was unable to get to the ledge in time. However, it is seen to obviously work, and I was deeply impressed with how much easier it was for me to deal with 'nado.
Although I still lost, the matches were much closer than those recorded at Gamelot 2.
We ended up going 3-2 in Winner's Finals, then 3-1 in Grand Finals.
Overall, good stuff.
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Unfortunately, there was no videos recorded, so there is no footage of me ****** his MK, or vice versa.
I implore other Sonic's to UpB away and dair when MK whorenados your direction. It's amazing.