Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Mango for panelist, just cuz I'd love to see how the rankings turn out.
1. Mango
...
...
...
...
...
25. Lucky
Amazing.
lol wow calm down lil buddy i just wanted to hype someone up that has potential to be ranked once he gets experience, he's going to be the next larry.Um, why would Futile be ranked? He's been to two tournaments (according to tia), and he hasn't beaten anyone thats ranked.
Results plz
Correct3ed.I wAnd3r hou meinee t!me5 Ed3eis g0ts ta makiNg5 da pousst ta f|x1ng all d0s words B3terEr.
There'll probably be some motivation to update the list after MondaySo liek, when is the list going to be updated again? After the ballroom tournament?
wow you lost to an unranked and never before heard of angrie lonnie, you suck
That's interesting Edrees, because I was thinking something along those lines when I was creating the system -- basing the ratings in part on who you beat. But when I thought of that, I said, "Why not just do ELO ratings?" And then I looked at the formula for ELO and figured that, as good as I am in working in Excel spreadsheets, I might die before the first rating system is released because of all the math I would have to do.VERY cool rankings, I like them overall. BUT..
I think tournament win percentage is a bit unfair, because what if you face Hugo 2nd round, then for some reason Mango messes up/sandbags and you face him in losers. Suddenly you are deducted points compared to someone who got an easy bracket.
It works well for top 4-5 players, but after that it's going to make things biased depending on how your losers bracket goes. Maybe there should be an equation to relate a loss to someone who is really good to your win percentage. (Ie, take the win percentage as it stands, and multiply it by a number that is based on who good the people you lost to are.)
For example, if St. Patrick lost to Mango and DSF and placed 9th, he would get (.300) [ (1+.9)/2)] = .285 points. (I took the average of mango and dsf's scores and multiplied it to the score you get for getting 9th) However, if someone lost to players who are worse and got 5th they should NOT be rewarded more. Hence, let's say PlayerX gets 5th, but he lost to Mike Y and Lucky. Then, his score would be
[ (.500) (.300+.820)/2]
Player X gets .28 .
Hence, although St Patrick placed a few spots below Player X, St. Patrick lost to significantly better players than Player X, and Patrick gets pretty much the same score for the tournament as Player X. This seems a lot more fair to me.
honestly man, i dont think you really know enough about the melee scene to make a ranking list. whats cool about the socal power rankings is the members have an understanding of the game and also play against the people on the list so they get first hand experience on ability.I would rather see people say, "I'm playing Mango and I'm going for the F'n win because I'll benefit" rather than "Well, I'm playing Mango so it won't hurt that much in my rating when I lose." That's where the bonus points come in.
I agree completely.honestly man, i dont think you really know enough about the melee scene to make a ranking list. whats cool about the socal power rankings is the members have an understanding of the game and also play against the people on the list so they get first hand experience on ability.
i remember in the weeks leading up to the chapman tournament you had a poll on your website saying who would win. and there were only 2 choices. dsf and hugo. and guess who won that tournament? mango. I thought it was silly of you to limit the choices to only 2 people when in theory anyone can win a tournament. especially with your "I'm going for the f'm win mantality" plus edrees was going to the tournament and had beaten dsf and hugo in the passed so i felt it was stupid to leave players like him out. and i was obviously right since your 2 choices did not win lol.
i also remember at that same tournament i reported that i had beaten mike haze and you had to do a double take and make sure i had really beaten him. which no offense to the haze but i was ranked like 13th or something at the time and mike haze obviously wasnt ranked lol. so i thought it was odd that you were suprised.
im happy that you take so much interest in the melee community but i think it would be a lot better if you played. because i dont remember the last time someone (who had a chance to win) didnt try to. Do you have any idea how long people wanted to beat ken when he was on top? nobody ever didnt try against him because it wouldnt change their rankings. they tried their best if anything because just like pokemans we all want to be the very best like no one ever was.
anyway, interesting list and i like it because im better than ken.
I think if you could make the rankings system perfect, you could make it entirely mathematiclly based on wins. But as Glenn himself pointed out, it's a crapload of work designing something like that. I think you could set up numbers to account for every little detail (Such as you you lose to, their record, heck, even the matchup) but I think panelists are essential because none of us could ever set up a system that would be that elaborate. To add to what I was talking about, there are dozens of other situations where a system "just based on wins" wouldn't really work. If you beat everyone but had trouble in the Mewwtwo matchup, and for some reason there is a good Mewwtwo in your town, and most of the tournaments you go to are in your town, you're score would heavily be lowered for your losses to mewwtwo, despite you beating top 5 players consistently. This is a wild and exaggerated example, but scenarios like this do occur to a smaller yet more common scale, and system that "Just factors wins" won't account for stuff like this too well, which panelists can.I liked Glens list not cuz im ranked pretty high on it or anything but Its better to go by wins than just opinion. And the whole argument about losing to good players early on should be dismissed right off the back. Because I used that same argument when I was trying to get ranked on these rankings and people told me, "if youre good, youd win anyways" or something along those lines. It wont hurt to have two separate rankings if anything it'd be better to give people a better idea of how good people are.
Even the panelists were arguing about removing inactive players, so when they do that I wouldnt be surprised if their new list looked very similiar to Glens.