We're gonna take a look at what exactly you're doing wrong, and in this PM, I'm gonna be using our Set from HoM as an example.
http://www.youtube.com/watch?v=4XLJz3KUTJY
http://www.youtube.com/watch?v=09B7aGmQJJc&feature=channel_video_title
Like I had said before, you did the same stuff to me yesterday as you did in these matches. Now, I may not be able to give you everything you need to know to get better overall, but I am going to try and help you get rid of your bad habits!
How am I gonna do this, you say? Simple! I'm just gonna talk about each thing that I see in these matches that changed how the Set ended in my favor. Now onto the matches themselves!
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Game 1
0:00 - 0:26 = The match starts with your usual Turnip pulls into some sort of damage racking. My Aura Spheres can't do much to them without a good amount of aura, so I have to rely on goin' in on ya until I obtain that aura to stop them. This is shown at 0:22, when I read the pull and try to get a quick air combo in, but I brang out my Fair too early.
0:27 - 0:54 = Nothing special here. This is how the beginning of our matches always go lol.
0:55 - 1:23 = I now have enough aura to push my Aura Spheres through your Turnips. As you can see at 0:57, I'm waiting for you to throw that crap so I can go through it with my crap, but I wasn't patient enough and waisted a good chance to change the momentum of the match. At 1:19, I begin to wait for an opportunity to hop away from your wall of Fairs, but again, I wasn't patient enough lol.
1:24 - 2:07 = *gets more powerful*
2:08 - 2:59 = My aura is back! And just like before, I expect another Turnip to come my way at 2:08 and manage to get the hit in this time. I see the float coming my way at 2:11, since you always start floating when you get hit with something, and then Bair it. With my fully charged Aura Sphere, I'm now ready to begin my work! I know that you really want to get the kill in as soon as you come down with your Fair (it's always your Fair), but I also know that my Aura Spheres are now big enough to reach your float approaches while I'm on the ground. I mean, take a look at 2:21! At 2:27, I begin charging up another Spirit Bomb, but I know that you're expecting it this time, so I take advangate of the situation and mix it up with a Dair. Now usually when you're inside me after you finish your little Turnip stuff, you'll try to get a hit in from your float. I see this at 2:33, but you were patient enough to wait to punish my punish. THAT right there is what you are good at. THAT is one of the main reasons that I believe you beat other players. You're really good at doing this, basically! Remember one thing, though:
I SEE YOU, ILLMATIC!
Going back to the current situation we were both in, I know that you like to punish other peoples punishes, so I expect the Bair and Shield Grab it. This was a win-win situation for me, sadly. Either the Fsmash was going to smack you out of your float or it was going to be used as bait to get you to try and punish it, cause you can't punish my Fsmash like that! After getting the Bthrow on you at 2:35, I get ready to punish the float that's coming my way with a Bair, since this is what you always do after getting hit, like I had said. The rest of this part of the match is just whatever lol. I see the Fair at 2:56 and react with an Fsmash, which then puts me in the lead against you. Mission accomplished, Trela!
3:00 - 3:22 = First things first here; You are PISSED. After what just happened to your last stock, well, let's just say that you have never wanted me THIS dead before lol. I can prove it with 3:04 to 3:08. I'm literally just STANDING there, saying this to you and everyone else watching our Set:
Anyways, moving onto 3:11. I know you want to punish my Fair with Bair, so I Dair you before you can hit me. Same thing again at 3:19, but before I could get the second hit in, you kill me with Uair.
3:23 - 4:44 = The rest of this match is just me reading the same old stuff you do. After the air combo at 4:03, I stop your float with another air combo. At 4:27, I read your jump off of the ledge, since you always do that when you're on the ledge. Same thing again at 4:38. I bait an Fsmash so you can jump and let me punish you with a Bair. Game!
Game 2
0:00 - 0:51 = You did a great job here, buddy! Since I can't do much to Peach without some aura to back me up, and since the ship on RC is really small, I get pressured pretty hard. I couldn't find a way to get away from you when I was stuck at the left side of the stage at 0:43 with that kind of pressure. There was no way I was keeping that stock!
0:52 - 1:10 = The same thing that happened to me on my first stock happens to you here lol. You get pressured near the Blast Zone to the left and then miss landing on the carpet at 1:07 after air dodging my Aura Sphere and get hit by my Fsmash. Looks like we both got ***** in some sort of way!
1:11 - 1:58 = Nothing noteworthy really happens here. You did what you do best and punished anything that I tried to punish you with.
1:59 - 2:24 = I have the aura once again! I can now outprioritize your Turnips with my Aura Spheres, and that's exactly what I do at 1:59. I then read your ledge jump at 2:02, but I didn't space my Bair correctly. The rest of this part of the match is just me stopping you in the air.
2:25 - 3:18 = This is when I pull out my novel titled, "My Name is Illmatic", opened it to page 47, and began to recite the highlighted sentence in paragraph 2. After the Dthrow at 2:30, I awaited a float to come and shot my Aura Sphere before you could do anything. I figured you wanted me dead by now, I expected the Fair at 2:32 and got some Fairs in, and since I know you like to punish me before I can punish you, I jumped away after your Fsmash at 2:34 and didn't bother to try anything risky. I knew you were going to float after I DA'ed you at 2:42 and Bair'ed it. You should be able to figure out the rest.
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So what exactly have you been doing wrong, and why have you been losing to me? Let me give you a list of your bad habits:
- You Glide Toss your Turnips towards your opponent way too much, even if it is your way to start up some combos.
- Every single time you get hit with something, you begin to go afloat, leaving you wide open for just about anything.
- Whenever you're on the ledge, you'll always leave it by jumping and Dairing.
- If the opponent is around kill percentage, you'll use Fair and Fair only until they're dead, unless you see an opening to punish them with something else.
- You try to punish anything that hits you or your shield.
- You never mix anything up.
That's basically the tl;dr version of your PM. Those things that I listed above are why I'm always beating you. I always remember these little habits when playing you, and it's all I really need to beat you, too, at this point.....
I hope I helped it in some sort of way, bud. I know you can be a great player in the future, if you aren't already lol. I also know that you can overcome this kind of stuff with the right mindset. Good luck, Illmatic!