iamthemicrowave
Smash Master
LOL wayne why dont you upload some vids before you talk **** ![Wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
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ROOOFL, I was thinking the same thing, Jason.From Peach's Castle to banning Brinstar and Rainbow Cruise. Truly, a man of no direction.
This man knows what he is talking about.**** fountain of dreams
its a piece of ****
I wake up in the morning and go "How shall I **** with the melee scene today!?".
I think the competition part of the game should be about learning a stage your character has 70-30 match-ups on...
I knew it.RC is my FAVORITE stage.
qftI simply hurt the competitiveness of the tournament.
...you can't really blame me right? People usually trust that that a veteran/established TO knows whats best.joe
for the love of god
stop
Then we agree.This isn't about what stages I want. This isn't about what stages you want. What matters is what rules will help the.....
"Getting better" takes more than repeating the same thing on flat, 3 platform stages for hours. Just because CP stages involve different strategies doesn't mean you shouldn't learn to play on them.
Why does it require neutral stages? If nothing else, a dynamic stage is a better learning environment for spacing than a static one.
Loool, whatevs.I think the competition part of the game should be about playing using strategy and skill not learning a stage your character has 70-30 match-ups on. I simply think they hurt the competitiveness of the tournament.