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I never saw Smash Flash 2 as a clone game.
But if it is so, it would obviously be the best one that i have played.
But if it is so, it would obviously be the best one that i have played.
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Dark Pit doesn’t get to have potential cause he’s still a Pit. He’s the Ying Yang to his Yo
Sakurai doesn't seem to really mind wasted potential if you ask me
Cartoon Network for bothWhat is the worst and/or best Smash Bros clone that you have played?
In my case, the best would be Brawhalla. Not sure about the worst one.
This is factually incorrect sense Crusade has a playable Tingle and blessed us with JINO WURL.Best: Super Smash Flash 2
Worst: Super Smash Bros Crusade
Sakurai framing clones as "Echos" really was a genius move on his part. If Dark Samus or Daisy had been added to Brawl or Smash 4, their respective fans would have been livid, especially since one of the biggest struggles of those fanbases was arguing that those characters were unique enough to be original characters. He managed to move the fan goal posts from "I'd rather them not be playable than a clone" to "as long as they're playable, I don't care" with a single word.
Crusade also has Crash Bandicoot.This is factually incorrect sense Crusade has a playable Tingle and blessed us with JINO WURL.
If fangames count, then Super Smash Flash 2. If not, my personal preference to play is Slap City.What is the worst and/or best Smash Bros clone that you have played?
In my case, the best would be Brawhalla. Not sure about the worst one.
It's all in the marketing.Sakurai framing clones as "Echos" really was a genius move on his part. If Dark Samus or Daisy had been added to Brawl or Smash 4, their respective fans would have been livid, especially since one of the biggest struggles of those fanbases was arguing that those characters were unique enough to be original characters. He managed to move the fan goal posts from "I'd rather them not be playable than a clone" to "as long as they're playable, I don't care" with a single word.
You can thank the localisation team for the exact word, but yeah, it's astonishing what marketing can accomplish.Sakurai framing clones as "Echos" really was a genius move on his part. If Dark Samus or Daisy had been added to Brawl or Smash 4, their respective fans would have been livid, especially since one of the biggest struggles of those fanbases was arguing that those characters were unique enough to be original characters. He managed to move the fan goal posts from "I'd rather them not be playable than a clone" to "as long as they're playable, I don't care" with a single word.
BAHAAH no...
I like Brawhalla well enough, specially since items are balanved around the core gameplay. Just with movesets were more complex*takes a shot*
Skull Kid is Vaatidorf
I forgot about PSASBR but honestly I enjoy that more than Brawlhalla. And that's saying something, cause ehhhhhhhhhhhhhhhhhh
*Insert earraping scream of agony"BAHAAH no...
A Boss? maybe
I mean, He could've used his staff a bit more...Dark Pit doesn’t get to have potential cause he’s still a Pit. He’s the Ying Yang to his Yo
For me it's a coin toss between Rivals of Aether and TMNT Smash Up.What is the worst and/or best Smash Bros clone that you have played?
In my case, the best would be Brawhalla. Not sure about the worst one.
my best would be stick fight. the worst would be brawlhalla.What is the worst and/or best Smash Bros clone that you have played?
In my case, the best would be Brawhalla. Not sure about the worst one.
The staff could have redeemed him for me.I mean, He could've used his staff a bit more...
See, box or not, the fact that we are 6-7 weeks from release (crazy!) and that we will know all characters before release leads me to believe we are only getting 2-3 more characters max. At this point I don't think we are getting a random trailer drop & a direct, there's only so much time left for reveals. I only see 2-3 unique character reveals in a direct, and 3 is really pushing it imo. Echoes is where it's kind of open to whatever because according to the last direct Sakurai is ok with dropping a couple like it's no big deal.I'd love to get a Champion from BotW, but I'm not sure how likely that is now that we're almost six weeks away from release.
I am of the opinion that SS needs a rep - Impa, and that TP is fine because it had large representation from two recent Smash gamesPeople only say Impa should have a weapon because of a spin-off game, in the main games she doesn't wield a weapon and is more magic/ninja based.
So she would be represented really well as a Sheik echo. Remember that Sheik got a new final smash that's more Sheikah based. Plus it would be nice to have her in her SS design to rep that game.
So in conclusion we'd have:
(BotW)
(LttP)
(OoT/BotW)
(OoT)
(OoT/possibly MM)
(WW/FS/PH/ST)
In terms of 3D games all that would be missing is SS and TP. If we get Skull Kid as a newcomer and Young Link gets Fierce Deity as a final smash they would obviously rep MM. Impa would rep SS, and maybe Ganondorf gets Twilight Ganondorf as an alt costume to rep TP.
*Cough* *Cough* *Cough*What is the worst and/or best Smash Bros clone that you have played?
In my case, the best would be Brawhalla. Not sure about the worst one.
Jokes aside, Crusade is exactly what "quantity over quality" means, not adding clones like some fans accuse Sakurai of. There are a ton of newcomers but hardly any of them feels unique. Add to that their weird slot ideas and roster overall feels very unsatisfying.This is factually incorrect sense Crusade has a playable Tingle and blessed us with JINO WURL.
I still hope that Smash Flash 2 adds Crash Bandicoot somehow.Jokes aside, Crusade is exactly what "quantity over quality" means, not adding clones like some fans accuse Sakurai of. There are a ton of newcomers but hardly any of them feels unique. Add to that their weird slot ideas and roster overall feels very unsatisfying.
It showed a suprising amount of care for the characters and stages imo, but I'm not which parts else I can praise. I'll still insist on it would be a pretty decent game if it got any real support from the Sony.*Cough* *Cough* *Cough*
Never have I ever seen a more soulless cash-in, than this game...
That being said, it still had a pretty great soundtrack.
The mistake of PSAS was the fact that they gave the project a low budget, when Smash is a game done with a higher one.It showed a suprising amount of care for the characters and stages imo, but I'm not which parts else I can praise. I'll still insist on it would be a pretty decent game if it got any real support from the Sony.
I don't care of 4chan leaks because they are almost always fake, though this would make me extremely happy. I prefer Adeleine without any doubt, but I would be pretty satisfied if Marx is the Kirby newcomer too.
He designed Shadow Moses IslandI have one question about Brawl:
Besides asking for Snake, did Kojima participate in the development in any form?
My main problem with the game is that, most of the legitmate PlayStation all-stars (aside from a few) are owned by other companies, like Crash Bandicoot, Spyro, Cloud, and Lara Croft... Sony owns team Ico, do they not? Yet they didn't add a single one of their characters like Ico, or the Wanderer... The game was just kind of wasted potential for me... (that being said, character additions like Parappa, Kratos, Nathan Drake, Jak, Ratchet, Sackboy, and even Big Daddy kinda made sense imo)It showed a suprising amount of care for the characters and stages imo, but I'm not which parts else I can praise. I'll still insist on it would be a pretty decent game if it got any real support from the Sony.
Really? That's an interesting titbit. :0He designed Shadow Moses Island
Was Smash 64 even a high budget project? I've always thought it had more to do with Iwata's involment. But you're right about later games.The mistake of PSAS was the fact that they gave the project a low budget, when Smash is a game done with a higher one.
It'd need a complete overhaul to be good.It showed a suprising amount of care for the characters and stages imo, but I'm not which parts else I can praise. I'll still insist on it would be a pretty decent game if it got any real support from the Sony.
Crusade’s roster is great because it’s like 3 different eras of people, all with different ideas, and with completely incompatible ideas for what the game should be. It started as 4 people making a Smash game with whatever characters they wanted specifically wanted (this is where Ristar, Mach Rider, Chun-Li, and Goku came from.) Other planned characters include a trio of Kirby helpers that would switch with down special, and Acro the Acrobat. Most of the current cast was made by this team. Sense there was only 4 people, quality control was low.Jokes aside, Crusade is exactly what "quantity over quality" means, not adding clones like some fans accuse Sakurai of. There are a ton of newcomers but hardly any of them feels unique. Add to that their weird slot ideas and roster overall feels very unsatisfying.
I already clarified that i prefer Smash Flash 2.Slap City and Rivals of Aether both have pieces of my heart.
But Brawlhalla can be thrown straight in the traaaaaaaash.
Smash 64 is the exception, of course.Was Smash 64 even a high budget project? I've always thought it had more to do with Iwata's involment. But you're right about later games.
Wow, what a fruitful childhood.Weegee being in Crusade is great because it's a throwback to YouTube Poops of my childhood
Uhhh... that wasn't pointed at you, buddy.I already clarified that i prefer Smash Flash 2.
I just didn't count it as a clone.