This is built under the consideration of Incineroar and Geno being our final two characters.
If I was going to be making a DLC pack with these credentials, what I'd focus on is this:
- Inducing Fan Hype from both Western and Eastern Markets
- Representation of Franchises
- Realizing childhood visions of what could happen in the future
- Keep it surprising, unexpected, and even nigh-impossible
This is the set of credentials I believe were set for the DLC newcomers for Smash 4. Ryu, Cloud, Corrin, and Bayonetta represent gaming history, or in the case of Corrin, appeals to fan hype from the Eastern Market. These are also characters that would've been unbelievable additions to the franchise, in a way that looking back, NO ONE would've believed was possible.
That being said, with fan favorite characters being added left and right, along with the lack of worry for veteran returns, this leaves us in an interesting position. The final four characters can represent anything, which is why a mix between cult characters (Like Corrin) and gaming icons (Like Ryu and Cloud) in a way that is surprising and guard breaking is the way to go.
To re-iterate, this is not a wish list. This is just what I would feel would be a great and satisfying structure for DLC.
So, for my list:
Characters:
- Banjo-Kazooie. Would be the first DLC character. He's a fan favorite, beloved character to induce hype and would be an incredible way to kick off DLC, in the same vain Mewtwo was for Smash 4.
- Rhythm Heaven. A first party character, represents an untapped fanbase, DLC will put eyes on the franchise that struggles with the western market. While a character from this franchise is fan requested, it's also incredibly niche, and could garner help from the Smash community in a similar fashion to Fire Emblem.
- Jibanyan for our third character. He's a big Japanese-Community favorite, represents another big first-party franchise for Nintendo, and can be used to advertise upcoming games.
- Lara Croft. It sounds ridiculous, but remember, so did Ryu, Cloud, and Bayonetta before their reveals. She has a mild enough Nintendo history, is a BIG gaming icon, represents a massive piece of video game history, and would be an absolute WTF character but would induce a ton of hype and cause an outbreak of attention.
Stages:
- Spiral Mountain for Banjo Kazooie is pretty obvious.
- Remix 10 for Rhythm Heaven. Switch between a few different minigames throughout the franchise. The speed of hazards and the background is based on the music playing.
- The Lost Valley for Tomb Raider. A pretty iconic area from the first game, can be low poly and have different hazards that can be triggered based on the original games.
Unfortunately the guidelines here leave us with having to give one character no stage. I decided on Jibanyan because the world of Yokai Watch is a bit less iconic than the other three. In a perfect world all of our DLC newcomers would get a stage (unless they're part of an established franchise). Let me know what you guys think.