Okay, so;
Graizen
asked for an Agumon moveset, and I'm willing to deliver.
Almost all of his
Attacks are Claw Attacks, Bites and Kicks, though a couple make use of the
Battle Hawk.
As for his Specials,
Neutral Special: Pepper Breath (JP: Baby Flame); Agumon shoots a fireball from his mouth; this attack can be charged up, after a brief charging period, it becomes
Triple Pepper Breath, shooting three fireballs. At Maximum Charge, the attack becomes
Pepper Burner (JP: Baby Burner), this version is larger and much more powerful, but also does a small amount of recoil damage. The attack cannot be charged in the Air, but can be angled instead.
Side Special: Cross Fight; Agumon lunges forward and bites anyone unlucky enough to get in the way.
Up Special: Uppercut; exactly what it sounds like.
Down Special: Evolution; a charging move like Cloud's Limit Break. Agumon has a gauge which, when filled, allows him to temporarily evolve into Greymon. This attack cannot be used in the air.
Greymon is larger and more powerful, but much slower; he doesn't have Smash Attacks, but the basic attacks he
does have are damaging enough as it is, they involve bites and tail sweeps. Greymon has until the gauge empties to do his stuff.
When playing as Greymon, his Specials become:
Neutral Special: Mega Flame; shoots a large fireball. If the attack button is tapped instead of held, it becomes
Bit Fire, shooting three fast fireballs instead of one.
Side Special: Great Antler; rushes forward with his head down, hits multiple times before launching.
Up Special: Great Horn Attack; leaps and swings his horn upwards
Down Special: Fire Wall; creates a barrier of flame, this barrier will stop projectiles and damage those it touches, though it eats into the evolution gauge slightly faster.
Agumon's Final Smash is
WarGreymon; who uses
Gaia Force to attack from the background
(think a firey Spirit Bomb).