Ray_Kalm
Smash Master
Raizen?, Lucas should be under the category neutral, not negative 2.
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Spike floors existing or not was never my point (An example showing that it isn’t 100% like it says it is doesn’t mean it’s going to be there)Samochan (or Dryn, I forgot) brought up that the floor is a different type of floor, making her Speed Boost stop when she walked on it. Have you tried shinesparking against a spiked wall? Nothing happens to Samus. Plus, this is a NEUTRAL battlefield, so spiked floors don't exist.
I’ve already talked about Super Sonic too much and pointed out that his invincibility is more or less pretty limited as well in several ways…how about that?Are you going to argue that Super Sonic isn't invincible in the old Sonic games due to how you still die if you jump off into a pit? I'm sure a number of people would argue that Sonic is still invincible.
I think you miss my point here or there it seems…So, you're trying to argue that an illogical shield is to stop everything you want them to stop, but also that a logical definition which clearly states Samus' invincibility is illogical? You're as bright as an unlit candle, it seems. Why argue against an illogical invincibility like Screw Attack, if you're going to try and make your precious "illogical" shields stop Samus' logical invincibility?
And they don’t go into much detail…Because the Super Metroid Official Instruction Booklet says it is,
The fact that it is a turn based game in the 1st place is only a game mech. actually…The fact will remain that they stand still when your turn starts.
That doesn’t really matter…the screw attack is in more than 3 games for one thing…and in all of the games it is in…they have actually given a logical reason for her not getting harmed…Yet nothing harms Samus as soon as you start Screw Attacking, only the things DESIGNED to hurt Samus while Screw Attacking will hurt her.
I’m not trying to take the powers away from her at all…I’m only trying to point out to you people that they have given logical reasons for why they work…You're trying to take one (actually, two if you count Speed Booster) of Samus' most fundamental powers from her, when we're talking "true to their games".
So…how has Lucas never used TK in battle again?I don't know how you expect people to agree with you if you want to give Lucas something that is never seen in battle
Um…no sorry…you only have 1 reference…not “many internet sources”How is "Official Instruction Booklet (an official Nintendo source)", as well as many internet sources, vague?
Except it is overcome...by a wall/powerbomb block/screw attack block...And last time I checked, invincible in dictionary means something cannot be harmed or overcome. Both described and shown ingame, so hardly vague.
Again…if you read some of my posts…Mike was one of the things I talked about…Lucas fights mike like foes in his game…he breaks them…and spending 4 PP would deal with Lucas’ crying…it’s not like crying affects Lucas’ aim on his PK anyway though…if we’re going to bring up status affects…I don’t see how Kirby is going to take Lucas’ telepathic powers that well (PK Flash)Sigh...Mike Kirby would make Lucas lose concentration. Losing concentration in the Mother series means you can not use PSI attacks. Combine that with Paint Kirby which would cause crying and Lucas is one unhappy child.
Status affects are more influenced by the IQ stat…which btw Lucas’ is high…Lucas does have items that he can use, but they take time to use. Upon further inspection Lucas is protected by element attacks thanks to his armor but not the status effects they might inflict. If Ice Kirby can solidify Lucas he can't do anything.
But in Sonic adventure 2 battle, sonic re enters the atmosphere (mid fight) but is ok. I still don't think Knuckles' punch should count....why can't missles and rams knock you out of SS and a punch can? Has sSonic been knocked out of SS during gameplay?I’ve already talked about Super Sonic too much and pointed out that his invincibility is more or less pretty limited as well in several ways…how about that?
-Knuckles in Sonic 3 has proven that you can break it
-Sonic in Sonic Advanced 2’s ending when falling towards the earth lost the form after struggling with the egg container
Clinton is right. Ness/Lucas' shields will protect them from Samus' attacks. Though a powershield wouldn't help much against phazon since samus is immune to it right?I think you miss my point here or there it seems…
Ness/Lucas’ shield is illogical because psychic powers are illogical in the 1st place in case you don’t get that…that is what I mean by that…and going on considering how this one shield I keep talking about has shown proof that it has protected from beams, bombs, missiles, bum rushes, and so on…that is the reason I’m saying that it can take Samus’ attacks…
I don't know...the manual clearly states it's invincible, yet sonic runs at Supersonic speed and can get knocked out of it...idk...But really, the manual states that you are invincible, why are we denying it again?Oh and your comment about the Metroid series giving a logical definition for Samus’ invincibility is hardly logical…
How does “running at super fast speeds which makes you invincible” a logical reasoning? Please answer that ok…
If spiked floors are the only thing that knock Samus out of her Speed Boost, and this is a neutral battlefield (which makes spiked floors not exist now), then that pretty much makes her invincible now. How about that?Spike floors existing or not was never my point (An example showing that it isn’t 100% like it says it is doesn’t mean it’s going to be there)
And do you know why she stops moving? BECAUSE SHE HITS A WALL (which is an obstacle, mind you)! *facepalmOh and have you tried shinesparking Samus against a spiked wall? Last I checked she stops moving and starts to take damage…how come her invincible dash can’t break through one spike wall?
Cutscenes. Since we established Sonic HAS a limit to his form, his rings could've run out at that moment. It's all assumptions, but saying Sonic lost his Super form because of struggling with the Egg container is also an assumption when there's already a stated probability as to how Sonic can lose his Super form against his will (ring time limit).I’ve already talked about Super Sonic too much and pointed out that his invincibility is more or less pretty limited as well in several ways…how about that?
-Sonic in Sonic Advanced 2’s ending when falling towards the earth lost the form after struggling with the egg container
Looks like you misinterpret and fail to conceptualize points here and there as well.I think you miss my point here or there it seems…
Protected fully from attacks? Or just partially? And if the shields protect from attacks, I hardly see it as an obstacle, more like a defense. Your defense can't stop an invincible Samus from running.Ness/Lucas’ shield is illogical because psychic powers are illogical in the 1st place in case you don’t get that…that is what I mean by that…and going on considering how this one shield I keep talking about has shown proof that it has protected from beams, bombs, missiles, bum rushes, and so on…that is the reason I’m saying that it can take Samus’ attacks…
Yes, their "logical definition" is how they write in the Instruction Manual that she is invincible in Super Metroid. Considering it's from a sci-fi universe (which the gender has a lack of logic), direct explanation of its effects should make it known that the Speed Booster gives you invincibility. So, the logic should be: "When I use Speed Booster, I will be invincible, so I should not fear the enemies ahead of me and just run until I hit an unbreakable obstacle/spiked floor/pit/lava where I'll be forced to stop"... Understand now?Oh and your comment about the Metroid series giving a logical definition for Samus’ invincibility is hardly logical…
How does “running at super fast speeds which makes you invincible” a logical reasoning? Please answer that ok…
I can assure you that I have no control over your close-mindedness, and frustrations HAVE shown to peak at times. When will you open your mind to actual debating? All you're doing is turning a deaf ear to everything everyone says, and re-stating that you're the one that is RIGHT.Oh and I like how you turn to name calling when you disagree with someone…
No, what they do is give up-to-date definitions to what the attack should be. Like I keep telling you over and over and you keep avoiding: What if we decide to go with the Super Metroid's version of the Speed Booster? Is it so much different than you choosing which shields Lucas/Ness should be getting from their previous games? If you want to let Lucas/Ness (whichever one you're talking about) get the perfect shields from the previous games, then why should we not get the already-stated-as-invincible Speed Booster from a previous game?And again…there are two other booklets for newer games out there that gave a logical meaning behind said thing…which should remove anything that doesn’t have logic (invincibility)…and even give more info (the speed)…
The fact that Lucas/Ness can contend against supersonic-speeding enemies should be attributed to their game mech. What do you do in a battle? Let's see... Take the damage from your enemy, then take all the time in the world choosing what will be your next attack, and lastly see the enemy as the attack strikes him due to him not moving and giving you a chance to hit them due to it being a TURN-BASED game. Game mechanic or not, the fact that Lucas/Ness can hit supersonic enemies no problem is because of that game mechanic. Take it away, and you just lost what gave you a chance against them. Same as if you take away the bosses' touch damage game mechanic, we can now Screw Attack them until they die and the game will become an infinitely easier version.The fact that it is a turn based game in the 1st place is only a game mech. actually…
That doesn’t really matter…the screw attack is in more than 3 games for one thing…and in all of the games it is in…they have actually given a logical reason for her not getting harmed…
And thats where you're wrong. Wanna talk logical? If you don't know, energy is everywhere and affected at all times by any form of interaction: anything can interact with energy. Throw an ice cube into anything containing lots of energy and the ice cube will syphon the energy and melt into water (and maybe turn into steam, depending on how much energy there is). All it would take to kill Samus (or at least knock her out of Screw Attack [energy] state) is the insertion of any energy-siphoning scifi creation into her being, and she would lose her vitality in the blink of an eye (considering the speed in which energy can travel from system to system)...And that reason for it is just simply because not many normal things can touch a whirling ball of electrical energy…how about that?
Oh no, you're not trying to take away her powers at all? That's coming from the guy who's spent his whole time arguing against how Samus can gain invincibility when reaching supersonic speeds, when she reaches the limiter of vulnerability vs invincibility, as stated in the Instrustion Manual.I’m not trying to take the powers away from her at all…I’m only trying to point out to you people that they have given logical reasons for why they work…
I meant the Dark Dragon.So…how has Lucas never used TK in battle again?
Do you really want me to look for the multiple references that state Samus is invincible while Speed Boosting? As a debater, YOU should be the one looking for sources stating contrary to what I'm saying. Why should I do the work of defending myself, if you haven't properly debunked my arguments? Au contraire, it's YOUR job, as the receiver of my argument, to try and find the fallacy behind it and provide proof as to why my argument is invalid. I hardly see any proof anywhere, besides your own thoughts and opinions, which are not valid in any debate/discussion/argument.Um…no sorry…you only have 1 reference…not “many internet sources”
No. Is this what your thought process is portraying Samus' universe to be? The fact that it has real-world definition doesn't lessen the fact that she is still invincible. It's a game, fiction, sci-fi, fake! The fact that they use real-world definitions to describe in-game occurrences is for the sole purpose of creating a more "realistic" atmosphere. She gets both effects: supersonic speed, and invincibility. The manual says she becomes invincible as soon as she hits supersonic speeds. Therefore, she will remain both supersonic and invincible. Debunk my arguments with some believable sources, and question mine AFTER you provide some that clearly state that my sources are wrong.Because the series gave a logical meaning behind the move, it should remove any illogical assumptions about the move from older sources…invincibility is something that is illogical normally…
This is pure assumption. You can't see this happening in the game. Just because it happens in real-life and shares the same definitions doesn't mean that she immediately loses everything she gains from breaking that threshold. If anything, like I previously stated, her supersonic speed is the limiter for her invincibility: you only get it when you break through that limiter.Again…the speed you move at is “supersonic” speed…and at supersonic speed you create a sonic boom…the energy from that is the only reason why Samus is “protected” as well as she is when she is using the speed booster…not because she is invincible…
Blocks in the game are implemented so that you don't advance farther than the game wants you to advance. Speed Booster blocks can only be broken by Speed Booster because it's the "key" you have to present in order to break through to the newer areas. Otherwise, Screw Attack (being the most powerful of all Samus' standard weapons) would be able to break Super Missile blocks. Doesn't Screw Attack do way more damage than the Super Missile? Then she SHOULD be able to break through those blocks going by that logic. Why can't she, you ask? Well, because it's not the "key" she needs to advance to the newer areas; she still needs to shoot it with a weaker Super Missile in order to open it, just like you need Speed Booster momentum to break through Speed Booster blocks.Hell…the energy from that type of speed actually would explain why Samus can break “speed booster” blocks as well…
You are so wrong.Also…just because one official source says that she is invincible while doing it doesn’t make it true…
So, the game contradicts the definition, therefore he is not invincible, and I agree. Does that happen with Samus? Nope. Is her Speed Booster in later games not invincible, or do you still plow through enemies with no effort at all? The latter smells right to me! The only difference between the old description and the newer ones is that you had to leave the "run" button pressed in order to start the Speed Boosting. If anything, it's even easier to start Speed Boosting in the newer games than the older games. While neither the newer games nor their booklets state (or show) that Samus ISN'T invincible when Speed Boosting (like in the Wario games), then she keeps her invincibility intact, even if the "she's invincible" part was ommited. She is still invincible.the instruction booklet for Wario Land 2 for example has Wario gloating that he is invincible and that he’ll never die…and for those games…he can’t…but later on for other Wario games in the series…he can die…thus showing that it was only for that game…and for canon isn’t true…
The Instruction Manual says she's invincible. The creators say it themselves. It's no mistake.It could have been a mistake as well…as in not intended for the start of it…I mean Samus herself is subject to a lot of these for the other games…The Morph Ball for example was only put in because of limits in hardware (or something)…
Whoop-dee-doo. You DO know that "making her invincible" is practically a phrase right? How can you add 3 words like that during translation? Durr, whoever did it must be an idiot then, since Samus is clearly not invincible.Some games on the NES had gender issues with male and female characters (Castlevania 3) and there is plenty of proof out there that language translation is easy to **** up…
Don't throw around the word "logical" without using it in proper context. And WHAT better things? If you ask me, the better description is Super Metroid's, since it tells you something the other ones refrain from letting you know: you're invincible while Speed Boosting.So…there are all sorts of logical reasons to avoid the whole one sentence description for Super Metroid’s speed booster…when there are two better things…
So you try to debunk the characters' abilities to actually use the invincibility that is clearly stated as actual invincibility due to opinions? And you decide to pick Samus for that purpose? Sorry, but Samus' invincibility is clearly stated, and no amount of words without sources that state otherwise will change that fact.“Invincibility” applies way too much in these debates IMO…
She isn't overcome, her Speed Booster attack is limited to destroying Speed Booster blocks and enemies, not walls/spiked floors/powerbomb blocks/lava. If she is overcomed by something, while still over the same terrain, something can knock her out of her invincibility and cause her damage. THAT would be "overcome".Except it is overcome...by a wall/powerbomb block/screw attack block...
Because you define things with your own words, and give them your own uses. Obviously no one will understand what you are talking about when you bring up other topics, since your views are warped at times.Also…how come it seems like I’m the only one who understands what TK is?
Does he use those power to aid him in battle? Does he even USE them whenever he desires? If anything, they're all "isolated incidents" which happen in specific situations (like his Sanctuary encounters, which only happen near Sanctuaries)... You should've told yourself that, rather than just post it here for us to see and debunk.And again…Ness does show proof that he uses more powers than what he uses in battle…how many times do I have to bring that up using Ness’ Nightmare/various other foes that are a representation of Ness/the psychic powers shown by Ness at the various sanctuaries?
♪ Ike can be attacked by anything, just his sword is blessed. Unless he has a special skill Mantle, but he doesn't. †
8.) Ike Vs. Captain Falcon: -1 Falcon. +1 Ike.
Page(s) This Was Discussed: 323 - 327
Summarized Reason: Ike can only be hurt by weapons blessed by Ashera.
7.) Ike Vs. King Dedede -1 King D3. +1 Ike.
Page(s) This Was Discussed: 418
Summarized Reason: Keep in mind that Ike can not be harmed by anything that aren't one of the five weapons blessed by Ashera (one of them being Ragnell, his very own). King Dedede possess nothing of such, he can't neither snatch Ike's sword from him.
Round 3 Results:
1.) Sonic Vs. Ike: -1 Sonic. +1 Ike.
Page(s) This Was Discussed: 455 - 461
Summarized Reason: Ike can not be hurt by anything that isn't weapons blessed by Ashera. Since Sonic doesn't really have such weapons, he can't hurt Ike. He can try to steal Ike's sword, but Ike has a bunch of other weapons in his inventory, some on par with Ragnell.
8.) Ike Vs. Pit: -1 Pit. +1 Ike.
Page(s) This Was Discussed: 520 - 525
Summarized Reason: Closest weapon Pit has that can hurt Ike is his light arrows. Those still aren't enough to take Ike down. Pit will be forced to stall, which then will result in a loss.
allright, then why not go back and re-evaluate MU's like that?Sonic can just warp Ike into the ground or space, or sun, or a tree.
Or stop time and THEN warp him.
I mentioned this repeatedly, people just dont listen to Sonic mains like they used to (if ever)allright, then why not go back and re-evaluate MU's like that?
I mean as someone else pointed out there's a few Kirby matches that relied on HP bars for the outcome (along with i think the Earthbound Matches) that shouldnt apply with the new rules
Who gives a ****? Wario's instruction manuals never gave an official reboot to his invincibility either...yet logically...In what instruction booklet does it say that the Speed Booster isn't invincible? None.
Nope...only cut scenes and such have done it...I still don't think Knuckles' punch should count....why can't missles and rams knock you out of SS and a punch can? Has sSonic been knocked out of SS during gameplay?
How is she immune to her own attacks...the point of the power shield and such in the 1st place is that whatever the foe does to the user...they are going to feel it as well...so in a way it would be like if Samus shot herself with Phazon in this case…Clinton is right. Ness/Lucas' shields will protect them from Samus' attacks. Though a powershield wouldn't help much against phazon since samus is immune to it right?
Because the games later on used a logical term to define speed booster maybe...and that logical term does contradict the term invincibility...I don't know...the manual clearly states it's invincible, yet sonic runs at Supersonic speed and can get knocked out of it...idk...But really, the manual states that you are invincible, why are we denying it again?
The point of me bringing up spike floors and her getting knocked out of them in the 1st place has to do with the term invincibility...if she can't overcome that stuff...how is she truly invincible while speed boosting?If spiked floors are the only thing that knock Samus out of her Speed Boost, and this is a neutral battlefield (which makes spiked floors not exist now), then that pretty much makes her invincible now. How about that?
How come you didn’t comment on Knuckles then? Or how about Sonic Unleashes little losing Super Sonic event?Cutscenes. Since we established Sonic HAS a limit to his form, his rings could've run out at that moment. It's all assumptions, but saying Sonic lost his Super form because of struggling with the Egg container is also an assumption when there's already a stated probability as to how Sonic can lose his Super form against his will (ring time limit).
Like I said…they vary in between games…Protected fully from attacks?
My actual argument towards Samus and her speed booster if it really was invincible while doing it is more or less based off what the power shield does…which is make the user feel the blow that they are dealing on the other one they are hitting…If there are enemies that can attack through the shields, then I COULD say that Samus is strong enough to bypass the shields as well. What argument will you use as a rebuttal, I wonder...?
Again…like I said before…it shouldn’t matter if they are in a sci-fi universe…they used something from real life to define what that something was from their sci-fi universe so that viewers of that sci-fi universe would know more about it…which means that they would be subject to the rules behind stuff like that…So, the logic should be: "When I use Speed Booster, I will be invincible, so I should not fear the enemies ahead of me and just run until I hit an unbreakable obstacle/spiked floor/pit/lava where I'll be forced to stop"... Understand now?
Why would you go with the Super Metroid’s version of the speed booster when there are two up-to date versions of it that don’t clash at all with definition compared to the original, but still seem to do the same thing?No, what they do is give up-to-date definitions to what the attack should be. Like I keep telling you over and over and you keep avoiding: What if we decide to go with the Super Metroid's version of the Speed Booster?
Boy I wish people would stop putting words in my text…If you want to let Lucas/Ness (whichever one you're talking about) get the perfect shields from the previous games, then why should we not get the already-stated-as-invincible Speed Booster from a previous game?
Ah…no…on the game map you see it…and it is even part of the story with their skills…The fact that Lucas/Ness can contend against supersonic-speeding enemies should be attributed to their game mech.
You don’t see anything at all actually…it was even done that way on purpose (to use your “imagination” according to Itoi)…and the rest of your post clearly has underestimation and extreme biased of what Ness/Lucas did for their canon…What do you do in a battle?
http://www.gamefaqs.com/console/gamecube/file/589573/36379And thats where you're wrong.
Nope…just because I disagree with one thing that was said about it that does not mean I’m taking it away…if I was trying to take it away I would just argue that in boss fights:Oh no, you're not trying to take away her powers at all?
How is it not his again? The game says this info about it in the game script…I meant the Dark Dragon.
Not really…there is only one reference that says she is invincible while speed boosting…and we don’t even know what the original text was for that…because that is just a translation as well (Oh my…I wonder what the original says?)Do you really want me to look for the multiple references that state Samus is invincible while Speed Boosting?
Actually…they could have clearly meant something else besides what you think…they could have been referencing to just game play while using it…not the move itself…You are so wrong.
Would you actually look up what TK is and see how I’m so called doing that?Because you define things with your own words, and give them your own uses.
Why does that matter? The thread is again…what if such and such characters where true to their games...the fact that he has them is proof that he could use them if he wanted to…again…it’s just like with other characters…we have never seen Samus use the speed booster with Phazon weaponry…but is there really any doubt in your minds that she could have used the speed booster with Phazon weaponry in the game?Does he use those power to aid him in battle?
And he absorbs them…how about that?(like his Sanctuary encounters, which only happen near Sanctuaries)
I like how random people that have come into this thread have also pointed out that Samus being invincible while speed boosting is BS…man that is funny…hell…other Samus fans I’ve debated with before the past haven’t even said that about the speed booster…you're the only one who disagrees on the grand majority of things... Care to share why this is?
Yea, that's what I'm saying. :3 Altering time/space IS a strong and big power.@Samochan:
SO Dialga/Palkia nearly destroyed the world/created a new one by altering space/time?
And it's kind of strange, but Giratina and the Distortion World represent Antimatter (HGSS Arceus event).
well, let's mention it again?I mentioned this repeatedly, people just dont listen to Sonic mains like they used to (if ever)
>_> I've yet to see any matchup being decided by some health bar mechanics, either ridiculous or not. Least not solely, but pichu losing cause he has low health and defence is reasonable argument for example. And besides, health is very essential part of the games, some chars have more health than others obviously and some seem to have little health, but can take quite amount or strong hits.well, let's mention it again?
Some MU's Need re-evaluation under the new rules!
Mewtwo lost to Ness cause of health mechanics. I think that's the only match up that was really decided by this. I always said that we shouldn't do it that way. With the new rules, Mewtwo's Me First will **** Ness.allright, then why not go back and re-evaluate MU's like that?
I mean as someone else pointed out there's a few Kirby matches that relied on HP bars for the outcome (along with i think the Earthbound Matches) that shouldnt apply with the new rules
What? You said the game said nothing of it, yet it's quite clear that she did defend from everything, even guard command takes away HP.She does get hurt by fire…and the game never said it was invincibility…
So…it isn’t invincibility…just a guard command…
Kk, will later, I have to go to school soonRead the last post from me…
Why does PK cost money? Well, whatever, I didn't mean that, I meant that the sheild could still be comparable to Sp.Def, it's a special, as in, not a regular attack and not items.PK moves stay the same throughout the game…there is no special attack stat…the closest things we can get from PK moves is how much they cost…which is a measure of concentration…and how much their base damage is…
I don't mean small cameos.Well if the requirements for the thing is Mario appearing in the game…keep in mind the things are open…
A force of energy? If it moved them back, then it should move them out of the screen.What do you think a TK wave of energy is?
Those aren't the only examples.Which isn’t my point…the psychic’s are the only characters w/o a reason for their fire being there…Bowser and the Pokemon produce it naturally…Mario is on drugs…the points go on and on…
They are not limiting Ness and Lucas, they are using the in-game things, that's why it's "true to thier games"Hell…another reason I could bring up vibe powers being not ok is because the only reason Peach had them was because she was on “Vibe Island” or whatever the place was in that game…but I won’t do that…because this thread already has shown that they are ok with limiting Lucas’/Ness’ powers w/o a good reason but will allow others not to be limited for greater reasons…
wiki said:According to the instruction booklet and in-game introduction, Vibe Island (a land adjacent to the Mushroom Kingdom) has been rumored to hold hidden powers. Bowser builds his summer villa there in hopes of harnessing the rumored power. His efforts are rewarded when one of his underlings finds the Vibe Scepter. He sends a Goomba and an army of Hammer Brothers to Princess Peach's castle to capture Mario. The Vibe Scepter changes the emotions of those around them
How hard is it to make an earthquake?And again…it’s sort of unfair for you to compare TMs to this…when TMs for the most part make sense for the pokemon…how hard is it for a pokemon to “rest”?
I see...No I did not say that…
Because he doesn't know how to do it, he had to get possesed by Dimentio to unlock it right?This is why I said it was a subconscious thing…still…whether or not he knows about it (because after the events of SMP…who knows what he was told?) so I don’t see why the power wouldn’t activate vs. something like Ganondorf…and his not his god power…
In the boss battle, he does take some time to get running again, but it's only like a second iirc. Plus, if he's super sonic, it doesn't really matter if he lags. How can ike's blessing let him live in space? You would have to prove that one. Eggmans giant robot couldn't hold SS, why should ike be able to?Though one thing I question is, Sonic is very vulnerable just after he comes out of Chaos control. Although i don't know how the wrapping of the arc went since you don't see what happens to Sonic... but when Sonic used chaos control in both the cutscene and Boss battle he had to regain himself back. Say Ike's blessing lets him live in space. (Since the Black Knight survived being crushed from a castle, its plausible...) Ike could grasp Sonic with his super human strength and hold onto Sonic till his rings run out then finish him off.
Ike is no "giant robot" he's a super human. 1 second is enough for Ike to react.In the boss battle, he does take some time to get running again, but it's only like a second iirc. Plus, if he's super sonic, it doesn't really matter if he lags. How can ike's blessing let him live in space? You would have to prove that one. Eggmans giant robot couldn't hold SS, why should ike be able to?
Umm... What about the lack of air?My only plausible example from Fire Emblem is that The Black Knight, survived a castle collapsing on top of him wearing blessed armor. I figure if the Black Knight can survive being crushed by a castle, Ike can survive the crushing pressures of Space....
Mike Kirby's Power=Frightbot?Again…if you read some of my posts…Mike was one of the things I talked about…Lucas fights mike like foes in his game…he breaks them…and spending 4 PP would deal with Lucas’ crying…it’s not like crying affects Lucas’ aim on his PK anyway though…if we’re going to bring up status affects…I don’t see how Kirby is going to take Lucas’ telepathic powers that well (PK Flash)
Status affects are more influenced by the IQ stat…which btw Lucas’ is high…
Justaway12:
You know, that isn't proof that it isn't invincible, it just shows it's that they didn't address it =/1. The whole point of the parasol in the 1st place being good was that you guys said it made her invincible…you didn’t really show any proof to that though…so I found proof that you were wrong…from the game mechs. itself and from the game script:
http://www.gamefaqs.com/console/wii/file/933012/51079
"When playing as Princess Peach, you can use her umbrella in a few ways. Press
and hold 2 while jumping to float slowly down. In addition, press the D-Pad
down to use your umbrella to guard against enemy attacks. When you want to
change your character, choose him or her on the menu screen."
Why are we still arguing, if had just brung up your fire thing in the first place, we wouldn't even talk about =/
I know a guard is hardly invincible, but what do you call something, that defends you from pain completly, again, even when people guard, HP get taken, it's obviously a guard, but if doesn't take HP, at all, it has to be good.A guard is hardly invincibility…and going on…because the whole point about the argument in the 1st place with Ness/Peach ending in a draw was because of a parasol supposedly making Peach invincible…and I have proven that it isn’t invincibility…I don’t even know why we are arguing about this anymore…
It wasn't because she invincible, it was that she could withstand his attacks =/
I didn't say they were false, I said they can't learn them out of TM, which is the point of the game3. Just because some TMs have extreme examples doesn’t mean they are false…remember…the pokemon world is comprised of mythological monsters that are keep as pets on purpose. For, example, have you looked at what things like Ninetails and Arcanine actually are? Ryukyuan Shisa is an Arcanine and a kitsune is a Ninetails…look them up if you want to see what they are…oh and they aren’t the only ones…
Well, Logically speaking, Sonic needs air of some sort since he DROWNS in his own game, but since Sonic breathes in space, so Sonic's space isn't really like our space thus allowing life to breathe there... Sonic won't warp to another "space" since he only knows his universeUmm... What about the lack of air?
I can't recall where it was said Dialga can't travel back in time without expending too much energy, though it makes sense. He's one huge pokemon and it might be much much easier to port someone else or just manipulate than to control time & travel through it at the same time. However if you're refering to Primal Dialga below, which Dusknoir speaks of...@Samochan: If you're going to take PMD games as canon, I might as well say this: Dialga can't travel back in time without expending too much of its energy, so it has to recharge it afterwards.
Have you looked at the stats for a frightbot and what the sound it makes it like?Mike Kirby's Power=Frightbot?
Those foes were not strong (and some of them were broken...and sad)
Mike Kirby also deals damage so that status effect still comes with ear pounding pain. Lucas is still not immune to status effects. Ice Kirby's special ability is solidifying his victim in a block on ice.
And Lucas has shields as well…how about that?Like we said before Kirby has a magic shield.
Lucas’ attack PSI uses up a lot of PP because of its power…and considering how at the end of the game Lucas pretty much A. can beat Kumatora in PP amount, B. PK Starstorm is Kumatora’s best move overall…yet Rockin/Love beats itOn that note Lucas' attack PSI use up a lot of PP, on his team his main purpose was defense and support. Kumatora was the fire power of the group.
>_>You know, that isn't proof that it isn't invincible, it just shows it's that they didn't address it =/
Guarding the move well?I know a guard is hardly invincible, but what do you call something, that defends you from pain completly,
Not if they guard it right…again, even when people guard, HP get taken
Or it’s just a game mech. you know…because last I checked…the game mechs. for SPM are a bit different than the game mechs. for the other Paper Mario games…for one thing they are more of a plat former type game…it's obviously a guard, but if doesn't take HP, at all, it has to be good.
How? Haven’t you ever heard of breaking a guard? That pretty much is the thing Ness gets good at doing at the end of the game…It wasn't because she invincible, it was that she could withstand his attacks =/
The point I’m trying to make in the 1st place is that TMs don’t really make any sense…and only seem to be put in for part of the game mechs.I didn't say they were false, I said they can't learn them out of TM, which is the point of the game
The fact that you haven't backed it up, mean you have no proof.>_>
The fact that they didn’t address it as invincibility is proof that it isn’t invincibility in the 1st place…
If they wanted to say it was invincibility…they would have said it…they wouldn’t have called it a guard…
Well now you do anyway, especially since she stood up to something invincible.
But she doesn't guard the move well, she just stays there, like Mario's tanuki suit, except she doesn't go out.Guarding the move well?
There is only 1 way to guardNot if they guard it right…
Yet you still didn't tell me anyone who uses a Parasol as weapon =/Or it’s just a game mech. you know…because last I checked…the game mechs. for SPM are a bit different than the game mechs. for the other Paper Mario games…for one thing they are more of a plat former type game…
And Peach’s parasol is hardly the only thing in the Mario series with the traits it has…
Yet Peachs guard can't be broken easily, only by two things.How? Haven’t you ever heard of breaking a guard? That pretty much is the thing Ness gets good at doing at the end of the game…
Not forgeting the lazy shell.
Yes, I do.The point I’m trying to make in the 1st place is that TMs don’t really make any sense…and only seem to be put in for part of the game mechs.
I mean…do you really think Pokemon can only remember 4 things?
Why are you avoiding the main point though =/
That was just an example, plently of people have fire, even Mario can shoot fire from his hands without a fire flower
you know there is 0 pressure in space, right? In fact, it's the opposite of pressure: it pulls you apart because it's a vaccuum.Ike is no "giant robot" he's a super human. 1 second is enough for Ike to react.
My only plausible example from Fire Emblem is that The Black Knight, survived a castle collapsing on top of him wearing blessed armor. I figure if the Black Knight can survive being crushed by a castle, Ike can survive the crushing pressures of Space....
There's no such thing as "opposite of pressure." Because there's pressure little (not "no") in space, the pressure pushes on your skin (and muscles and bones; everything holding you together) and makes you explode. Space doesn't "pull you apart."you know there is 0 pressure in space, right? In fact, it's the opposite of pressure: it pulls you apart because it's a vaccuum.
You cannot use the black knight argument if Ike isnt covered head-to-toe in armor, he has open parts that WILL be effected by space.
as for air, Sonic was never in outer-space, he was at the space-staton which probably had some air-bubble around it. As super sonic he doesnt need to breathe.
You've actually got it exactly backwards. Samus has taken things far more impressive than that explosion in Prime without losing her suit. Try getting hit by Mother Brain's Hyper Beam with only the Varia or Power Suit equipped. It does a ton of damage, but Samus doesn't lose any equipment. There's also the Omega Metroid in Fusion that leaves Samus with only one energy tank after an attack before getting the X Suit, yet still no equipment loss.On another note…I like how some games have had Samus start out with the suit of pure WING because it is awesome like that…but a bump on the head and so on reduces it to nothing…and then you have to spend the entire game picking up the power ups again…just so you can only use 2 of them on the final boss…
(I guess I better get to my point) So…how come Samus has shown that being blasted into a wall with enough force will damage her suits powers…and how like several characters (like Luigi for example) could easily blast her with a large force of energy…have lost again?
If you don’t get what I’m saying, I mean…Samus has lost her suit for this reason at 4:53-5:08 and several characters in this thread seem strong enough to do something like that:
http://www.youtube.com/watch?v=QJpH7WTuJyg&feature=related
Thank god she is build to at least take her own blasts...but...would someone please explain that part of Prime to me? Because it is not the only example I have where Samus loses something from that...