K, if you're still against infinite Super Sonic, answer this :
Invulnerability after getting hit has been around in every sonic game. It has yet to recieve an explanation, and therefore, we consider it a game mechanic and dont pay attention to it in this thread. SS ring limit is the EXACT same thing. It has been around in most of the sonic games up to date. It has also failed to recieve an official explanation as to why it exists. Therefore, by the same rules we ignore invulnerability after getting hit with, we should also ignore SS ring limit. Remember that Sonic's only limit in gameplay is the ring count. Since SS ring count is a game mechanic, He has no limits. Therefore, he has no limit to his super power, it becomes infinite, since the only limit has been removed. So, if Sonic's ring limit is allowed, so should invulnerability after getting hit, and as we know, that's illogical and not allowed. SS's ring limit has every single quality of invulnerability after getting hit (no explanation, only presence in the games), so why is it a limit here when the other isn't allowed?
I really don't have to prove the infinite cases in Unleashed and Chronicles now. If ring count is removed, they dont matter, since Super Sonic becomes truly infinite.
Basically, if you think invulnerability after getting hit is stupid and shouldn't be allowed, you are being hypocritical if you think SS ring limit should be allowed. They have the same exact qualities.
So if SS ring limit stands, invulnerability after getting hit exists as well. You can't say that these two things are different either. The answer to the question : 'Why is invulnerability after hit not allowed?" is simple : it has no explanation, and has only been in a large number of games. Sonic's ring count is the exact same. It has no explanation, and there is no way to prove (as in, find an official explanation) that it is a true limit.
Another way to look at it: Sonic's ring limit applies because it has been shown in numerous games, regardless of no explanation. Therefore, invulnerability after getting hit also applies since it has been shown in numerous games, without explanation. (same thing) Do we support this? no. therefore....
Infinite Super Sonic ftw.