i know it might not be intended literally, but unless theres only seconds on the clock... i would reverse that percents: DK @ 60% vs MK @ 150% = close game.
i can't stress enough how devastating intelligently spammed Nado'ing is to DK. Platforms, offstage, soon as DK goes in the air...nado will ****. I think some of you have also played Lee in his tourney traveling?
DK wins by attempting to trade hits reactionarily and keeping his lead by surviving. The matchup is ENTIRELY different when MK does not approach. Soon as the game says "GO!", MK has the advantage in taking first blood from DK. He's a faster, superior character. If he doesn't have the lead, it is MUCH easier for him to Approach, Take the lead, and Hold it. When DK has to approach..theres nothing safe he has. He relies on mixups and guessing and all his advances are easily punishable.
MK has an answer to EVERYTHING DK throws out. Tornado, invincible ShuttleLoop, great groundspeed and roll to punish. Granted there's human error...but when i'm playing Lee and i'm not on my A+ Game, he takes the lead, forces approach, and can udderly destroy the rest of the game to where it just looks stupid. Approaching with DK 'safely' usually means not hitting anything either.
Traditionally, I've thought the matchup 60:40 MK's favor respectably. But i really think brawl, or the top tiers generally, revolve the game around just getting lead and abusing that authority. DK is a sexy character on paper, but he doesn't have the tools to compete in getting a lead and holding UNLESS there is NO LGL.
I dont think the game is as deep as people think it is. Its about getting a lead and controlling the match from it. Most good players dont know/abuse it still. DK can survive, but he can't AVOID pressure (like smaller, faster character), combos, and percent racking. His weight serves to survive, but does not help him control the flow on combat or escape [otherwise,] escapable situations.
this is how MK, Falco, etc can shut him down as a character. If you get the lead, its takable. Once they get the lead, it 'should' be game over.
DK's best shot is
taking absolutely no possible risk from the beginning of the game, getting a percent lead (even if by 1%) and planking (if applicable)
next time i play w/ lee i'll see about recording some matches and putting up anything interesting.