Now, I need to address this "pick another character" bull****.
When reading, take into account the effectiveness of planking.
Planking can win matches, too true.
Now in a setting full of people who play to win, they're gonna plank.
You're character cannot handle planking very well. You try, fail, next match starts.
Knowing your opponent will plank when the going gets tough, you're going to pick a character who can deal with it.
Now thats fine and all, having a pocket character to handle the things your main cannot, but this alienates a handful of characters from tournament play.
I don't care what anyone says, that's not productive, to the metagame or to the community.
The basic reason why planking hurts the metagame is because every character can do it.
It's not something that's particularly esoteric, it universal, but same time, it's effectiveness is high, enough to win a match.
Granted if it wasn't universal, it would be an even bigger issue to handle, but at least it wouldn't control the metagame as much as if it was universal.
Just limit it, it's a viable option to win, but it shouldn't be abused.