HiddenBowser
Smash Master
- Joined
- Jul 27, 2007
- Messages
- 3,511
G&W can nair under stages like PS1 and then snap back to the edge immediately afterward.
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Oh I see then. Yeah, we agree there.I'm against planking, but I'm not against pushing time. I think planking is broken and makes the game absolutely stupid and pointless to play. When I'm playing patient and pushing time against thrzy's pika or lain's IC's it's really intense for close to the whole time.
I don't care if you think stuff is not fun, but I do care when people start saying how cheap things are when in reality most of the stuff is perfectly beatable. Planking, imo, is not beatable unless you're playing one of a very few select characters. It's stupid and should be taken out.
Other stuff, such as IC infinite, is not broke. You can definitely beat it and the character would be absolutely ruined without it. Other stuff like, DDD infinite on DK, is broke and you really can't beat it because of how easy it is for DDD to grab a DK.
as far as my comment earlier. You were saying how you weren't going to play anymore because people are planking, when in reality, basically nobody does. I think Plank is the only good player to use it in tourney, and as far as I know, it was only against SK92.
edit: it's nothing against you personally, but rather a build up of hearing it ALL OVER THE PLACE
This, and its very useful because if you try to edgehog him you either get hit and pretty badly so with an attack that is very hard to hit through or you get the ledge and he is safely on the stage. If try to come down before that, he will hit you with an nair and then likely stage spike you. Most projectiles don't work and your best option is Marth or MK.G&W can nair under stages like PS1 and then snap back to the edge immediately afterward.
The thing is that he will never be above the stage so the projectile has to go under stage to be effective and you have to time in perfectly. And then also remember he has a bucket and can screw with you badly like that which also cancels momentum so he won't fall far.Hmm, yeah that does sound pretty gay. It sounds like it's actually beatable by all of the aforementioned projectiles though because he only has one jump. Unless nair's priority will cancel them all out.
My first experience is using it online to beat out an Olimar because he refused to go under the stage. He didn't like it but later he would screw with me pretty badly and it made it more even. Jigglypuff planking without the infinite is not stalling.I think the majority sentiment around here would've changed if everyone's first experience with planking was in an actual tournament match against a planker rather than listening to someone whine about it in the video comments on Youtube.
missed counter means death for marth... hit counter means MK takes a little bit of damage... lolYeah that probably would work. I've found though Marth's counter to be most effective on it.
I meant on G&W. On MK, forget it.missed counter means death for marth... hit counter means MK takes a little bit of damage... lol
Ok cool, I want to see this. And yeah, its just your gonna be doing it 50 or 70 times per match so a small mistake anywhere is a suicide.Yeah; it's allowed at the tournament. I just have to concentrate fully throughout the match because it's not that hard to sweetspot G&W's up B into the ledge.
I know I'm going to get a lot of **** for doing it, but that's why I will do it in tournament sets and not in friendlies.
This."Playing to win" is not the same as "being an uncompitent human being." If planking is banned...just dont plank. Dont act like such idiots, you know when you are planking...
Or the infamous Wobbling.A lot of games have lots of glitches. Melee had issues with rising pound and the like.
Every game has issues that need to be worked out. Even going back to many of the older fighting games some characters were banned because they were overpowered. The hard part is deciding what tactics can be countered and which ones have no reasonable solution.Banning Brawl appears to be the best option.
This game probably should not be played competitively. This game has to be the only competitive game with so many ridiculous things, by far.
Wobbling's not a glitch. It's an exploit. The Freeze Glitch is a glitch.Or the infamous Wobbling.
There is no reason to give additional time. That wouldn't help the situation.I think the real question is how you would ban it objectively without counting ledge grabs (which is dumb).
I am curious as to how a match would play out if both players would get a loss in a timeout. Maybe move it up to 9-10 min also? Idk.
=_= THE GAME COUNTS FOR YOU, it's in the stats after the match, there's no "counting" involved.I think the real question is how you would ban it objectively without counting ledge grabs (which is dumb).
The flaw in setting a limit is players can still go very well right under the limit OR over it and just not run out the timer. How does this "end" planking?=_= THE GAME COUNTS FOR YOU, it's in the stats after the match, there's no "counting" involved.
I was pointing out that you don't count. My thoughts on the issue are posted earlier in the thread so read them if you're curious.The flaw in setting a limit is players can still go very well right under the limit OR over it and just not run out the timer. How does this "end" planking?
I took his post not as literally counting the grabs to be dumb, but to use a rule that works on the number of grabs made to be dumb.I was pointing out that you don't count. My thoughts on the issue are posted earlier in the thread so read them if you're curious.
Simple, there's a huge differences between planking and normal edge-grab numbers, so we can set the limit at a number where planking below it would only last a trivial portion of the match.The flaw in setting a limit is players can still go very well right under the limit OR over it and just not run out the timer. How does this "end" planking?
I would think that this helps us make an informed decision. If 90% of players voting on this poll picked the same option, it would have a great deal of significance.Gea- it doesnt end planking. We should just ban planking already but then again this thread will probably mean nothing to the SBR's final decision...
Well what would the set definition of planking be. The idea to ban something thats definition has been twisted and turned into many different things must be very accurate. Also you would have to set a number of planks before it is concicder planking or else if you cancel your up-b with Marth one time your opponent might start complaining just to try and get the free win.There is no reason to give additional time. That wouldn't help the situation.
I agree with FICTION. Like he said, "you know when you're planking." And planking is not the same as grabbing the edge because grabbing the edge may be one of the safest ways to avoid getting hit by on-coming projectiles like Falco's Blaster or Palutena's Arrow. Just ban planking. There doesn't need to be a 70 limit rule.
I believe any off-stage antics by non MK/G&W should be allowed, while those should get a strict definition. Jigglypuff should have her infinite jump glitch banned.Im accused of planking all the time when Im playing Kirby and I fall for the side and do a rising Fair towards the stage (make sure to keep my spacing to where i cant get grabs) to pressure them away from the edge. Unless the definition is widely accepted by the whole community a ban is going to try to be hard to hold without people trying to make anything that seems like a good tactic with using the ledge as planking.
I agree. Those characters can manage just fine without such antics anyway.I believe any off-stage antics by non MK/G&W should be allowed, while those should get a strict definition. Jigglypuff should have her infinite jump glitch banned.
And thats when the actual issue of brokenness comes into play, because just coming to the ledge puts you in major danger and going off stage creates really a wall with almost no ability to punish it.I agree. Those characters can manage just fine without such antics anyway.