GoadMoose
Smash Journeyman
My friend alts IC's (which aren't tourney-ready), but so far it seems needles are good against them since they like to stay back and bait grabs. You can Stilt lock about 5 times i think, but if both aren't locked (more often than not) you will probly get hit. Their side-b is what racks up the most damage on me most of the time... Also: gimping Nana is very easy to do, keep Popo away with STilt -> DSmash and gimp Nana with needles/Fair/Bair. You can also ledge-hog with tether since Nana's Up-B alone doesn't do any damage. I can usually seperate them with a Dsmash and then chase whichever one is better to chase/try to kill at the time. Pretty much don't get grabbed, and don't do risky things like needling while in the air because of the long lag once you hit the ground. I'm comfortable with SV, BF, and Yoshi's against them, don't go FD or any walk-off stages (obviously). The CG to Meteor can be canceled, or if you DI to the side (away from stage) their Dair will be sourspotted and won't hit you downwards.