hey guys i need some help with some specific edgeguards vs spacies. I think they are meant to be guaranteed edgeguards but i keep messing them up.
Scenerio 1: I guess right that fox (or falco) is going to DJ and side B so I fire a needle to hit them out of it. Now they are up B'ing slightly below the stage. What is the best way to proceed with this edgeguard?
Scenerio 2: I get fox (or falco) offstage and they DJ above the height of the stage and up B (so i cant needle them out of it). I know that from this position they have 3 options, sweetspot the edge, go towards you or go diagonally up. Is there a way to cover all three options? I not what is the best way to edgeguard each option (assuming I guess right)?
Thanks in advance
1) Run off and do stuff...
Some basic strategies:
Run off Nair/Bair, then either chase them and combo to Fair or (if they drop super low and it becomes difficult to do that) grab the edge and use ledgehop Bairs to kill them
Grab edge quickly (WD FF is recommended), drop DJ Bair
Run off Fair, then either chase them and Fair again or just use your Up+B / DJ to quickly grab the edge and then start ledgehopping Bairs
Grab edge quickly (WD FF is recommended), drop Bair, DJ Bair... if they go too low to DJ Bair then just abort mission and grab the edge to edgehog them or ledgehop Bair them (if they can make it)
2) Jump off and hit them if they're close enough... it's a habit I need to get into. And they often ARE close enough to be hit when people think there isn't an option that covers everything.
Otherwise, if being aggressive offstage won't work, I'd probably recommend grabbing the edge and timing a ledgehop Bair so you cover them going straight, and them going for the edge. Sometimes you can cover everything with Bair... or at least not leave yourself totally lagged. Even if you miss the ledgehop Bair, because they've gone so high, you can often follow them with more Bair, a Nair, F-tilt, or other nonsense.
If you are absolutely sure you know they will go forward, just hit them. With pretty much anything. Bair is good, as is Fair. F-tilt is also great because most people DI in at the edge, and if they don't you can just combo it to needles and then do an easy Bair edgeguard to finish the job.
Beyond those, you have tons of extra stuff to do. It's not a bad idea to trick them if they're smart or good at recovering. Sometimes by charging needles you can trick them into flying into you or upwards, since needles only covers the sweetspot (it helps to edgeguard the sweetspot with needles once or so to make them aware of this). So you charge needles, then cancel them after a bit of their animation, then do something that covers the straight / upwards Firefox options... and that usually involves Bair, Fair, or F-tilt. F-tilt can be great onstage.
Lots of options. They usually involve Bair.