Jack Kieser
Smash Champion
Look into what you quoted. Even though critical acclaim for Melee was overall good, one of the most cited 'flaws' of the game was its speed. It was stated by critics (and echoed by a lot of players) that the speed of the game made it too chaotic for many casuals to stay in for the long haul, and even made things like shielding (as far as people not vested in learning the intricacies of the system are concerned) redundant because there wasn't enough reaction time.lmao, i love how your basing the opinions of the entire world on your group of friends, sorry but melee is an incredible casual game as well as a competetive game, MAYBE your friends didn't have the drive to play because YOU were a hardcore gamer, and they didn't feel like gettin their ***** kicked all over the place, and maybe you actually pulled them away from the game rather than trying to get them into it.
Sure, we know better/differently, but for a lot of people, this was a turn off. It was a sentiment that I saw in the people around me, sure, but also from what I observed.