First let me say I play Link, the hardest tech I have to do is wavedash, and I don't even need to do that much because Link's wavedash is garbage. So I play a slow, defensive character in Melee. I love playing defensive and I can't play very fast. Why do I like melee more than Brawl? Because Melee lets you play at your own pace. Brawl forces you to play slow and defensive.
So, if a faster game existed than Melee, Melee would in turn force you to play at a slower more defensive pace? Is that your logic, that a slower game forces you to play at the games pace and not your own? I know I play at my own pace when I'm winning, conversely I'm playing to my opponent when I'm losing.
Melee is whatever you want it to be, the better player sets the pace because they're capable of doing so. It's great to force a Fox to play slowly by limiting his options, Brawl does that for you because the game itself limits your options.
I don't understand. Everything is RELATIVE, if you are Ike playing Sonic, the game isn't slowing the pace for you, its your job to do that, its your job to stop Sonic, just like it was Link's task to stick it to Fox in Melee. You also don't specify what "options" are gone, espcially since you don't mention wave dashing, pretty much the only option of relevance that was removed. Hit stun =/= options, so I'll nip that in the bud already. Hit stun = combos, combos = no options for one player and near free hits for the other.
Brawl is whatever you want it to be.
In Melee the player actually stands out, you get amazed at how good certain people are and it's exciting. People who use the same character have drastically different play styles that both work.
The player also stands out in Brawl. The only difference is some people in Melee could lose tournaments but get noticed for their technical skill.
"ZOMG YOU MOVE YOUR FINGERS SO FAST! How did you place?"
"Last, I lost to two Peachs"
"Oh...ZOMG YOU MOVE YOUR FINGERS FAST though"
In Brawl everyone who uses the same character (and is good) has the same cookie-cutter style. I just don't see how people can like a game that forces you to play a certain way when there's a much better option available. Playing Brawl is like doing a color by numbers game, playing Melee is like drawing your own picture.
This ones a funny argument, espcially considering the number of players who copied and pasted Bombsoldiers Falco, then repasted wth PC Chris's Falco, or the number of people who copied M2K's Marth/Fox, or Ken's Marth. Great stuff gets shown off by great players then done all over the place by everyone, including almost great players (Husband from Melee). You still don't specify how Brawl makes you play any specific way as well, at least no more than Melee makes you play a specific way.
If you want to see different play styles in Brawl, just choose two Diddy Kong videos and watch. Or pick any Japanese video and compare it to any US video.
So many people will never appreciate how amazing Melee was because they got so used to being forced into their opponent's pace that they assumed it was the only way to play. It's a shame.
Apparently, your getting forced into a pace by the game...thats a shame.