I didn't say Hitler, I said Germany. Also, don't mess up detract and distract.EDIT: Corey, mentioning Hitler for shock value ALWAYS detracts from what you have to say.
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I didn't say Hitler, I said Germany. Also, don't mess up detract and distract.EDIT: Corey, mentioning Hitler for shock value ALWAYS detracts from what you have to say.
1. Excluding ISP (which is still developing I think), their is no serious item standard. Item matches mean nothing to competitive Smash (right now).Not happening. What competitive tourneygoers don't realize is while Brawl may not be the best smash game for 1v.1 itemless tourneys, it is far superior to melee in terms of item matches, stage choice, story mode, and character diversity, and the game actually has a (barely) functional online mode that casual players use. As long as the casual players think Brawl is great, they will have an interest (like myself) in going competitive.
I'm not sure I agree with that. I played melee for years, started a club specifically for playing that game, and didn't enter an actual tournament until Brawl. I'm not sure if that would make me casual or something else, but there are a lot of people like me. The core of the entire club I founded was made up of devote fans who lacked the ability to enter a tournament successfully, in spite of possessing all the know-how.And as I said, casuals move on to new things. They really don't matter.
Scar, this was a very interesting and as you labeled, intelligent, thread. I took great interest in reading it and very much understood what you were getting at.
Those who should win will win.
Fine. You're right, I'm wrong. Happy now?You really don't see this? Come on, don't make me lose respect for you. Those are qualitative judgements. One could easily say that the fast-paced nature, the crazy combos, and the techinical requirements of Melee made the game less fun, and for that person, he'd be perfectly justified in saying that, just like you are justified in saying that's what you liked about Melee.
But just because that person didn't like those qualities, that doesn't make his opinion less valid. I really shouldn't have to be saying this.
Did I ever tell you that I love you?This is a moot point though, as LttP is the best legend of zelda game.
Wow.Um... what if I think Lufia 2 is the best Zelda style game?
The Zelda series is good and all, but every single game is just too easy for me. It's not like I hate easy games or anything (my fav. game is EarthBound and that becomes insanely easy if you know how to break it) but the series just starts to repeat too much for me. I have the same opinion about the mario series. I just got Mario 64 for the Virtual console and I got every single star except for those 100 coin stars in 2 days. I wasn't even trying >_>; The only Mario game that was hard was SMB 2 (the japanese version). I've had it for nearly 12 years now and I still can't beat it in 3 days (w/o warps). That game is HARD.Wow.
I don't even know what to say.
Skler, you just got out-loved.
Thats your opinion not fact...The Halloween Captain is missing the point completely.
Brawl < Melee.
No, what you said is your opinion, what he said is fact >_>Thats your opinion not fact...
The Zelda series is good and all, but every single game is just too easy for me. It's not like I hate easy games or anything (my fav. game is EarthBound and that becomes insanely easy if you know how to break it) but the series just starts to repeat too much for me. I have the same opinion about the mario series. I just got Mario 64 for the Virtual console and I got every single star except for those 100 coin stars in 2 days. I wasn't even trying >_>; The only Mario game that was hard was SMB 2 (the japanese version). I've had it for nearly 12 years now and I still can't beat it in 3 days (w/o warps). That game is HARD.
Nowadays there is no such thing as a hard videogame unfortunately. I really want a platformer/adventure game/ rpg that doesn't have a girly guy as the main character that is difficult because of ai or something. It shouldn't be hard because the controls are limited or you have to grind levels or something. I like outsmarting things. Not just gaying everything.
>______>Zelda 1 wasn't hard... compared to 2 >_>
And Super Metroid is the best game ever, no opinion there.
I'd love it if somebody would actually respond to one of my posts.
I did reply to your post, I just didn't quote you directly. I only did that because my post was long enough already and adding that quote in before my reply would have made it massively long into the TL;DR levels. So, that's my reply.@Skler: I understand your feelings. To tell you the truth, I really feel that all the space animals in Melee play close to the same way as well. All the other Melee characters, yeah, they're really divergent, but the space animals always felt cookie-cutter when I played them. The worst part of it is: I knew that they would play the same way, and I still couldn't stop them because my brain-finger connection simply can't register fast enough to do anything about it.
Hopefully (and yes, I do have a really optimist outlook on Brawl, mainly because I want to fit into the competitive scene), people will figure out how to get past the cookie-cutter style and the ones who get beaten will develop innovate strategies to get past the hurdle. The increased amount of characters helps to achieve that, but we just aren't at the point where the cookie cutter registers as a hurdle that divides the truly competitive and the ones who just can't reach that point. At this time, the bar is way too high for that to happen, but my hopes is that people improve enough to get past it.