stingers
Smash Obsessed
Dead serious about this. As much as I love him and i'm still playing him......he's just that bad. I've come to realize more and more how important mobility is in this game and he has none. Not only is his ground speed bad, he also has very few mixp options and this is critically important when facing characters that are superior to him. His lack of a grab game is also very detrimental to his game.........if you just learn the timing for his moves your pretty much safe in your shield the majority of the game against him as his grab speed is atrocious. No aerial priority is very bad as well as you're forced to maintain a grounded game and with the lack of a grab game.....he's very one dimensional.
If you get a sizeable lead on ROB it is incredibly easy to time him out. Ge gets camped to death by any character with a decent camping game and outcamped by any character with good mobility(MK, Marth, Sheik, Wario, Wolf, Sonic, Peach etc.)
Bad MU's pretty much across the board, he still has a few manageable MU's where you can attempt to use him, but if your opponent understands ROB it's still simple to just zone him. ROB has to take too many risks to accumulate any damage at all and while a few of those may pay off, a few of them won't and being offstage is NOT where you want to be as ROB. His recovery has also got to be one of the worst in the game. To add to his terrible recovery is the fact that he is really light and has a bad momentum cancel.
I swear no other character has as many wasted moveslots. Ftilt, Utilt, Gyro, Lader, and Rotator are all awful moves that really add nothing to his game. Well, gyro but that doesn't add anything specifically to the ROB metagame.
His one saving grace is dtilt which is his best tactical move, yet even that move is extremely hard to land and even moreso at KO percents where it actually becomes the most useful.
Thoughts?
If you get a sizeable lead on ROB it is incredibly easy to time him out. Ge gets camped to death by any character with a decent camping game and outcamped by any character with good mobility(MK, Marth, Sheik, Wario, Wolf, Sonic, Peach etc.)
Bad MU's pretty much across the board, he still has a few manageable MU's where you can attempt to use him, but if your opponent understands ROB it's still simple to just zone him. ROB has to take too many risks to accumulate any damage at all and while a few of those may pay off, a few of them won't and being offstage is NOT where you want to be as ROB. His recovery has also got to be one of the worst in the game. To add to his terrible recovery is the fact that he is really light and has a bad momentum cancel.
I swear no other character has as many wasted moveslots. Ftilt, Utilt, Gyro, Lader, and Rotator are all awful moves that really add nothing to his game. Well, gyro but that doesn't add anything specifically to the ROB metagame.
His one saving grace is dtilt which is his best tactical move, yet even that move is extremely hard to land and even moreso at KO percents where it actually becomes the most useful.
Thoughts?