games suck these days. it's all about how good it looks, how many bells and whistles they have. Pitfall brought me more enjoyment than CoD ever could, and that is fact. But I realize I'm in a serious minority.
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Sorry, doesn't change anything. They're video games, not movies. If the gameplay isn't good, it doesn't matter how good the plot is, you're either not going to want to keep playing to find out the rest of it or you'll torture yourself to get there.*Large Image*
Oh come on! Am I the only one who actually liked the Game play in this one!?
Hate to burst your nostalgic bubbles, but games are not all about graphics and additional features these days. And don't act like trying to outdo your competition in graphics is something brand new. I mean come on, one of the earliest Genesis models had "16-Bit High Definition Graphics" written on it.games suck these days. it's all about how good it looks, how many bells and whistles they have. Pitfall brought me more enjoyment than CoD ever could, and that is fact. But I realize I'm in a serious minority.
Wait, you still haven't played Bioshock yet? Go out there and head to rapture, but ignore the sequel.Maybe I should have used a picture of Bioshock instead because everyone I know that has played that game has told me that it had an amazing story.
Ahahaha, it's true, I have one of 'em myself. Of course, the irony of it all is you can get the exact same Genesis without that on it, so I'm not sure what makes the graphics so "High Definition".I mean come on, one of the earliest Genesis models had "16-Bit High Definition Graphics" written on it.
Yeah, the thing is, a game may have an amazing plot and that may be why you play it -- it just needs more than plot to supplement it. TWEWY had an amazing plot (at least, I thought so), and half the time I was playing I had one goal in mind: to uncover more of the plot. But the game had amazing music and innovative gameplay to back that up.And the fact that Bioshock had awesome game play in addition to it's solid atmosphere and story helps too.
Pfft, the Megaman 1 box has "state of the art graphics" written on it. Top thatI mean come on, one of the earliest Genesis models had "16-Bit High Definition Graphics" written on it.
Replace "TWEWY" with "Shenmue" and you'll have my thoughts on that Dreamcast gem. To bad the plot ended abruptly with you wanting to know what happens next only to quickly realize that Sega will never make a Shenmue 3. Ever.TWEWY had an amazing plot (at least, I thought so), and half the time I was playing I had one goal in mind: to uncover more of the plot. But the game had amazing music and innovative gameplay to back that up.
Quiet, old man!GET OFF MY LAWN!
Quiet, old man!![]()
Okami was an awesome game.@El Nino: Yeah, all admit that it is pretty cool to be able to look at the graphics and interpret them however you'd like. However, they still had a ton of limits on them and I'd prefer many of the graphical styles of the games today over crude, 8-bit images.
If my tongue were any further in my cheek with what I'd said you could have said I had a mouth boner.Hate to burst your nostalgic bubbles, but games are not all about graphics and additional features these days. And don't act like trying to outdo your competition in graphics is something brand new. I mean come on, one of the earliest Genesis models had "16-Bit High Definition Graphics" written on it.
http://www.youtube.com/watch?v=VSBjqSV40Uw&feature=relatedWhich is a better fighting game? Well if its balance that you consider to be the deciding factor, SF2 wins!
I gotta agree with thisSorry, doesn't change anything. They're video games, not movies. If the gameplay isn't good, it doesn't matter how good the plot is, you're either not going to want to keep playing to find out the rest of it or you'll torture yourself to get there.
Okay...your point is...?
For me it was the opposite. I loved MGS2's game play but hated the story.I remember playing through MGS2 for the first time and the gameplay was so frustrating
Despite the great story, I felt like I had to force myself to endure the wonky controls for over a month of on and off playing
First 16-bit Graphics:You also see that Nintendo is largely if not solely responsible for ALL of the major innovations in video gaming. Ever.
I suppose it really depends of what you're looking for in a game. While old games tend to be more about entertainment new games (the ones that don't suck) tend to be about pushing the limit with what you can do. Not just in terms of graphics, but in terms of atmosphere, story and game play.Anyway, this post has gone longer than I originally intended, but I hope my point is clear. "retro" games and gamers are not about dismissing the improvements that, over time, technology's leaps afford us. It is about pure entertainment, plain and simple. I may not be able to beat MM. I may play CoD for 5 minutes and think "yeah, F this, this is gay." But I'll always be able to throw mega man in, and beat that ***** into submission without even one continue, and that's fun.
The point is that there is no such thing as a perfectly balanced game. Players are always going to find methods in which some characters are going to be better than others.Okay...your point is...?
Would you like me to go ahead and post all of the glitches that Brawl has?
For that matter, are you actually trying to argue that because of that glitch, SF2 is less balanced than Brawl? Brawl is already pretty imbalanced, forget all of its glitches.
You really ought to start actually explaining your posts instead of just posting a picture/YouTube video and acting as if you've proven a point.
First Space ShuttleFor me it was the opposite. I loved MGS2's game play but hated the story.
Mostly Raiden and how his relationship with Rose pretty much took over the plot about the Patriots and whatnot.
First 16-bit Graphics:
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First analog stick:
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First 128-bit graphics and Online Play:
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I suppose it really depends of what you're looking for in a game. While old games tend to be more about entertainment new games (the ones that don't suck) tend to be about pushing the limit with what you can do. Not just in terms of graphics, but in terms of atmosphere, story and game play.
Yes, and I completely agree.The point is that there is no such thing as a perfectly balanced game. Players are always going to find methods in which some characters are going to be better than others.
Mostly Mario, better sound quality, (Look up a game like Toy Story on Youtube, type Genesis for one search and SNES in the other and see how much clearer the sound bytes the latter is), Legend of Zelda, Final Fantasy, Turbografx-16 doing BETTER than it in Japan . . . . .Genesis failed because... Remind me again why the SNES beat out the Genesis?
That, and it was stuck in between a rock and a hard place. Though it came out before the Playstation and Nintendo 64, it was $100 more expensive, and had less support. Playstation blew the other consoles out of the water with it's 3rd party library, while the Nintendo 64 was the "latest" system, had 64-bits in comparison with Sega and Sony's 32-bit systems, allowing for better models. (However the use of cartridges limited the texture quality of N64 games, which is why they don't necessary always look better)Saturn failed because of the Saturnday fiasco and the whole "we have not 1, not 2, but 8 processors!"
Pretty much this, it came out so early that when the PS2, Xbox, and Gamecube came on the markets Dreamcast was already three years old, hurting the "new factor".Dreamcast failed because it was before its time. And lack of third party support.
Test of time? Perfect Dark did not age well.Honestly, there are some games who have stood the test of time, Perfect Dark 64
Any Square-Enix game not called The World Ends With You having a good story.
Yeah...whether they did well in sales or not, all of Sega's systems are pretty good.The SEGA consoles didn't really fail, considering that they, for the most part, were good. That's all that matters, meaning marketing does not.
The Genesis is a great console. The SNES might've sold out the Genesis in the end, but the 16-Bit console war was one of the closest -- the Genesis did not fail by any stretch of the imagination, it gave Nintendo a pretty big run for their money.The Genesis was a great platform with some pretty awesome games, like Sonic 2 and stuff.
The Game Gear is awesome. Its battery life is subpar at best, especially for requiring 6 AA batteries, but the system itself is great.The SEGA Game Gear had a very interesting library, with their versoin of Sonic 2 being pathetic but Triple Trouble and Tails Adventures are still brilliant compared to Sonic CD. Game Gear stuff is just what i know from Sonic Gems Collection.
The Saturn was a good system, but half of the problem with it lies in that a large portion of its library never made it out of Japan, and half of it was that once it was finally starting to get somewhere, Sega released the Dreamcast and made it moot.The Saturn was just a bad system IMO, but i'm not one to talk, considering i know snot about it.
The Dreamcast is indeed an amazing console, despite its failure in sales. Sonic Adventure 2 is debatable in its greatness -- I love it, but there are a myriad of people who seem to absolutely loathe it -- but the Dreamcast is great.The DreamCast failed? Are we talking about the same Dreamcast here? Sonic Adventure 2 is the best game the universe has ever seen, period. Fans still cry for Shenmue 3 to this day. The Dreamcast pwned, even if it didn't sell. Dreamcast sales is just a sign as to how many people missed one of the best video game consoles ever. That includes me.
The only comparison that was made was balance as far as fighters go. Sucumbio was really just trying to make a point, not trying to start an entire discussion over how comparable they are. >_>Can we really compare Street Fighter and Brawl? Did Street Fighter even have different stages to battle on that actually effect the battle? Did Brawl have an HP bar sprawled across the top of the screen? The answers are both no, really. That means that we can't argue about them. Something more acurate would be SB64 vs. SSBB, or the first Street Fighter to the most recent.
^ Truth.Any Square-Enix game not called The World Ends With You having a good story.
I love that joke.
My general disdain towards the game (aside from playing as Raiden) is mostly due to how I played the heck outta MGS3 since of last yearFor me it was the opposite. I loved MGS2's game play but hated the story.
Mostly Raiden and how his relationship with Rose pretty much took over the plot about the Patriots and whatnot.
HAHAHA i love youMelee is one of my favourite fighting games of all time. Brawl is one of my favourite multiplayer platformers.
That's the thing I'm concerned about. I think we're approaching that limit right now.While old games tend to be more about entertainment new games (the ones that don't suck) tend to be about pushing the limit with what you can do. Not just in terms of graphics, but in terms of atmosphere, story and game play.
If you've ever seen a phone app that was based off of Pinball, Pong, Tetris or the Snake Game, then it would seem that the classics have actually reached a point at which they've stopped aging.Just like the first movies, the first games have not aged well at all.
That was my point as well, really. The games have reached apex, in other words. Ok maybe not total apex, perhaps games can be 100 percent photo realistic, as in using actual footage, and still be fully controllable, but we're so close to that now you may as well say it is that. Game developers have so much power at their fingertips they've become lazy where it counts, concentrating so hard on the look and feel and neglecting the most important thing, content.That's the thing I'm concerned about. I think we're approaching that limit right now.
It had to be done.Melee is one of my favourite multiplayer games of all time. Brawl is one of my favourite multiplayer platformers.
Any Square-Enix game not called The World Ends With You having a good story.
I love that joke.
That game had a somewhat confusing storyline, but it's still a good game save for the Roxas portion.Kingdom Hearts 2
I give it about a week before Dane Cook steals this one.
Quoted for truth. I was about sever or eight when the first KH came out and I thought it was awesome at the time. So I was in middle School when KH2 came out and I thought that that too was awesome. Then I grew up and started being told stories with some actual quality in them.I give it about a week before Dane Cook steals this one.
Seriously, Kingdom Hearts had a good story when I was in middle school. Now that I've had the time and ability to read and watch things that are actually of quality, I realize that it's only good if you're in middle school.
Same exact thing, word for word, happened to me roughly a year ago.[COLOR="SandyBrown"
In regards to the OP, I find that nostalgia can gear anyone into believing older games are better than those of today
Where their judgement is clouded by nostalgia
For instance, a friend of mine loves GoldenEye since he grew up with it
I played it a few months back with him and it sucked
He thought it was great while I thought it was medicore/borderline garbage[/COLOR]