Player-1
Smash Legend
lol juushichi, you weren't in the brawl tournament.
ggs on RC too
happy?!?!
ggs on RC too
happy?!?!
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Best shoutout in this entire thread.5: LOE1 ($15.00)-![]()
how so? it's a mixup whether or not diddy stays on the ledge. you can stop it short if diddy gets up or you can just drop it right above the ledge so when he charges it, it will fall on him. it's not always going to work on the first try against a smart player lol but snake can set up so much if diddy wants to stay on the ledge. setting a down smash in front of the ledge before you nikita is one way of doing it..Doesn't work![]()
You set up a dsmash and diddy fairs you, or side b's you.how so? it's a mixup whether or not diddy stays on the ledge. you can stop it short if diddy gets up or you can just drop it right above the ledge so when he charges it, it will fall on him. it's not always going to work on the first try against a smart player lol but snake can set up so much if diddy wants to stay on the ledge. setting a down smash in front of the ledge before you nikita is one way of doing it..
I just want to point out something guys.
I've not been active in the smash community in a long time. Last time I gave half a ****, the community was constantly arguing over LGL's and MK bans. Now, something like 4 or 5 years later, I come into this thread and I see people still arguing over LGL's and MK bans.
I do not think the community is going to make any real progress on these subjects. Ever. If you can't get it done in 4 years, guys, I think it's time to give up. Really. If you can't reach a compromise, then maybe you should just shut up and be happy that whatever region you play in still sees things the way you do. You are not going to convince anybody else no matter how hard you try. They do not want to be convinced and will never listen to anything you have to say.
To be honest, so much of this could be solved by simply playing a more well-designed game, but, you know... I've been saying that for 4 years, too, and somehow Brawl is still considered a main event at these things. I'll just shut up and be happy that Melee tournaments still exist and that Project M tournaments will be existing at all...
OK I'm not targeting you Elliot but this is by far and wide the biggest misconception spread about the Ohio community, and it probably has a lot to do with the fact that both our recent majors have been MK banned, along w RAIN 1 (nevermind teh fact that RAIN 2 is gonna be MK legal).OH wants MK banned, allows no lgl. Scrubbiest region anyway. Only some OH are cool enough.
You catch a lot more flies with honey then you're ever gonna catch with vinegar.No brawl playing means no os shutouts.
Still confused at the cognitive dissonance going on in here.
People complain about lgl being broken, guy who uses it is a top player and gets 3rd to 2 different characters. How deliberately obtuse so you have to be to not see this happen over and over again and not realize it is just another strategy to get past that is easi ly beaten with proposer preparation?
No one, I repeat, NO ONE has ever won a tournament via planking. Ever. The guy who it is NAMED after mained MK and couldn't do it.
You do not like it. It is boring. I understand. But own up to being scrubs instead of hiding behind perceived imbalance. The lgl hasn't been a staple for long enough to see it is a non issue. You have anecdotes of boring matches that were last stock panic feats of ledge camping in a hope to win, with as many resulting in failure as success and NONE of them being stories for an entire tournament.
You cannot win by getting the lead and camping the ledge. Try it. You will fail, just as everyone else who talks big about the lgl has.
Just say its preference and save yourself the embarrassment.
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Requires a judge.Tako, how would you feel about a punishing rule such as you can only re grab the same ledge x number of times before returning to the stage, failure to do so costs a stock?
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o apasher. You are krillin me with what you said there...The no LGL rule could also contradict the "no stalling" rule. Just saiyan.
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1. It's true that characters can "stall" without the ledge, but the fact is that they're not on the ledge so the other player can actually potentially do something to damage them. I don't have time to rewatch that video (class in 10 minutes) but I'm assuming it's on Smashville/Battlefield and Anti is just running around the stage/camping the platform(s). The difference between this and planking is that if he messes up, he'll probably land and get grabbed, whereas if he was camping on the ledge, if he messed up, he can just jump 4 more times and do whatever b move he feels like because he's metaknight. Saying it doesn't solve the problem because people can still "stall" is a completely misconstrued statement, because keeping yourself out of the opponents range and keeping yourself out of all of your opponents options while throwing in a couple dozen invincibility frames are two different things, and because planking the ledge makes you borderline untouchable.You catch a lot more flies with honey then you're ever gonna catch with vinegar.
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I'll give it a shot to explain why LGL is terrible.
In short there are three main reasons:
1.) It doesn't solve the issue.
The crux of the problem stems from the fact that characters like MK can stall until the time runs out and win the game with a percent advantage. But limiting the number of ledge grabs doesn't solve the problem. Why? Because A.) Characters can slow down their ledge grabs to still stall for the majority of the game and B.) Characters can stall without using the ledge. A perfect example of B would be Apex 2013, 9B vs Anti. (Refer to http://www.youtube.com/watch?v=dwv06J4Sqog) I could see the arguement that Anti is playing keep away with 9B for the first minute and thirty seconds. But the remaining 6 and a half minutes were spent deliberately wasting time all over the stage. LGL can be circumvented and does not stop the deliberate wasting of time.
2.) It puts limits on characters that are not stalling.
This is the part I think most of you are not really seeing. And I can understand why; it seems blasphemous that anyone would need 35-50 ledge grabs in one game. But let me tell you from personal experience from playing a character that needs the ledge that in different MUs the ledge plays a way larger role then others. For example any one with a decent ledge game against D3 with a CG should never want to play in the middle of the stage unless you have a strong positional advantage; you should be working to limit the dmg you receive from CGs by playing near the ledge. Now if I sit on the ledge and shoot lasers most of the game, then move onto the stage for the kill, is that the same issue as MK using the ledge to stall for time? I would say for sure not; I am working toward adding percent while limiting thier advantage while MK is just wasting time. Also this strategy isn't even that good; it's high risk low reward. Any time I mess up I could end up eating a ton of percent or even getting gimped, but it's absolutely necessary to make getting back on the stage safer. And this happens in almost every game I play; ask Carls how I play when I'm playing on a stage you can shark and he has the percent lead.
3.) It creates a bigger problem with stalling.
What ends up happening with smart players after someone grabs the ledge too much with LGL on becomes a complete role revsersal. Instead of the guy who's grabbing the ledge, the guy on the stage now has an incentive to time out. The other guy will either A.) Prevent the guy from coming back to the stage and/or B.) Run away. I've personally been in both roles and honestly it goes back to the same situation of one guy stalling out the other. Sometimes you can continually get knocked back from trying to find a way onto the stage and get 10+ edgegrabs in the matter of a minute. Other times you need the ledge to even the MU or alleiveate a percent lead. In these cases where ledge grabs are not used in stalling, LGL actually creates an incentive for the other guy to time out.
TL:DR - The best analgoy for LGL is Affirmative Action. I can understand how Jim Crow was terrible but AA is not the answer. Don't think because you see a problem the proposed solution is as perfect as it seems. On a scale of overall effectiveness I would rank LGL a 2 out of 10.
Actually not true. Fruit flies love vinegar. If you leave an open cup of vinegar out where there are some, you'll catch every single one of those mofos. They lay eggs in rotten fruit and other vegetable matter, and vinegar-- being rotten vegetable matter-- produces exactly the scent that they like the most.You catch a lot more flies with honey then you're ever gonna catch with vinegar.
Yes.Guys guys guys
Can't we all just agree that Snake is broken and he needs to be banned
If he continued to fight normally, the match wouldn't go to time, and the LGL wouldn't have mattered at all. It likely would've resulted in him losing, but technically he should've lost that match (nothing against P1) which is why the LGL exists.Shadow, I counted with P-1 literally the day after the tournament. During the time where he was playing against Ally normally, he had 43 ledge grabs.
APEX LGL is 40.
I mean obviously there's matches where there are ridiculous amounts of camping and it gets down to the last minute. The only time I've ever come close to a timeout was in a friendly where I was playing Toon Link, and I didn't even realise the time until it was under 2 minutes. In theory, playing on stage the entire game should mean the match shouldn't go to time. Obviously there are circumstances where it will go to time even if they're on stage, but again, LGL doesn't affect these matches. If you're constantly afraid you're going to time yourself out and go over the LGL every game, you're clearly not playing the game right.As for the solution that the game should not go to time unless you weren't fighting on stage, literally you're right. Reasonably, you're crazy lol
I myself have forced someone to grab the ledge past the edge grab limit, then killed them. Had I stalled the timer, I would have won because he was over the limit. I just kept grabbing them and forcing them to grab the ledge to recover.2. Characters who aren't trying to plank should never reach the LGL, ever. And comparing Robs planking game to Diddys/MK's is kind of laughable. You also need to keep in mind that the match has to go to time for the LGL to even affect the outcome of the game. If you can't kill your opponent 3 times in 8 minutes, you obviously weren't on stage battling them the entire time.
I wouldn't say it's really fair to compare that match to the P1 vs Ally match (I know you weren't in your post, but it's what we're all referencing for the most part.)I myself have forced someone to grab the ledge past the edge grab limit, then killed them. Had I stalled the timer, I would have won because he was over the limit. I just kept grabbing them and forcing them to grab the ledge to recover.
He had made the mistake of playing G&W, a ledge character, who had used the ledge several times on his first stock naturally. I pushed the issue, which resulted in a win by default on time. Then I won again anyway.