Hello Lucario users. I've got a couple of questions that I need to know, since I want to get better at Lucario.
I decided to use Lucario in a couple matches a few moments ago, and I realized that, to my knowledge, Lucario doesn't really have many options in approaching. His "low" air speed makes things kind of telegraphed in the air, and I never got anywhere from using ground approaches. Am I apporaching wrong? What are the most efficient ways to approach? Against G&W, Ike, Falco, and ROB, to name a few.
His main approach would be fair. It all depends on how you do it, you jump forward, send out a fair. Spacing it is dependable on what you're trying to set up or when you want the fair to come out. If you space out to nearly touch your opponent, then you want to DI away from them a bit so that only the aura hits them, if you want to get up close to them, then you want Lucario's foot in their body. Depending on what percent and how well you spaced, you then can go into a nair, a cross over nair meaning that you have the nair hit them from the back, so it gets the weak side of a shield and spaces you away from them a little bit. If you hit with the aura, then you can do a retreating nair, or if you hit with the whole foot, you can dair them immediately.
We also have a character match up discussion thread for how to approach the characters you requested, but it wouldn't hurt to give you some tips.
GaW - Bait them into coming to you, bait them to use their fair or bair, then you hit them with your dair once they land. If you get hit with bair don't worry just SDI away so you avoid the final hit, then capitalize with some jabs. If you can figure out their pattern, then I start to recommend to use your ftilts or dtilts, beware of immediate smashes if you mistime it or second guess yourself.
Ike - Don't try to fair them or you'll be getting fsmashed all day. Go for empty hops then jabs, abuse their retreating fair, with a roll towards them into ftilts, jabs, or this time you can actually get in a fair-nair-utilt string, then continue to carry him off with fair-nairs.
Also spamming bas works wonders too.
Falco - If you're good at perfect shielding, then you're half way there. Falco's will laser-phantasm camp, it's not that great but can be effective. You can either perfect shield the laser and keep approaching, or you can crawl under them. Either or, if you get too close they'll try to phantasm away. So what you want to do is negate that with a tilt. Dtilt is pretty fast at coming out, so pop that out when you see them get ready, worse thing to really happen is that they clash with the dtilt and go through you, but you won't get hurt for it. But if they do, they'll probably phantasm again to get a better positioning and if you're not fast enough to react then you will get hit. So this is what I like to do, since if you're dtilting, you can crouch and the joystick in the opposite direction, and dtilt in the direction you're facing, but the second the move is over, you'll face the other way. So you can spam another dtilt immediately that way.
I suck against ROB for some reason so I really can't give you tips on how to approach him. Maybe Rayku can fill you in on that.
Also, I noticed that Lucario's smash attacks are kind of slow, at least in startup. Is there a really good time to use his smashes, like out of a combo or any other time?
You can hit people with fsmash, it takes practice getting the timing down, you can hit them as well if they are coming from the edge, or if you know they'll survive the horizontal blast, you can surprise them with usmash if they try to jump from the edge as well. Just practice out the smashes, but if you want to use your smash attack out of combos. If you slightly hold fsmash after you did fair-nair and they aren't super light or floaty, it will them if they don't react quickly enough, assuming they will spot dodge cause they expect the fsmash to come out immediately, gives you a little mindgame boost. But what I like to do against Peach and other light characters after fair-nair cause they have very fast nairs that hit me before I can them again. I fastfall the nair, then go into a hyphen usmash. Works out pretty well.
Lastly, at what percentage does Lucario's throws kill? I know b-throw does not use Aura, so that calculation is out, but what about the other throws? Or are they even viable KO options for Lucario?
Bthrow does use aura lol, so does fthrow. Lucario's KO options are Aura Sphere, Fsmash, 100% nair, and 90% uair.
If I'm sounding completely stupid, I'm sorry. I just found myself liking him recently and wanted to use him more XD. And I tend to spam the Aura Sphere (speaking of which, I'm guessing I could use the charged Aura Sphere as a mindgame tactic if I'm holding it?) and the awesome dair a lot in my brawls with him, and I want to know if there are much more efficient ways to use him.
Utilize your jabs, cancel them into tilts, force palm if you don't think they'll dodge it or break out of it, grabs or do the 3 hit combo, if they are on the edge, jab cancel to dtilt then fair them to death is really fun.
And just out of curiosity, why did you guys decide to main Lucario anyway? Any reason besides the Aura property? Thanks a lot in advance
I picked up Lucario cause I have the most fun with him out of the other characters and fell in love with his kicks the first week I played the game. Since I could gimp my friend constantly with fair strings.
EDIT: ok, maybe I shouldn't have said his air speed was low. Looks about average upon looking at it again. I guess the high jump and long jump animations just made me think otherwise >_<