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[Project] Troll Brawl Smash Mod

Flame Hyenard

Smash Lord
Joined
Jul 3, 2010
Messages
1,900
Location
France
I've got some other ideas for certain characters and a new physic, let me know what you think :

Wario
- When Wario eat a big item (a crate or his own bike), he takes 5 seconds to put it in his mouth, and 5 seconds to digest it.
- His fart should be fully-charged everytime and made cancellable as soon as the Down + B combination is pushed, so he can "rapid-fart" his butt off :awesome:
- If not cancelled, the fart should propel Wario at vertically the same height as New Pork City.
- Make it so Wario doesn't Star KO himself with the fart.
- Make his bike as fast as Warioman's.
- Lastly, when his bike breaks, the tires becomes Hot-Head instead (the size of each tire, of course ;)).

New physic
If the player (whoever he/she is) stays for more than 5 seconds over the upper blast-line, he/she gets automatically Star KO'd.
 

ryuu seika

Smash Master
Joined
Jul 21, 2010
Messages
4,743
Location
Amidst the abounding light of heaven!
The new list:

Universal Changes :troll:

:troll: Tripping rate increased to 64x normal :starman:
:troll: Tripping can occur in the air too.
:troll: Tripping damages the person who trips.
:troll: Pressing Taunt Kills You. :starman:
:troll: Hitstun removed. :starman:
:troll: Melee air dodge system adopted. :starman:
:troll: Respawn Invincibility removed. :starman:
:troll: Stop Watch freezes game indefinitely.
:troll: Stage Friction is minimal.
:troll: Rumble occurs late.
:troll: Stickers, CDs, Trophies and Bananas explode on contact.
:troll: Motion Sensor Bombs and Smart Bombs (starfox) cause tripping.
:troll: Bob-oms are giant walking bananas (they still explode).
:troll: Items can't be turned off and are always set to "Very High".
:troll: Ledges have permanent pitfalls.
:troll: Random Select always picks Sandbag* on Pokemon Stadium 2.
:troll: Stages scroll in reverse. :starman:
:troll: Shields last indefinitely but have a chance to break at any moment and will always break immediately on "powershielding" a move.
:troll: Dodging has invincibility only on every other frame. It also causes one frame of invincibility about 5 seconds later.
:troll: The AI takes control of players briefly at random moments.
:troll: There is no limit to the power boost charging moves can grant.
:troll: The Homerun Bat's smash attacks shield break and 1HKO if blocked.
:troll: All stage music is replace by MODOK's theme with Rick Astley's "Never Gonna Give You Up" as a random replacement.
:troll: All characters have zero fall speed and minimal fast fall speed.
:troll: Slow motion replays must be watched after every match. The music is adjusted to match.
:troll: Move priority is determined by the number of the controller port.
:troll: All UpB moves are replaced by the Caramel Dansen motion.
:troll: Life stealing in teams can only be done if it would kill the teammate you are stealing from.


*Can't do anything and is otherwise unselectable.

Some Character Specific Changes :troll:

:troll: Bowser... <suggest> :random:
:troll: Captain Falcon shouts "Falcooon Puunch!" for every attack and "Yes!" for every other action. Both him and Falco have Captain Falcon based textures on a Falco model, making them hard to tell apart.
:troll: Diddy Kong's jetpack causes tripping (with confetti) when it hits players, even in the air. Will occasionally fire Diddy off the top of the screen due to super misfire.
:troll: Donkey Kong... <suggest> :random:
:troll: Falco shoots Bob-oms rather than lasers.
:troll: Fox has Falco's old lasers with added rapid fire.
:troll: Ganondorf's neutral B is a super tornado and he keeps his sword after taunting.
:troll: Nana looks like Popo and Popo looks like Nana (model swap for ICs).
:troll: Ike fights with a Pow Hammer rather than a sword, with sounds to match. His B moves sometimes have the strength to match too but otherwise his damage is less than normal.
:troll: Jigglypuff's up B turns the entire stage black temporarily and his down B is useless.
:troll: King Dedede spits with infinite strength.
:troll: Kirby's Copy ability KOs (doesn't copy) and his Utilt has an insane hitbox range.
:troll: Links Final Smash keeps hitting until you stop holding the B button and his bombs are Bob-oms.
:troll: Lucario... <suggest> :random:
:troll: Ness and Lucas' PK Starstorms rain starmen instead of damaging.
:troll: Lucas' PK Freeze spawns Freezies.
:troll: Luigi misfires 7 out of 8 times, rather than 1 in 8.
:troll: Mario... <suggest> :random:
:troll: Marth's Counter doesn't end until B is released.
:troll: Controls for all players are inverted during Metaknight's B moves, his face is replaced by ":troll:" and his voice is that of a baby.
:troll: Mr.Game&Watch's forward B always hits nines. :starman:
:troll: Olimar spawns items instead of using or spawning Pikmin.
:troll: Peach does not pull up turnips, but Smash Balls. :starman:
:troll: Pikachu is replaced by a female Pichu who looks like Pikachu on the caracter select screen. :starman:
:troll: Pit... <suggest> :random:
:troll: Ivysaur's Bullet Seed hits once every few frames. :starman:
:troll: Charizard's B moves are swapped with Squirtle's.
:troll: Squirtle's Rock Smash explodes like the starfox bomb.
:troll: ROB... <suggest> :random:
:troll: Samus shoots from her mouth rather than her arm cannon.
:troll: Snake's grenades are Pokeballs. :starman:
:troll: Sonic's speed is doubled (including speech), apart from his dash which is 8x normal and his walking which is unchanged.
:troll: Toon Link... <suggest> :random:
:troll: Wario can pull out a new bike as soon as he begins to fall after jumping off the last one, giving him infinite recovery.
:troll: Wolf... <suggest> :random:
:troll: Players stay in Yoshi eggs for far longer than normal.
:troll: Zelda and Sheik transform into random characters, rather than eachother.
:troll: Zero Suit Samus has large sensor bars that float infront of her, despite being fully clothed.


Some Stage Specific Changes :troll:

:troll: Final Destination tilts and flips. :starman:
:troll: On Jungle Japes, Klap Traps spawn really frequently and jump extra high.
:troll: On Port Town: Aero Dive, cars spawn frequently and kill one hit.
 

Flame Hyenard

Smash Lord
Joined
Jul 3, 2010
Messages
1,900
Location
France
The Starmen next to each of the lines represents what is really going into that mod ?

Two suggestions for Pit : his Arrows should be as slow as Wolf's blaster shots. If he keeps charging his Arrow for too long (3 seconds), it will explode on his face just like Diddy Kong's Peanut Pop Gun, and gives him a dazed state afterwards.
 

Ghostbone

Smash Master
Joined
Sep 20, 2010
Messages
4,665
Location
Australia
In a match between MK and someone else the actual match should be skipped and it should go straight to the victory screen with MK doing his victory animation.
 

tw1n

Smash Champion
Joined
Jun 22, 2007
Messages
2,249
Location
Albuquerque
Awesome! Must download later.

Also, if taunting kills you then how can Ganon keep his sword??? Don't know if this was brought up yet lol.
 

ryuu seika

Smash Master
Joined
Jul 21, 2010
Messages
4,743
Location
Amidst the abounding light of heaven!
Yes, it was. I read all the parts individually to begin with so it was a long time before I had that pointed out to me and realised the issue. Ganondorf's sword keeping code works even between lives so the combination may actually work but several people suspect that it's merely the OP trying to troll the players of this mod.

Also, if you want to download it, I would suggest you also try out this (all region) pack of file mods designed for Troll Brawl use:

:toonlink:
 

ryuu seika

Smash Master
Joined
Jul 21, 2010
Messages
4,743
Location
Amidst the abounding light of heaven!
Ok, I think I've sorted out the music but I need someone with an american version of the game to test it.
Here's the code:

Code:
28708ceb 00000001
28708d2e 000026FC
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000001
28708d2e 000027EE
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000002
28708d2e 000026FD
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000002
28708d2e 000027ED
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000003
28708d2e 00002720
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000003
28708d2e 0000271A
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000004
28708d2e 0000271C
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000004
28708d2e 00002719
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000005
28708d2e 00002714
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000005
28708d2e 00002715
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000006
28708d2e 00002725
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000006
28708d2e 00002726
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000007
28708d2e 0000272C
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000007
28708d2e 0000272B
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000008
28708d2e 00002730
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000008
28708d2e 00002729
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000009
28708d2e 00002741
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000009
28708d2e 00002742
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000000B
28708d2e 00002746
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000000B
28708d2e 00002748
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000000C
28708d2e 00002749
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000000C
28708d2e 0000274D
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000000D
28708d2e 00002751
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000000D
28708d2e 00002750
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000000E
28708d2e 0000275C
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000000E
28708d2e 00002757
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000013
28708d2e 0000276C
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000013
28708d2e 00002764
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000014
28708d2e 0000276E
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000014
28708d2e 00002770
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000015
28708d2e 00002773
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000015
28708d2e 00002775
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000016
28708d2e 00002778
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000016
28708d2e 0000277A
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000017
28708d2e 000027C9
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000017
28708d2e 000027C8
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000018
28708d2e 000027D4
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000018
28708d2e 000027C6
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000019
28708d2e 00002783
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000019
28708d2e 00002785
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000001C
28708d2e 000027A1
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000001C
28708d2e 000027A2
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000001D
28708d2e 0000279E
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000001D
28708d2e 00002799
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000001E
28708d2e 000027BF
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000001E
28708d2e 000027C1
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000001F
28708d2e 00002724
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000001F
28708d2e 000027C4
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000020
28708d2e 00002795
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000020
28708d2e 00002797
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000021
28708d2e 000027B3
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000022
28708d2e 000027E7
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000022
28708d2e 000027E3
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000023
28708d2e 000027F2
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000023
28708d2e 000027F5
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000024
28708d2e 000027D2
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000024
28708d2e 000027DA
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000029
28708d2e 00002735
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000029
28708d2e 00002816
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000002A
28708d2e 00002803
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000002A
28708d2e 0000280D
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000002B
28708d2e 00002801
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000002B
28708d2e 00002818
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000002C
28708d2e 0000280A
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000002C
28708d2e 00002811
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000002D
28708d2e 00002805
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000002D
28708d2e 00002804
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000002E
28708d2e 00002807
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000002E
28708d2e 0000280E
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 0000002F
28708d2e 00002800
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 0000002F
28708d2e 000027FF
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000030
28708d2e 00002806
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000030
28708d2e 0000281A
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000031
28708d2e 00002809
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000031
28708d2e 0000281B
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000032
28708d2e 00002819
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000032
28708d2e 00002802
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000033
28708d2e 00002734
4A000000 90180F06
14000076 FF002823
E0000000 80008000

28708ceb 00000033
28708d2e 0000273B
4A000000 90180F06
14000076 FF002826
E0000000 80008000

28708ceb 00000034
28708d2e 00002708
4A000000 90180F06
14000076 FF0026FF
E0000000 80008000

28708ceb 00000036
28708d2e 00002707
4A000000 90180F06
14000076 FF0026FF
E0000000 80008000

28708ceb 00000038
28708d2e 00002712
4A000000 90180F06
14000076 FF0026FF
E0000000 80008000
And here's the music that goes with it:

:younglinkmelee:
 

ryuu seika

Smash Master
Joined
Jul 21, 2010
Messages
4,743
Location
Amidst the abounding light of heaven!
Updated list. I will go through soon and compile everything that has been done in an attempt to get another release of this mod.

Universal Changes :troll:

:troll: Tripping rate increased to 64x normal :starman:
:troll: Tripping can occur in the air too.
:troll: Tripping damages the person who trips, unless it's Luigi.
:troll: Pressing Taunt Kills You. :starman:
:troll: Hitstun removed. :starman:
:troll: Melee air dodge system adopted. :starman:
:troll: Respawn Invincibility removed. :starman:
:troll: Stop Watch freezes game indefinitely.
:troll: Stage Friction is minimal.
:troll: Rumble occurs late.
:troll: Stickers, CDs, Trophies and Bananas explode on contact.
:troll: Motion Sensor Bombs cause tripping. :starman:
:troll: Smart Bombs (starfox) cause tripping.
:troll: Bob-oms are giant walking bananas (they still explode).
:troll: Items can't be turned off and are always set to "Very High".
:troll: Ledges have permanent pitfalls.
:troll: Random Select always picks Sandbag* on Pokemon Stadium 2.
:troll: Stages scroll in reverse. :starman:
:troll: Shields last indefinitely but have a chance to break at any moment and will always break immediately on "powershielding" a move.
:troll: Dodging has invincibility only on every other frame. It also causes one frame of invincibility about 5 seconds later.
:troll: The AI takes control of players briefly at random moments.
:troll: There is no limit to the power boost charging moves can grant.
:troll: The Homerun Bat's smash attacks shield break and 1HKO if blocked.
:troll: Tracks 1 and 2 of every stage are replaced by MODOK's theme and Rick Astley's "Never Gonna Give You Up" during gameplay but not on the "My Music" screen. :starman:
:troll: All characters have zero fall speed and minimal fast fall speed.
:troll: Slow motion replays must be watched after every match. The music is adjusted to match.
:troll: Move priority is determined by the number of the controller port.
:troll: All UpB moves are replaced by the Caramel Dansen motion.
:troll: Life stealing in teams can only be done if it would kill the teammate you are stealing from.


*Can't do anything and is otherwise unselectable.

Some Character Specific Changes :troll:

:troll: Bowser... <suggest> :random:
:troll: Captain Falcon shouts "Falcooon Puunch!" for every attack and "Yes!" for every other action. Both him and Falco have Captain Falcon based textures on a Falco model, making them hard to tell apart.
:troll: Diddy Kong's jetpack causes tripping (with confetti) when it hits players, even in the air. Will occasionally fire Diddy off the top of the screen due to super misfire.
:troll: Donkey Kong... <suggest> :random:
:troll: Falco shoots Bob-oms rather than lasers.
:troll: Fox has Falco's old lasers with added rapid fire.
:troll: Ganondorf's neutral B is a super tornado and he keeps his sword after taunting.
:troll: Nana looks like Popo and Popo looks like Nana (model swap for ICs).
:troll: Ike fights with a Pow Hammer rather than a sword, with sounds to match. His B moves sometimes have the strength to match too but otherwise his damage is less than normal.
:troll: Jigglypuff's up B turns the entire stage black temporarily and his down B is useless.
:troll: King Dedede spits with infinite strength.
:troll: Kirby's Copy ability KOs (doesn't copy) and his Utilt has an insane hitbox range.
:troll: Links Final Smash keeps hitting until you stop holding the B button and his bombs are Bob-oms.
:troll: Lucario... <suggest> :random:
:troll: Ness and Lucas' PK Starstorms rain starmen instead of damaging.
:troll: Lucas' PK Freeze spawns Freezies.
:troll: Luigi's dodge moves are replaced by tripping and when he trips, anyone he falls on is hurt and he isn't.
:troll: Mario... <suggest> :random:
:troll: Marth's Counter doesn't end until B is released.
:troll: Controls for all players are inverted during Metaknight's B moves, his face is replaced by ":troll:" and his voice is that of a baby.
:troll: Mr.Game&Watch's forward B always hits nines. :starman:
:troll: Olimar spawns items instead of using or spawning Pikmin.
:troll: Peach does not pull up turnips, but Smash Balls. :starman:
:troll: Pikachu is replaced by a female Pichu who looks like Pikachu on the caracter select screen. :starman:
:troll: Pit's arrows are very slow and explode on him if charged for more than a second.
:troll: Ivysaur's Bullet Seed hits once every few frames. :starman:
:troll: Charizard's B moves are swapped with Squirtle's.
:troll: Squirtle's Rock Smash explodes like the starfox bomb.
:troll: ROB... <suggest> :random:
:troll: Samus shoots from her mouth rather than her arm cannon.
:troll: Snake's grenades are Pokeballs. :starman:
:troll: Sonic's speed is doubled (including speech), apart from his dash which is 8x normal and his walking which is unchanged.
:troll: Toon Link... <suggest> :random:
:troll: Wario can pull out a new bike as soon as he begins to fall after jumping off the last one, giving him infinite recovery.
:troll: Wolf... <suggest> :random:
:troll: Players stay in Yoshi eggs for far longer than normal.
:troll: Zelda and Sheik transform into random characters, rather than eachother.
:troll: Zero Suit Samus has large censor bars that float infront of her, despite being fully clothed.


Some Stage Specific Changes :troll:

:troll: Final Destination tilts and flips. :starman:
:troll: On Jungle Japes, Klap Traps spawn really frequently and jump extra high.
:troll: On Port Town: Aero Dive, cars spawn frequently and kill one hit.
 

cucucachoo

Smash Rookie
Joined
Jul 14, 2011
Messages
5
@Ryuu Seika I took that code and opened up GCTEdit, hit new, then slapped it in there. I probably did something wrong that was painfully obvious but every time I got to the stage select screen it crashed :( I also downloaded the pack for troll brawl you recently posted but wasn't sure whether or not injecting those files was necessary for troll brawl to work at all.

Would you be willing to compile the GCT? Not sure why you didn't do this in addition to the visible code list. Or else maybe you could tell me, need there be any other things present in the GCT file other than the code automatically entered when you hit "New" + the big code list you provided?

I'm very optimistic about this project!

As an unfortunate side note, I used the demo GCT from OP simply by trading out with my GCT (currently running Brawl minus 2.0) but to no avail, still always froze at stage select.

Running LibertyErnie's v3.2 stage expansion if that makes any difference.
 
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