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[Project] Troll Brawl Smash Mod

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
This is currently only an beta, but the goal of this mod is to be that cruel joke you play your friends. It looks like normal Brawl, but once you start the match it (The Brawl Mod) it trolls you hard. This Brawl Mod Works Best if you are player one. you will see why when you look at the change list.

Download link: http://www.megaupload.com/?d=O7LZAB24

Universal Changes :troll:

:troll: Tripping rate increased to 64.0

:troll: Pressing Taunt Kills You.

:troll: Hitstun removed.

:troll: Melee air dodge system adopted.

:troll: Respawn Invincibly Removed.

:troll: Stop watch timer stops time


Player Specific Changes :troll:

:troll: Player one and ONLY player one can do infinite jumps.


Some Character Specific Changes :troll:

:troll: Peach does not pull up turnips, but CDs.

:troll: Links Final Smash Last until you stop holding the B button.

:troll: Luigi's Final Smash Last forever.


:troll: Ganon can keep his sword after taunting

This is the list is just the planning stage though, I only put down changes for codes that I have. However I am open to any ideas or suggestions.

Thanks to ...
Jassim
Phantom Wings
James0x57
spunit262
Hetoan2
Kirby is cool
PikachuMan
Standardtoaster
and anyone else I did not mention.
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
for something this simple you should atleast have some videos already >__>
I know it is simple, but I do not have a capture card so no videos, I will try to post the (I know) Simple code set on Friday. I have a few idea's I think I might add in before Friday, but I do not wish to post something that I am unsure of. What I have in the front post what will definitely be in the mod on Friday.
 

bleyva

Smash Ace
Joined
Feb 17, 2009
Messages
511
hey whens the demo gonna be released, i wanna try falco and lucas
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
You should totally flip a couple of animations for running.

Running backwards ftw.

I could totally help with ideas, just catch me on Skype.
 

ss118

Smash Master
Joined
Jan 30, 2006
Messages
3,127
Location
Savannah, Georgia
You should give each player some sort of stupid benefit.

1 could have infinite jumps, player two has auto-5% SA, player 3 gets a minute of invincibility after dieing: I dunno.
 

standardtoaster

Tubacabra
Joined
Nov 26, 2009
Messages
9,253
Location
Eau Claire, Wisconsin
Respawn Invinc Mod [Standardtoaster]
04B88F80 00000000
No respawn invinc

Taunt(any direction) to die (PikachuMan)
4A000000 8077F780
D2000000 00000004
2C030000 41820010
2C1C010C 40820008
3B8000BD 60000000
939E0038 00000000

Tripping Rate Modifier (Creator Y.S., Ported by Kirby is cool)
0481CB34 C0220020
045A9340 42800000
64% chance

Hitstun, originally by Phantom Wings [spunit262]
02B88F48 00030001
04B87AA8 00000000

Peach's Turnips --> CDs (TypeA) (Hetoan2)
4A000000 8098D5DC
D2000000 00000003
2C1B0056 40820008
3B60000B 60000000
937D091C 00000000

For P1 inf jumps use these:

Infinite Jumps (Must be on) [James0x57]
C283CAA0 00000004
807900D8 80A30064
80A50020 80A5000C
A8850002 5484103E
7CA2212E 00000000
Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.!

P1 Infinite Jumps [James0x57]
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by . Thank you for the support, Y.S.!


:troll: :V
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
I don't think slowing down the universal speed is a good idea (unless you are talking about run speed)
Mmm ... Mabey you are right.

You should give each player some sort of stupid benefit.

1 could have infinite jumps, player two has auto-5% SA, player 3 gets a minute of invincibility after dieing: I dunno.
Good point, I really like that idea.

Looking through my code list I do have more player specific codes...

Give me time I will add more to the other players later.

@Standard Toaster Um, thanks I guess, but those codes I already have (I took your recommendation and looked through old posts to find codes, you posted those before so that is how I found them.)
 

Life

Smash Hero
Joined
Jul 19, 2010
Messages
5,264
Location
Grieving No Longer
Occasionally characters will spawn standing upside-down on the bottom of the stage, with gravity going upwards. Hilarity ensues on walkoff/permeable stages.
 
D

Deleted member

Guest
-set friction to 0
- make all side B moves go really really far.
-give the fast chars a really floaty jump and vice versa
- random T poses
-trippy screen colours/occasional black screen
-time rumble 10 frames after the supposed timing
-make P4 invisible
-abuse of camera mods
 

libertyernie

Smash Ace
Joined
Oct 5, 2009
Messages
929
Location
Eau Claire, WI
With Spear Pillar, it's just the camera that changes. But porting that to another stage would be a good troll.
How about porting Smashville to Spear Pillar's base, so all the attacks from the Pokemon happen, then putting that stage over Smashville with a .rel?
 

Dragoon Fighter

Smash Lord
Joined
May 23, 2010
Messages
1,915
Updated and the first version download link.


-make P4 invisible
I have been thinking about giving every character have one really good advantage, but I have not decided on what...

How does this sound?

Player 2 is always in super spicy curry mode + Bunny ears.
Player 3 is Metal and has Franklin Badge.
Player 4 is invisible as recommended.

I am a little uncertain about this possible change so I would like input before putting it in.
 

MonkUnit

Project M Back Roomer
Joined
Nov 29, 2009
Messages
6,075
Location
Eau Claire, Wisconsin
If player 2 has curry and bunny ears at all times, then you cannot approach P2 at all unless you are P3 who has the franklin badge and metal. P1 can avoid the flames and camp by jumping forever in the air. P4 is the worst because all he has is invisibility.
 

DarkDragoon

Smash Champion
Joined
Dec 19, 2007
Messages
2,694
Location
AZ
NNID
LordDarkDragoon
If player 2 has curry and bunny ears at all times, then you cannot approach P2 at all unless you are P3 who has the franklin badge and metal. P1 can avoid the flames and camp by jumping forever in the air. P4 is the worst because all he has is invisibility.
Invisible people don't take damage. No hitstun + not taking damage + not visible = LOL.
-DD
 

hotdogturtle

Smash Master
Joined
Feb 15, 2007
Messages
3,503
This is unnecessary because it already exists.

1. Tell your friends that you're playing Project M
2. Load regular Brawl (preferably with P:M's custom CSS and main menu)
3. Trolled.
 

Kei_Takaro

Smash Lord
Joined
Feb 3, 2009
Messages
1,007
Location
Underneath FD
#1
>Have code which turns all items ON/HIGH
>even if you try to configure it, it returns to the configuration above

#2
>Sticker appears
>Collect Sticker
>Trigger event: raining bombs, duration = whole match
>Gloat like a douc**
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
Oh sure, while we're on the subject, I wish Falco's lasers exploded like C4 when they hit and then rained bananas and bombs down after the explosion with each bomb explosion unleashing more bananas and bombs.
^^^ THIS

'Twould be amusing.
 

ZenJestr

Smash Lord
Joined
Jul 5, 2007
Messages
1,278
Location
Doral, FL
NNID
ZenJestr
3DS FC
4897-6268-7794
and the bombs caused tripping and the bananas caused explosions...
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
Eh, just make Falco's lasers explode like C4 and we'll all be happy.

Peach should be able to pull out Smash Balls.

Ganondorf's Warlock Punch should trip with no knockback.
 

Ghostbone

Smash Master
Joined
Sep 20, 2010
Messages
4,665
Location
Australia
Random Stage select always picks WarioWare

Coins from Coin mode appear in any game mode.

Buff Ike's f-smash (OHKO)

Lower the top blastzones considerably (so every character can jump>double Jump> Up-b into it) and make it so that it acts like the other blast zones.

Make Tornado lagless.

And replace Pikachu with Manchu :troll:

I also like the idea of giving other stages the ability for the camera to change like Spear Pillar.
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
Oh, every character needs a fire element attack. Screw you Ivysaur.

Then make Ivysaur god tier.

Also, Warlock Tornado for Ganon's neutral B. Every hit of it strikes with the force of a Warlock Punch. I actually think I still have a pac lying around somewhere when I made that too, if I still have it I could send you it.
 
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