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That turns off players who might like a Classic Controller Pro, Brawl was made before the Classic Controller Pro. Also Sakurai liked the rumble of the Gamecube controller.Just use a Gamecube controller, buddy. Even Sakurai said thr game was meant to be player with a GC controller.
Hey hey, I despise using any controller other than a gamecube controller as much or more than you do, but that doesn't mean you gotta be rude about it.Just use a Gamecube controller, buddy. Even Sakurai said thr game was meant to be player with a GC controller.
I don't feel it was rude. If a controller is too limited to implement advanced techniques on it, then it shouldn't stop progress.Hey hey, I despise using any controller other than a gamecube controller as much or more than you do, but that doesn't mean you gotta be rude about it.
Sakurai also put in the option to use all 4 controllers in the first place.
You can tell players to use Classic Controllers and Gamecube controllers that's fine.Real point is, what if someone doesn't have shield bound to the shoulder buttons? What if they shield with other buttons? Then again, same **** applies to the C stick I guess.
Except for the whole thing about how the controller has to be able to perform light presses to do things like lightshielding, except for alternatives. They're not deliberately doing it, it's pretty much the only way to apply dynamic shielding. Max light shield, on the other hand, can be performed simply with one of the alternatives (like the Z button).You can tell players to use Classic Controllers and Gamecube controllers that's fine.
You're giving a bonus, not a perk because you aren't balancing it, to anyone who plays with Sakurai's favorite control scheme, despite the fact that the controller configuration menu allows you to tweak this to how you like it.
Options are key, giving players options on controller configurations provides more accessibility, but making one deliberately better is simply uncompetitive.
Lightshielding and powershielding, the way they were handled in Melee, are designed and WORK that way because of restrictions.
Except for the whole thing about how the controller has to be able to perform light presses to do things like lightshielding, except for alternatives. They're not deliberately doing it, it's pretty much the only way to apply dynamic shielding. Max light shield, on the other hand, can be performed simply with one of the alternatives (like the Z button).
There is no argument that the CCP is better than the GCN. It has more buttons.Here's a great example, you can place all your actions on the shoulder buttons, so you never have to touch the face buttons during gameplay, making approaching or retreating aerials much easier to execute. If anything, the Classic Controller Pro is arguably BETTER for Smash, the reason we all prefer the GCN controller is because Melee used it, not because it is an overall better controller.
This is also possible for the GCN controller, I shield with Y because I like having a shield with easy access to the rest of my buttons, this wasn't an issue with Melee, you were stuck with default controls in Melee.
If you're talking about sideways wiimote (which is actually 90 degrees from it's original position, 180 is upside-down) then you should be worrying about more than light shielding for project m. I don't care how good a person is, if you're using a sideways wiimote, you're not going to do well. Maybe in brawl, but not in a game like melee.You do know that you're talking about button placement with a guy who holds his controller tilted 180 degrees?
Alright, well I still stand by what I said for this same situation. Idk how you can be good playing like that and if you're going to complain about light shielding with a controller set up like that, then that's your own problem. Why would devs adjust the gameplay for a control style that probably only 1 person uses?No, he's not talking about the wiimote. He plays with the gamecube controller turned around so the joystick is in his right hand and the A, B, X, Y are in his left.
I think you missed the point. He wasn't asking for accomodations to his style of holding a controller. He plays melee that way as well, so I can only assume light-sheilding isn't his primary concern. I think he was simply offering a retort to a previous post about people not wanting to use anything besides default button layouts and mainstream techniques (to their own disadvantage) with a simple "preaching to the quior" cliche.Alright, well I still stand by what I said for this same situation. Idk how you can be good playing like that and if you're going to complain about light shielding with a controller set up like that, then that's your own problem. Why would devs adjust the gameplay for a control style that probably only 1 person uses?
I cannot, for the life of me, dash dance reliably with a CC or CCPro. Although, the CCP makes wavedashes insanely easy for me.Yeah, that positioning is really weird.
YeahIs anything new going on? *waiting for Blog post 6/Patch release*
Explain how you can be bad with sheik?Yeah
my sheik is utter poop now
I picked up wolf; you guys will see me play wolf next stream
st and I both suck with procario
Example: http://www.youtube.com/watch?v=LncEBVEiyl8&feature=channel_video_titleVigilante, I will sponsor you to come to Aus just so you can teach me your playstyle.