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Project M Social Thread

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Vigilante

Smash Lord
Joined
Dec 11, 2010
Messages
1,813
Location
Quebec
I guess a lot are annoyed to have minus poeple always trying to spread itself on Project M media when we don't do the same to them. SO poeple are getting defensive and edgy.
 

Ecks

Smash Lord
Joined
Dec 16, 2010
Messages
1,211
Since I keep seeing people ask about the patch, will the changes be that noticeable?

and btw superman64>brawl->vbrawl.

just sayin'
 

Slashy

Smash Lord
Joined
Aug 15, 2007
Messages
1,402
Location
Palm Beach
You're pissed at me BPC for not streaming Brawl Minus when I said that I would bring it to all the events in my area, including this MELEE event (though I probably won't switch to it until finals).

You get pissed with my overzealousness to promote it, and then when I decide to promote something else you get upset.

In case you haven't forgotten BPC, even I think Brawl Minus > Project:M (I like high hitstun/high shieldstun like Smash 64, and Brawl Minus is easily the best casual Smash game), but as the more competitive game with more depth, I would have to go for Project:M, especially since this is again a Melee tournament.
 

Supreme Dirt

King of the Railway
Joined
Sep 28, 2009
Messages
7,336
I just realized your avatar is Arthur.

I have no idea why I didn't realize that until now, since it's not exactly vague.
 

Vigilante

Smash Lord
Joined
Dec 11, 2010
Messages
1,813
Location
Quebec
You get pissed with my overzealousness to promote it, and then when I decide to promote something else you get upset.
Actually, I completely misunderstood. So I do apologize for this. I though he was quoting you. But it was him saying that.
 

CheeseBob

Smash Rookie
Joined
Sep 19, 2010
Messages
8
im sorry if this hasn't been mentioned already but i didn't see it on the list. snake's mine planting needs to be fixed. it explodes faster than it should when snake finishes,
 

Eternal Yoshi

I've covered ban wars, you know
Joined
Mar 3, 2007
Messages
5,450
Location
Playing different games
NNID
EternalYoshi
3DS FC
3394-4459-7089
Nitwits. Don't you see that post was meant to derail the thread?

Let's try something a little more on topic. I'm gonna have to try some other stage hazard to try to redirect since I cannot find the parameters for Bulbin's hitboxes.
I found the bomb and the stage respawn hitbox itself though.

I'll try some other hazard to use as a base.
 

GPDP

Smash Ace
Joined
Dec 29, 2008
Messages
927
so much mad in this thread

Because studying is for ******s.

Be god tier like me and not study but still **** all your classes.

Neko2gud.
word mang, studying is for little girls, babies, and men who just had their ears ripped off

kudos to whoever gets that reference btw
 

Shadic

Alakadoof?
Joined
Dec 18, 2003
Messages
5,695
Location
Olympia, WA
NNID
Shadoof
Play nice children. Take the B- bashing and the childish attempts to deride P:M somewhere else.
 

Slashy

Smash Lord
Joined
Aug 15, 2007
Messages
1,402
Location
Palm Beach
Eternal Yoshi I have two stage requests

Onett, increase the boundaries, that is an amazing casual stage and if it can be made better why not
Corneria: REmove the collisions so you can't camp on the blasters
 

Vigilante

Smash Lord
Joined
Dec 11, 2010
Messages
1,813
Location
Quebec
Unless you need an average of A to A+, XD.

So anyways, I heard Neko might have a stream tonight. Any news on that?
 

Spoon~

Smash Ace
Joined
Nov 16, 2008
Messages
596
Location
Hammond, Indiana
im sorry if this hasn't been mentioned already but i didn't see it on the list. snake's mine planting needs to be fixed. it explodes faster than it should when snake finishes,
Dont stand on it then when you plant it.

Theres an AT with planting mines, you push left or right after you plant and you dont explode!

It's very technical. Practice up.
 

Rikana

Smash Champion
Joined
May 16, 2006
Messages
2,125
Dont stand on it then when you plant it.

Theres an AT with planting mines, you push left or right after you plant and you dont explode!

It's very technical. Practice up.
Or don't do anything for mindgames.
 
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