MK26
Smash Master
y u crush dreams
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People might make a couple of questions though, if you really are calling it the synthesis of 64/Melee/Brawl, you might have to revert or change several things.ok, random but potentially awesome idea:
instead of branding p:m as p:m on other forums, create a brand-new mod called Smash All-Stars or something and call it a synthesis of 64/melee/brawl, like rikana's idea above. Then add a new section to the p:m website with Smash All-Stars related material, more colloquial descriptions, and basically pander to the casual crowd. And with every download link, include both a p:m folder and a SAS folder, and tell the casuals to just pick SAS...but, beyond cosmetic changes, have p:m and SAS be exactly the same...thus, p:m avoids the trolling and SAS is advertised on other forums but we get more players anyways, even if they dont realize p:m is the same
is there any way this might work?
64 is pretty fast next to brawl, especially considering z-cancelling.People might make a couple of questions though, if you really are calling it the synthesis of 64/Melee/Brawl, you might have to revert or change several things.
-Why is the Result's screen exactly like Melee's?
-Why Mewtwo and Roy? I want some new characters
-What happened to <insert move here>? I liked that move and it was better.
-This game is too fast, I want it to be more like 64/Brawl (Melee is the only fast game in the series, Brawl+ was right in the middle)
Well then it is still slower than Brawl+, which was designed to be a synthesis of all three Smash games.64 is pretty fast next to brawl, especially considering z-cancelling.
I can't comment, I never played Brawl+.Well then it is still slower than Brawl+, which was designed to be a synthesis of all three Smash games.
My idea? lol. I don't think I posted anything.ok, random but potentially awesome idea:
instead of branding p:m as p:m on other forums, create a brand-new mod called Smash All-Stars or something and call it a synthesis of 64/melee/brawl, like rikana's idea above. Then add a new section to the p:m website with Smash All-Stars related material, more colloquial descriptions, and basically pander to the casual crowd. And with every download link, include both a p:m folder and a SAS folder, and tell the casuals to just pick SAS...but, beyond cosmetic changes, have p:m and SAS be exactly the same...thus, p:m avoids the trolling and SAS is advertised on other forums but we get more players anyways, even if they dont realize p:m is the same
is there any way this might work?
Funny how many people are saying "don't buff him, he is already amazing!" when I refuted that argument in my very first post on the subject.2) Ganondorf as has been stated before is really ****ing good without a useful Utilt. If you don't believe me just wait until the demo is out.
Read what I said above.Sheik is already a top tier character in melee. We will not intentionally buff top tier characters because....if we did we'd have nobody to compare with when we're trying to balance ****.
What are you talking about? I said that I disagree with a recovery buff because it will take away from the game's competitive depth...Also, giving more recovery options may not increase competitive depth, but that's only because it makes recovering too easy. But doesn't that also imply that the character will be *gasp* better? Sheik's mediocre (not even bad really) recovery is one of her primary weaknesses in melee. Giving her a tether that can instantaneously grab the ledge the moment you unoccupied it (which you will have to to refresh your invincibility) would give her a substantially better recovery.
It is not a small buff at all. It is actually a very, very big buff.
Read what I said above to Falco.We believe that in his current state he is ALREADY great. We want to see his new metagame develop before we start making new moves or changing how his current ones work
So before we greatly buff a character who's already great...can't we wait a bit to see how he plays out? If we change a move so little that it's still super situational then there's little point in changing it. While if we change it enough to be useful then it's a pretty big buff to the character.
Yeah, along with what everyone else has said, this will simply create more problems. One of the "positive"aspects of Brawl (from a casual standpoint) was the decloning of characters like Falco and [Smaller] Link. People will cry WTF and false advertising when they learn they got old moves back.ok, random but potentially awesome idea:
instead of branding p:m as p:m on other forums, create a brand-new mod called Smash All-Stars or something and call it a synthesis of 64/melee/brawl, like rikana's idea above. Then add a new section to the p:m website with Smash All-Stars related material, more colloquial descriptions, and basically pander to the casual crowd. And with every download link, include both a p:m folder and a SAS folder, and tell the casuals to just pick SAS...but, beyond cosmetic changes, have p:m and SAS be exactly the same...thus, p:m avoids the trolling and SAS is advertised on other forums but we get more players anyways, even if they dont realize p:m is the same
is there any way this might work?
The better version of the attack was kept; if no version was good enough, the attack was tweaked or redone.Yeah, along with what everyone else has said, this will simply create more problems. One of the "positive"aspects of Brawl (from a casual standpoint) was the decloning of characters like Falco and [Smaller] Link. People will cry WTF and false advertising when they learn they got old moves back.
IIRC He uses Justin.tv which I believe auto saves the stream.Isn't Wes streaming tonight? if so, please tell him to save the stream.
If he is using the same quality stream as he used last time, I'll be a happy guy.IIRC He uses Justin.tv which I believe auto saves the stream.![]()
You guys should try using that too, maybe it would fix the lag issues and let us see your dad own you with his upb combos and eruption spam.IIRC He uses Justin.tv which I believe auto saves the stream.![]()
kk thank you ill check for it.@ClinkStryphart, if Pit has a FitPitEntry.pac, it will be in their. If not, check the FitPit.pac or FitPitMotionEtc.pac
quoting because magus knows ganon and melee. i had a feeling about the sideB, especially the aerial version, but didn't know about the dtilt/ftilt info.I feel some of these 'buffs' are being exaggerated.
-D-tilt hits just as fast as melee. It IASAs on 34 from melee's 35 at the cost of possibly slightly less range (not more range) and keeping his leg stuck out there after the hit.
-Unangled f-tilt is 40 total from melee's 29(!) in exchange for more ko power. I would easily take the great spacing tool in his melee tilt over a laggy kill move melee Ganon doesn't benefit much from imo. I'd say he's worse off with this thing yet I see it touted as a great buff from his melee self all the time.
-Those chases after side-b don't work the same on every character. Many are too thin to be hit by d-smash on no tech, and I'm pretty sure d-smash doesn't reach behind if they DI in and techroll behind unless they have a really short techroll. Side-b doesn't work for no tech since it grabs, so only down-b chase works to full effect here. The move is an overall plus for sure, but a lot of that stuff really doesn't work off of side-b. Also, none of it applies to aerial side-b as that's too laggy.
-I've found punch on up-b to be relevant during recovery on like 2-3 occasions or something since the hitbox was made a reasonable size that doesn't look stupid.
-Dash attack is the same as melee, though he can boost smash with it because the animation was sped up a bit to match melee.
We're already aware and are fixing them. (Magus IS in the PMBR)quoting because magus knows ganon and melee. i had a feeling about the sideB, especially the aerial version, but didn't know about the dtilt/ftilt info.
It's not a bad situational move.I'm starting to think I'm the only one who wants ganon's utilt to stay the same lol.
yeah, was a bit confused where the disconnect started from, hah. glad to hear of some resolution.We're already aware and are fixing them. (Magus IS in the PMBR)
er, rhubarboMy idea? lol. I don't think I posted anything.
If you really want to bring new people into P:M you all should probably stop assuming everyone is either a melee purist who own 5 copies of melee, or a brawl player who picks kirby and just jumps really high and uses down b. Most people are somewhere inbetween. Even people who aren't into competitive smash in the least should enjoy all the new stages.In my opinion: Recoding Brawl to be like Melee is one thing, but advertising Project M to internet casuals is impossible even for people like Dantarion (that is both a prediction and a challenge).
You'll have a hard enough time defending yourself from them, let alone advocating to them.