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We know you're up to it, shanus.its just the clone engine is far from perfect. We shouldn't say its confirmed without any definitive promise. Additionally, building up a character like mewtwo would be an insane amount of work.
There should be moar then one character with a float.... mewtwo can haz float... him and peach can have babies... floater babies <3 (rly wants float with mewtwo)IMO base it on DK's up-b
srsly tho, I hope mewtwo makes it in.
(and I hope he gets a float like peach, that would add to his melee game and would make sense)
correctionI believe you'd get your ***** kicked, sayin' something like that man
Thats what I was getting at.It will be done when it is done. Just wait. :I
oooooooooooooooooooooooooooh.Gliding for MK can only happen from jumps, not Shuttle Loop.
cubaisdeathI love you JCaesar.
Anyone have any other youtube channels for Project M I can subscribe to?
The window is supposed to be the same 20 frame window as melee. There was an issue where the input would be ignored if you did it during hit lag, but I believe that's been fixed.I played what probablly is an outdated version of project M and the timing for l-canceling was different. Did this ever get fixed? Or is it supposed to be that way?
I played what probablly is an outdated version of project M and the timing for l-canceling was different. Did this ever get fixed? Or is it supposed to be that way?
Thanks man.cubaisdeath
sugarhigh0815
Strongbad338guy
ProjectMelee
that was beastMelee? PM? what is this I don't even
Real hardcore smash players play this:
http://www.youtube.com/watch?v=1dmHjdUere4&feature=player_embedded#!
I still think Luigi needs more air control @.@Are there any big things happening to Luigi from Melee? Like any big changes with the misfire, etc. And is he still gonna get his head stuck in the stage? Please let him still get his head stuck in the stage..
landing detection.I played what probablly is an outdated version of project M and the timing for l-canceling was different. Did this ever get fixed? Or is it supposed to be that way?
20 frames? this ain't teching broThe window is supposed to be the same 20 frame window as melee. There was an issue where the input would be ignored if you did it during hit lag, but I believe that's been fixed.