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Project M Social Thread

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Vigilante

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Yeah, it did sound strange. Thanks for clearing it up.

Well, they can always grab verticies if they want them, XD.
 

stingers

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in other words, I saw a post in this topic once upon a time that they were confirmed. I guess they got unconfirmed though =[ sad
 

Vigilante

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He just said he guarantees nothing, so I'll just take it as "We don't know so we can't tell you."

I don't mind either way. It would be cool but not necessary.
 

shanus

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its just the clone engine is far from perfect. We shouldn't say its confirmed without any definitive promise. Additionally, building up a character like mewtwo would be an insane amount of work.
 
G

genkaku

Guest
its just the clone engine is far from perfect. We shouldn't say its confirmed without any definitive promise. Additionally, building up a character like mewtwo would be an insane amount of work.
We know you're up to it, shanus. ;)
 

Vigilante

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It would probably be better to let them focus on Project M's main elements first before we ask for more. They're already doing this much for us.

Besides, updates can probably be done. later in the future if this indeed was possible.
 

The King Of Hearts

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clearwater near tampa
IMO base it on DK's up-b

srsly tho, I hope mewtwo makes it in.

(and I hope he gets a float like peach, that would add to his melee game and would make sense)
There should be moar then one character with a float.... mewtwo can haz float... him and peach can have babies... floater babies <3 (rly wants float with mewtwo)

Honestly dont get to excited due to the clone engine hasnt been confirmed for real good stats yet. THEY R TWEAKING THE CONSTANTS!?

also- still in for cathedral and clock tower <3
Shorted cathedral with sparkle effects and a carpet... bam its the puppet fight with zelda stage with a giant scary demon statue :D
 

LLDL

Smash Hero
Joined
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7,128
Chances are that there will be no public release until

1. there is complete implementation of landing detection (so its not definite)
2. the custom user interface is done.

Both which im fine with
 

B.W.

Smash Champion
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Assuming gliding is being taken out, why not give Pit a float? He's able to fly for a few seconds and I agree more people should have a float, it shouldn't be Peach exclusive at this point.

It does make sense for Mewtwo to have it if the wizards can poof him in but it'd make sense for Pit too.
 

B.W.

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Well nevermind then lol. It could still be done. I was just thinking take away extra jumps, use up-B animation minus the blue effect for float. You'd have to take away the glide too to make it fair though. I dunno it just seems like a fit to me.
 

Sora-kun

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Are you guys gonna shorten the amount of time MK/Pit/Zard can glide since it covers stupid distances and melee recoveries were generally weaker thus allowing for gimps to be a big part of the game?
Or are you going with the "it's easy to intercept" stance?
 

FB Dj_Iskascribble

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I played what probablly is an outdated version of project M and the timing for l-canceling was different. Did this ever get fixed? Or is it supposed to be that way?
 

Alex 615

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I played what probablly is an outdated version of project M and the timing for l-canceling was different. Did this ever get fixed? Or is it supposed to be that way?
The window is supposed to be the same 20 frame window as melee. There was an issue where the input would be ignored if you did it during hit lag, but I believe that's been fixed.
 

B.W.

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Are there any big things happening to Luigi from Melee? Like any big changes with the misfire, etc. And is he still gonna get his head stuck in the stage? Please let him still get his head stuck in the stage..
 

AeonClock

Smash Apprentice
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Aug 4, 2010
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112
Are there any big things happening to Luigi from Melee? Like any big changes with the misfire, etc. And is he still gonna get his head stuck in the stage? Please let him still get his head stuck in the stage..
I still think Luigi needs more air control @.@
 

Strong Badam

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I played what probablly is an outdated version of project M and the timing for l-canceling was different. Did this ever get fixed? Or is it supposed to be that way?
landing detection.
The window is supposed to be the same 20 frame window as melee. There was an issue where the input would be ignored if you did it during hit lag, but I believe that's been fixed.
20 frames? this ain't teching bro
 
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