i would actually be ok if you just said what you thought about me.
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What exactly do you mean?does anyone else use lasershine shield pressure like how mango used it at koc? i don't really see it being used nor do i really understand its effectiveness...kind of want to start trying it
teams is weird at first because it's still about maintaining positioning and stage control, but it takes on a different meaning in teams because it's not reasonable to control your own character and 3 others. rather than covering a projected set of area like falco usually does with lasers, you should forfeit lasers from your neutral game completely. instead, play falco like you would play peach or ganon in that your best strategy is to take control of your immediate area around you. from there, your neutral game becomes your ability to interact with your opponents normally. that means you'll often resort to spaced aerials on shield, less extensive combos, and a greater emphasis on not putting yourself in a poor position. effectively, this means that you'll spend most of your time doing simple things like dair > shine > bair, small bits of dashdancing, and simple but quick edge guards if you can help it.any advice for falco in teams? im teaming with a falcon player.
I don't agree with this at all.kevin i watched some of your teams matches with ken. i'm pretty sure you could have teamed with a CPU and still gotten 3rd place lmao
fixed that one for ya chiefyou shouldn't have to dedicate much to kills when falcon can randomly knee people at 40
Its a really good mixup. The laser is a threat because if you shoot it near the top of their shield, it prevents a lot of OOS options and definitely disrupts the normal flow of shield pressure. I like combining it with jab more than shine, though. You can bait so many shield grabs by sitting at a falco fist length and just jab-lasering their shield.yea what he did was basically lasershine on shield like 3-5 times in a row vs pp. really goofy
its like the highest apm possible for shield pressure next to multishining but the laser doesn't seem like a threat at all
or idk the possibility of something else coming out or w/e
i'm not from the midwest.fixed that one for ya chief
I dunno man. The only times I have ever taken games off of Vwins+Bam is when I use falco instead of fox in doubles.Hm it's hard for me to be able to give a good opinion because especially Falco, I do think negatively about him in teams. His poor movement makes him pretty vulnerable to get interrupted or killed quickly. His main role to do damage seems rather weak, imo. But I'm also biased since I've beaten every team pretty much, =/
idk man, m2k is pretty good vs fox and pretty bad vs falco. not to refute you or anything, but it's worth considering.Also vs M2K+DoH, we took 2 games in GFs when I switched to falco with David.
Well if 2 personal experiences contradict each other, what do we do? lol.I dunno man. The only times I have ever taken games off of Vwins+Bam is when I use falco instead of fox in doubles.
Also vs M2K+DoH, we took 2 games in GFs when I switched to falco with David.
There are more examples, but those are the biggest examples from personal experience.
Also, falco doesn't die fast all the time. When people DI badly then sure. Lots of characters can get gimped easy in lots of matchups
Yeah, I have this problem, which is especially dumb because I can ledgedash consistently and just choose to LHDL anyway. -.-it might help to stall a little so you don't immediately do a stupid option...
like, laser on is SOOOO good against mid level players that it becomes reflexive to do it right away when i grab the edge...
i think a lot of other people have this problem too but im not sure...
if u stall maybe once or twice you can see how ur opponent is positioned and make an informed decision on how to get back on...
ofc this isn't a long term solution because stalling is pretty bad itself and can get u killed just as fast, but hopefully itll help slow down the game a little while ur learning how to recognize different situations and then later u can just immediately chose the right option more often
edit: I didn't read choknator's post and he already said this, but i think its worth emphasizing
It's good because it allows Falco to cover the roll option and act quickly while still applying pressure. As long as no one is attacking quickly after they see Falco shine(via conditioning usually) then the laser is even more effective because you can reverse the laser and cover an immediate roll if the opponent freaks out during pressure.jesus guys
can we move on from this topic >_>
i think the point has been made
does anyone else use lasershine shield pressure like how mango used it at koc? i don't really see it being used nor do i really understand its effectiveness...kind of want to start trying it
it's also incredibly hard for me to do
I like lasering in teams. If I have the middle then I can laser at whoever I'm walling out, as well as laser anyone my teammate is attacking/being attacked by. I can't do more than a couple at a time usually but in teams that's a big commitment anyway.teams is weird at first because it's still about maintaining positioning and stage control, but it takes on a different meaning in teams because it's not reasonable to control your own character and 3 others. rather than covering a projected set of area like falco usually does with lasers, you should forfeit lasers from your neutral game completely. instead, play falco like you would play peach or ganon in that your best strategy is to take control of your immediate area around you. from there, your neutral game becomes your ability to interact with your opponents normally. that means you'll often resort to spaced aerials on shield, less extensive combos, and a greater emphasis on not putting yourself in a poor position. effectively, this means that you'll spend most of your time doing simple things like dair > shine > bair, small bits of dashdancing, and simple but quick edge guards if you can help it.
laser changes roles to that of a distanced safe interrupt. that means if your opponent is in a 2 vs 1, you can go back to regular falco and do a laser lead-in to save your teammate. lasers best use is the ability to save your teammate. if your teammate needs saved and you can save them, ALWAYS save your teammate. even if there's a risk for you to both get killed, eventually you'll learn-by-doing to not fall into these situations and the gain long-term is better.
if you really don't know what to do, you can usually spam dairs into good things in lieu of a more defined strategy, and that can be a good temporary crutch. otherwise, play it safe, don't over commit, and by all means do your best to avoid playing "normal falco".
finally, give me your email address, i have a write-up in my smash guide project for teams, and that should be good enough to cover you in the short term.
you'll notice that i didn't address your teammate's character choice in any way, and that's mostly because it doesn't matter. your play doesn't change, other than you shouldn't have to dedicate much to kills when falcon can randomly knee people at 70. most of the kills you do get will probably be early dairs or forced "good stuff" edge guards (ex. edge hog, ledge jump dair > dair kills). stick to really simple and effective things. if you're covering your opponents properly, this won't be an issue anyway so it's not worth going into.
kevin i watched some of your teams matches with ken. i'm pretty sure you could have teamed with a CPU and still gotten 3rd place lmao
we should def team some day =)I want to team with you PP, I'm sure we'll win!
mixing in a couple stalls with quick side bs or edge dashes or platform dashes as well as double lasers makes falco hard to edgeguardit might help to stall a little so you don't immediately do a stupid option...
like, laser on is SOOOO good against mid level players that it becomes reflexive to do it right away when i grab the edge...
i think a lot of other people have this problem too but im not sure...
if u stall maybe once or twice you can see how ur opponent is positioned and make an informed decision on how to get back on...
ofc this isn't a long term solution because stalling is pretty bad itself and can get u killed just as fast, but hopefully itll help slow down the game a little while ur learning how to recognize different situations and then later u can just immediately chose the right option more often
edit: I didn't read choknator's post and he already said this, but i think its worth emphasizing