clowsui
Smash Legend
are you perpetually offline on AIM? i've wanted to talk for quite some time but you're never online haha
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If anything, more tech skill could lead to greater innovation since tech skill is merely the medium for the mind's ideas.I feel like the reason things have changed is because of the new level of tech-skill "required" to play this game. But that being said, I don't agree with you, Kevin, since I consider myself to have a very creative non-text book play style, but that doesn't mean I don't recognize that I can just up-throw -> react as Fox vs spacies. The thing is this game has evolved, and since more and more people know how to play, know what works, and have a certain level of tech-skill it seems as though there is less creativity. There's just less of a 'need to figure things out on your own' mentality since so many people have already done it for you. Unfortunately not everyone has the ability to just think about the game and get better, like you Kevin, so we deal with what we have.
Maybe the fact that the game has gotten more popular has something to do with this. DO you really expect everyone to make they're own way nowadays?
This is a pretty big thing haha. You can argue a lot of different things for this(and maybe I'll go through all of my mind's ideas on it when I have more time), but in your case, like most people, friendlies are used to come up with new ideas to try in tournament. In tournament, you only get a little bit of time to figure out how to win, so you can't be busy trying silly things or oddities in a matchup. You have to go with what you learned in previous friendlies and a constricted style because you're not focusing on learning or having fun. You have to focus on the opponent more so you'll be doing less "creative" things yourself. I mean, it could also be pressure or the fact that you don't know enough tricks to use in a tournament setting or any number of things, but yeah it doesn't just happen to you lol and I certainly experience the same thing(though I hope to get over it to some degree later).I actually thought of something cool... You know in friendlies you train to try new things and stuff and then you have a more tournament mode style in which you simply destroy the opponent as fast as possible.
How can you make the transistion in between the friendly mode and tournament mode efficiently? Because I find whenever I fight someone weak then there's not really any problem, I feel fast and everything works.. but then when you fight someone strong.. I seem to revert to an old style which doesn't work as well since it sucks and it's slow. It's like let's say vs Mango, somehow I was able to summon up a power which exceeded even my own expectations.
There's just so many things I want to use in tournaments that I learned in friendlies but I can't seem to put it in motion in real tournament.. is it because I'm scared? Nervous? That these things happen like that?
Yeah I'm always invisible lol. I may start actually going offline more but eh we'll see lol.are you perpetually offline on AIM? i've wanted to talk for quite some time but you're never online haha
I'm sure whatever I try in friendlies work because I want to eventually use these things consistently in tournament.. It's new things that will give me the edge towards other players and it's the only way to improve my style even more. But I think I choke in tournament to some degree too and im sure everyone does. It's something I definitely want to overcome and it'll allow me to perhaps surpass more players if I can put this in motion for real. Believe me it's crazy. =)kage,
i think a big part of that is confidence. If you know your old style will get you so far but you're not as confident with the new things youve learned, you wont use them in tournament, and then the cycle repeats itself. you have to talk yourself into using all your new ideas in tournaments and seeing if they work. Some of them will crash and burn against strong players and youll eliminate those, and the rest will stay and your new tournament style will emerge.
ok dark phoenix.It's like going from Ganon to Falcon... I CAN'T CONTROL IT!!!!!
lol kage's been saying the 'i can't control it' for a few days now, exactly what i think everytime. ****in dark kage.ok dark phoenix.
You have to just not be afraid to lose. People don't realize that you have to lose a lot if you want to be creative and get better overall. I find that most people just play extremely safe in tournament and just get good at playing safe, rather than getting better.I actually thought of something cool... You know in friendlies you train to try new things and stuff and then you have a more tournament mode style in which you simply destroy the opponent as fast as possible.
How can you make the transistion in between the friendly mode and tournament mode efficiently? Because I find whenever I fight someone weak then there's not really any problem, I feel fast and everything works.. but then when you fight someone strong.. I seem to revert to an old style which doesn't work as well since it sucks and it's slow. It's like let's say vs Mango, somehow I was able to summon up a power which exceeded even my own expectations.
There's just so many things I want to use in tournaments that I learned in friendlies but I can't seem to put it in motion in real tournament.. is it because I'm scared? Nervous? That these things happen like that?
I feel like you talk as if you know anything about this game, and then use the fact that drpeepee lives in the same state as you as some sort of proof that you do...Kevin I don't get it, explain
More tech skill does lead to more creativity for the reason you stated. I think what he meant was tech skill that is related to like autocombos, like the fact that waveshining exists makes the followup of a shine at zero against fox somewhat solved, but i feel like situations like that are very rare in the grand scheme of this game and people just use those examples as excuses to not be creative.If anything, more tech skill could lead to greater innovation since tech skill is merely the medium for the mind's ideas.
And Lucas I'm pretty tired of you telling me not everyone is you bs. People can do it if we raise the bar for them and tell them to jump, but not if we just let them do whatever they felt like doing before.
And yes I would love it to happen but I don't know if it will.
This is a pretty big thing haha. You can argue a lot of different things for this(and maybe I'll go through all of my mind's ideas on it when I have more time), but in your case, like most people, friendlies are used to come up with new ideas to try in tournament. In tournament, you only get a little bit of time to figure out how to win, so you can't be busy trying silly things or oddities in a matchup. You have to go with what you learned in previous friendlies and a constricted style because you're not focusing on learning or having fun. You have to focus on the opponent more so you'll be doing less "creative" things yourself. I mean, it could also be pressure or the fact that you don't know enough tricks to use in a tournament setting or any number of things, but yeah it doesn't just happen to you lol and I certainly experience the same thing(though I hope to get over it to some degree later).
Yeah I'm always invisible lol. I may start actually going offline more but eh we'll see lol.
I'd be down for bo5s if tournaments could still finish on time lol.More tech skill does lead to more creativity for the reason you stated. I think what he meant was tech skill that is related to like autocombos, like the fact that waveshining exists makes the followup of a shine at zero against fox somewhat solved, but i feel like situations like that are very rare in the grand scheme of this game and people just use those examples as excuses to not be creative.
As for the everyone isn't you thing, again that is just people finding excuses for why they are awful.
For the bolded part, i have always thought that a problem with our tournament ruleset is that it is only a bo3. I don't think the game is nearly as good as it could be because of this. Reads like mango's rest on armada's roll wouldn't happen in a bo3 set because certain situations don't come up enough for you to get solid reads on the opponent. I think we should do a bo5 because then you could implement much more strategy....
One example would be purposefully not punishing a certain tech habit when you have a large lead, so that later you can take advantage of it when you need it. Obviously situations like this can come up in bo3 sets, but i find that it is not worth the chance that the situation won't come up again, so i just throw away the bait and punish accordingly.
I know that was really confusing, but i basically mean that a certain amount of the lack of mind games that we see in competitive play today come from the fact that players don't get enough time to figure out there opponents' habits.
A better example is falcon fox, which i always felt was too random and unfair for falcon, since the first game you don't have any read on your opponent yet, so you have to spend the time learning your opponent, and since tech chasing is so crucial in that matchup, I could easily see a falcon winning a bo5 against a fox, whereas they would lose the bo3.
Is any of this making any sense? It's 6:30am so im sorry if it doesn't....
Also, drpp i think you are in the exact wrong place to talk about mindgames... you will notice that your hero mango is not on this site, and that the majority of people on this site are here not to be creative, but to learn how to be M2k or you, so you should just keep in mind the bias you are getting.....
The community still has plently of creativity, at G6, the top people were you, m2k, merc, yay, dop, and lozr.... and in my mind all those players are very different and have very creative playstyles.
I would have responded to your aim but I was in between classes and studying for a quiz in the other class lol. Hit me up. =)you should get on aim sometime, let's talk about your marth. iirc i told you i'd help you evaluate it once you had some videos up and...now you do![]()
Which is why I always advocate people learning their own stuff when I teach them, since whatever they come up with will be "their own" and make more sense to them than whatever I tell them unless they get stuck obviously haha.Even people are copying a style that is effective and understand why they are doing something at least it's not the set combos that exist in traditional 2D fighters. Nothing like getting hit by some huge counterhit move in a 2D fighter and knowing exactly how much damage they can do to you and if you are already dead before the second hit even lands. I'm 100% positive that no matter how static and set options are made in smash it will always require more active thinking or active feeling(depending on the player) than other games.
I'd be down for bo5s if tournaments could still finish on time lol.
Mango wouldn't be helpful about mindgames anyway and probably tell me I don't get it. XD
While I know that people aren't coming here to be creative, it is not necessarily what I'm shooting for either. Creativity in maybe a....diversity sense is what I'm going for. People trying their own things(which can be creative or end up dull like Bair spam lol but at least it's new or unique). I understand not everyone is about that, and top players could even have a fair influence on the styles of developing players, but I feel like players today just need to have some emphasis placed on doing their own thing to some degree. Smash is still free-form enough despite the techy, metagame "necessities" that people need in order to just keep up these days.
been doin that since '06 nyukkaI invented this new thing last night at PC's house where I jab peach and eat 60% from a dsmash![]()
Now that i play falco, im inventing **** left and right....I invented this new thing last night at PC's house where I jab peach and eat 60% from a dsmash![]()
...multi-shining? LOL so originalNow that i play falco, im inventing **** left and right....
i noticed that when shield pressuring, if you shine and then jump and quickly shine again, it will hit them if they try to grab you, so i just do 10 of those shines every time i shield pressure, and its like gg yo
wtf?hm yeah. at G2 i'd definitely try to get a friendly or two in with ya heheh, though your body might be in high demand!
i'll just try to make it far enough in bracket to face you
That's exactly why i do it, but these scrubs can't understand that cuz they are not on my level, JPOBS knows whats up.slow lasers are actually a good mixup on people fishing for powershields.
wowI feel like you talk as if you know anything about this game, and then use the fact that drpeepee lives in the same state as you as some sort of proof that you do...
I have no idea why i posted that, but it happened, oh well.
come to the next sj tourney and get ***** by lord then lol. sfat's falco is also really good but he usually goes fox obvi wanna play a good falco lol, i havent played a good one since zhu like 2 years ago
norcal's best falcos are pretty free
i havent played falcomist in a while but i'd imagine he'd go marth
pp come to norcal where people will find a way to approach youand where 16 year olds will beat you in friendlies, and where all the "randoms" are soooooo good (and asian)
azen doesnt fast fall lasers when he plays falco... just to let you know......multi-shining? LOL so original
You also invented that crazy new laser mindgames where you just refuse to fast fall. Too good. I'll never be able to compete with someone who shoots lasers slower than consecutive Warlock Punches.![]()