JPOBS
Smash Hero
approaching laser -> DashDance to evade their aerial oos -> punish, is my bnb.
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that's a pretty good bread and butter.My bread and butter is THE FIST!
Hey I actually managed to kill people with 3 fairs only from 0 lol. Fair into Fair combo into dropzone fair, GAME.that's a pretty good bread and butter.
i mean if ganon can't jab or anything afterwards he could just wait for a second and then shine him all daygood luck approaching a fairing Ganon with just shine.
There ARE subtle differences in how Green Falco's moveset looks in comparison to blue/red. This is especially noticeable when falco does a DD > aerial.the ****? there's only one animation file on the disc for each character
or maybe you're seeing things that aren't there.There ARE subtle differences in how Green Falco's moveset looks in comparison to blue/red. This is especially noticeable when falco does a DD > aerial.
Or maybe I've played the game so much longer than the most of you have that I notice subtle aesthetic differences like that.or maybe you're seeing things that aren't there.
Just make sure you jump before pushing backwards haha. Practice doing the waveshine slower to get good muscle memory for it if you need to.Any tips for waveshining? I can do it perfectly forwards but majority of the time I screw up the backwards waveshine. I know the problem too. The problem is I turn around in my shine before wavedashing out and it throws off my timing. Any tips on this?
Green is by far the darkest (and for all intents and purposes, only dark) color that Falco has. The difference in contrast between Falco's feather's and his jacket/pants could play a factor in how one's eyes interpret what's on-screen.Does anyone else have any idea what Rubyiris is talking about?
you're imagining it IMO. I will not be convinced without a slow motion video comparing them side by side and showing differences.Or maybe I've played the game so much longer than the most of you have that I notice subtle aesthetic differences like that.
;[
My hand stays completely in place the whole time. I'll just practice backwards waveshine with the mind set that I need to jump before inputting a direction. (Because I tend to input jump and the direction at the same time, or near it.) I'm improving slowly so far. Thanks for the tips. :Dit's possible that you don't hold your hands on the controller the same way when you try to waveshine backwards. that sounds kind of weird b/c why wouldn't you right? however, a while back i noticed that i often messed up the end of certain sequences. for example, running right, shine turnaround, wavedash, ledgehog-- i used to phantasm to the left rather than shining a decent % of the time.
it was b/c when i want to do something fast i have a habit of removing my left palm from the side of the controller which causes my hand, and consequently my thumb, to rotate clockwise far enough to throw off directional inputs on the joystick . so if i wanted to uptilt, sometimes i would do an angled forward tilt up (b/c my thumb was actually going diagonally rather than straight up); if i wanted to go down (to shine) i would end up going diagonally down far enough to phantasm
may not be an issue for you, but keeping my left palm completely on my controller fixed just about all of my most common technical errors
1) shineAny tips for waveshining? I can do it perfectly forwards but majority of the time I screw up the backwards waveshine. I know the problem too. The problem is I turn around in my shine before wavedashing out and it throws off my timing. Any tips on this?
play blue/red falco. Do nair/dair at different timings.you're imagining it IMO. I will not be convinced without a slow motion video comparing them side by side and showing differences.