yeah I can shield grab it (at least the dair, I'm not sure about the nair cuz sometimes it feels like I could shield grab but they ALWAYS shine so maybe not, maybe if it's just a very slightly delayed nair but still pretty early they can shine, at least it feels that way), that's why I shield grab falco so often, because people do early aerials and I got into the habit of shield grabbing them. The best way to pressure with falco Imo is to just land behind them and shine. It's good against a lot of characters.
edit - actually thinking about it again... I'm not sure if I can shield grab it
while fighting mango's falco last year I used to try to shield grab his dairs/nairs but then he'd just shine right away and then nair/dair backwards out of my range. He would get that shine off before I could grab most of the time. So either I'm timing it bad or certain height aerials can't be grabbed.
Stop trying to shield grab so much vs good Falcos haha. They'll do the aerials deceptively high but they can get away with more than you think with the approaching aerial. After that is where things get easier for you.
and you don't think anything that forces you to play differently even at a basic level is a large advantage?
even if falco has these weaknesses ( the degree here is debatable at best), you overstate them substantially. falco's laser, however slow it may be, is still a GODLY control tool in a game that simply....doesn't have that many! especially when there are tons of tools built into the mechanics to avoid true stage control in the first place; DI, wavelanding, differing shields, crouching, and a whole slew of non-mechanical options should you choose to use those instead. If all you're using laser for is stage control and not approaching or edge guarding or flat out camping, that's still better (this term is relative here) than anything any other character can fundamentally do from a neutral position.
Even if falco had mediocre attacks and not fox's + range + better combos, he would still be strictly better than say samus, just because of the laser. Over half of the game's competitive lifespan has HEAVILY favored falco over fox in terms of performance and the rate at which top-level players emerge, so we don't even need this kind of speculation.
Eh I see the laser helping Falco around his large speed disadvantage if anything. Evens the field out more. You lose the ability to DD **** Puff because she's floating in the air all of the time but that doesn't make her broken. To be fair, Puff floating around actually makes it kinda tough for Falco to make his laser game as effective as it is vs people that like to DD anyway, which makes me laugh at the irony but that's irrelevant.
If Falco had Fox's speed over range or any of that stuff then I'd be more afraid of him. He's so slow that some characters can still WD around and take advantage of his slow speed and make him look silly, and this is just on the ground level.
Also, what does the laser really do? It forces an approach and deals some damage. The laser doesn't have to realistically stop anyone from moving around at all if they're competent with their jump/WD(OOS, etc)/platform game. It's just a souped up projectile that people don't like because it's fast but stuns a little too.
You're basing your stuff on results, and I'm basing mine on what I've experienced and done myself. Nothing I've said I couldn't show you or show you a way around(or trivialize in the case of laser effectiveness).
I know I was just letting you know the range I was talking about. I probably wouldn't try it that close. But it's really easy to avoid. I think up tilting is better cuz of the follow ups it has and it's much faster
I do think that DD grab ***** Fox's style. When people get used to the dash dance grab that I do and try to overshoot me, I either standing grab or dash grab them lol (mixed with random other things that I do)
I agree. =) You just can't DD grab Falco much lol.
Edit @ frame data: whoa, that's pretty interesting. I suppose I was right in that you can't WD OOS as much offensively as I'd have hoped(I'm sure potential is still there for it though), but defensively you'd definitely still have frame advantage on it.