• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Pokemon Trainer: an In-Depth Analysis & Guide

squiser

Smash Apprentice
Joined
Sep 25, 2007
Messages
79
If we need confirmation about character weights, Ness's f-smash bat should be used for the weight test. I'm sure that it'll show Squirtle as the lightest.

Card, when you ran those tests were the trajectories all the same? Charizard dying before Ivysaur with water moves and Ivysaur before Squirtle with Fire definitely suggests something between element and knockback, but since the three pokemon have different weights, it may be a trajectory thing for different attacks?

The tests look to me like only Water and Fire moves have an effect...maybe Squirtle/Ivysaur/Charizard are only affected by those types - namely, water, grass, and fire moves. Attacks like Ness's back throw are probably not considered Psychic type. If this whole elemental typechart thing does extend beyond Pokemon Trainer, Charizard's D-smash should send Pikachu further than another char with similar weight? Try some of Ivysaur's vine moves...measuring knockback of side-b and up-b maybe. Squirtle should be sent much further because of weight and super-effectiveness, but maybe we'll find a counterexample.

That's one thing to test... I guess the next thing to do would be to just find more fire/water moves and see if this still holds. Throwing a Fire Flower would be interesting.
 

Card

Smash Lord
Joined
Sep 19, 2001
Messages
1,237
Location
Montreal, Quebec, Canada
Alright! Sticky status

I give my Thanks to the anonymous moderator who stickied the thread without saying anything. :laugh: I know you are out there somewhere.

Let's continue to make this an even better guide.
 

Hmaal

Smash Journeyman
Joined
Jul 29, 2007
Messages
359
Location
Georgia
Card and anyone else good with the PT, I am going to a Game Stop tournament and I might use him what information can you give me on him for a first time use?
 

Card

Smash Lord
Joined
Sep 19, 2001
Messages
1,237
Location
Montreal, Quebec, Canada
Card and anyone else good with the PT, I am going to a Game Stop tournament and I might use him what information can you give me on him for a first time use?
Oh jeez... my first ever Brawl match (my first match was with PT) was just horrible. PT isn't exactly a character you can just JUMP right into. Especially considering it is three characters in one...

I hate to say it, but if you can get eliminated after 1-round of playing, I would say choose someone OTHER than P. Trainer for your first ever Brawl match.

On the other hand, if you are dead-set on playing P. Trainer.... Start with Squirtle (Click the Squirtle Portrait on the Character Select Screen). He's the easiest to play with from the get go, just focus on using a whole bunch of aerials (in all directions) from short-hops, and grabbing alot. When you get to Ivysaur spam a lot of razor leaves (Side+B) and use your range accordingly. For Charizard focus alot on doing tilts along with aerials, since they do tons of damage and range, and chances are you'll land alot of rock smashes on new opponents.

Good luck :laugh:
 

Hmaal

Smash Journeyman
Joined
Jul 29, 2007
Messages
359
Location
Georgia
Thanks I've been watching a lot of PT videos and focusing on his fighting style and different strategies. The only reason I've asked around is because I know some people that downloaded Brawl and played it on their modded Wiis and I wanted to know if I had a chance. But Thanks alot all the info is appreciated and I was wondering if you had any videos of your self playing.
 

JiangWei23

Smash Journeyman
Joined
Feb 11, 2008
Messages
220
Charizard's D-smash should send Pikachu further than another char with similar weight? Try
Well that wouldn't hold true if we're assuming Sakurai did his homework, since Rock Smash is a Fighting move, not a Ground type.

And all this talk of typing both excites and worries me.

On the one hand, I'm blown away by how much detail was put into this game with the typing affecting knockback.

On the other hand...I don't want to have to worry about some attacks being "Super effective" against my fighter. I mean sure, it doesn't do extra damage, just knockback, but that's one more thing I have to worry about on top of playing, Pokemon Change's timer, etc.

We'll see, I guess. This doesn't shake my conviction to main PT.
 

Takumaru

Smash Lord
Joined
Aug 14, 2007
Messages
1,208
Location
Muncie, IN
All I have to say is PT is tons of fun to play. He'll feel weird at first (the entire game is) but he's worth it.
 

Helios42

Smash Cadet
Joined
Feb 13, 2008
Messages
27
I really don't like the type knockback. It's a specific weakness designated at pokemon. No one else has this problem, with the possible exception of olimar's pikmen. I hope the knockback difference isn't extreme.
 

YSM

Smash Apprentice
Joined
Jan 2, 2008
Messages
159
Incredible thread, and I completely agree...if you're going to use PT, use all 3 characters.

What I would like to see is your impressions on which Pokemon matches up better against which character. For example...it seems to me that Squirtle does really well against Marth and other characters with mediocre recovery. Simply knock them away from the platform, and his ridiculous air-game owns them. Charizard seems to dominate against heavier characters(DDD being the exception) such as Wario. Of course, this is simply me watching videos...I haven't been fortunate enough to play the game yet, nor am I knowledgeable enough to truly know what I'm talking about anyways. So I think it would be awesome if you could include your opinions on which Pokemon is best to use against Character X.
 

hippochinfat!!

Smash Lord
Joined
Feb 21, 2008
Messages
1,814
Location
Toronto
Incredible thread, and I completely agree...if you're going to use PT, use all 3 characters.

What I would like to see is your impressions on which Pokemon matches up better against which character. For example...it seems to me that Squirtle does really well against Marth and other characters with mediocre recovery. Simply knock them away from the platform, and his ridiculous air-game owns them. Charizard seems to dominate against heavier characters(DDD being the exception) such as Wario. Of course, this is simply me watching videos...I haven't been fortunate enough to play the game yet, nor am I knowledgeable enough to truly know what I'm talking about anyways. So I think it would be awesome if you could include your opinions on which Pokemon is best to use against Character X.
Well he said Squirtle "Has difficulty against ranged attackers, or characters with disjointed hit-boxes" so he probaly doesn't do well against Marth.
 

squiser

Smash Apprentice
Joined
Sep 25, 2007
Messages
79
Well that wouldn't hold true if we're assuming Sakurai did his homework, since Rock Smash is a Fighting move, not a Ground type.
I was talking about his d-smash, where he stomps the ground and earth around him comes up. It was the only ground move I could think of =\ His Rock Smash if Forward-B, not D-smash.

I still believe that types only matter in so far as the Grass/Fire/Water triangle. I find it hard to believe that the developers would actually assign types to all the moves just so Pokemon knockback could be adjusted accordingly. It seems more likely that they only defined Fire-element, Water-element (and maybe Grass-element) moves and adjusted knockback on those. The evidence points to this...the other types seem to follow weight more than type.

Although, I've been thinking it may be a little unfair for Ivysaur for example to be the only one weak to Fire based moves in the whole game. I can't see the developers considering PT a character that would need to be nerfed in any way, so what if instead Pokemon resisted certain elements? For Fire based moves, it wouldn't be that Ivysaur is sent further, but that Squirtle (and maybe Charizard) are not sent as far.
 

Aevin

Smash Journeyman
Joined
Jan 9, 2008
Messages
346
Location
Oregon
I really don't like the type knockback. It's a specific weakness designated at pokemon. No one else has this problem, with the possible exception of olimar's pikmen. I hope the knockback difference isn't extreme.
No one else has that problem, but no one else has three characters in their hand with strengths enough to counter just about anyone. The type weakness balances him out, in my opinion. Putting out certain pokemon to avoid weaknesses and play to strengths is a huge part of the games. Why shouldn't it be an important aspect if PT's fighting style?

What I'm still wanting to know is if Electrical type moves have an effect. I strongly suspect they've just assigned a single type to each in Brawl. I bet they count Charizard not as a Fire/Flying, but just plain Fire. Therefore, only Squirtle would be adversely affected by Thunder.
 

Takumaru

Smash Lord
Joined
Aug 14, 2007
Messages
1,208
Location
Muncie, IN
Mind if I ask, card, how many times did you hit each character with each attack and did you use training mode?
 

Smashbros_7

Smash Ace
Joined
Nov 3, 2007
Messages
724
Crazy good guide but in the Ivysaur quick glance section you said

Many of her attacks make full use of his vines and Leaves

(just thought you needed to know that)
 

Card

Smash Lord
Joined
Sep 19, 2001
Messages
1,237
Location
Montreal, Quebec, Canada
I really don't like the type knockback. It's a specific weakness designated at pokemon. No one else has this problem, with the possible exception of olimar's pikmen. I hope the knockback difference isn't extreme.
The knock back different really isn't THAT extreme, and it is only affected by a handful of attacks used against the P. Trainer. The chances of Mario hitting a sweet-spotted F-Smash on Ivysaur aren't that great throughout the course of a single match.

Don't forget... Damage DOES NOT increase due to typing, only Knockback. So if anything... this will allow for you to possibly escape combos or set-ups?

Incredible thread, and I completely agree...if you're going to use PT, use all 3 characters.

What I would like to see is your impressions on which Pokemon matches up better against which character. For example...it seems to me that Squirtle does really well against Marth and other characters with mediocre recovery. Simply knock them away from the platform, and his ridiculous air-game owns them. Charizard seems to dominate against heavier characters(DDD being the exception) such as Wario. Of course, this is simply me watching videos...I haven't been fortunate enough to play the game yet, nor am I knowledgeable enough to truly know what I'm talking about anyways. So I think it would be awesome if you could include your opinions on which Pokemon is best to use against Character X.
Oh yes. Don't worry about that. I will DEFINITELY be adding a "Character Match-Up" Section to this guide. The problem is that since the game has just released I have not really gotten a feel of the entire roster as opponents. I would think that within a year or two it would be added to the guide and would be effective.

and actually from my experience Squirtle does quite poorly against Marth. It is pretty much similar to how a Jigglypuff would do against a Marth in Smash Melee. Tippers really stop a lot of your approaching game, his aerials BEAT Squirtles aerials almost every time due to the disjointed hit-boxes, plus he can K.O Squirtle quite quickly due to his light-weight. Now Ivysaur on the other hand.... :laugh: Ivysaur totally dominates Marth since she can out-range him in almost every attack.

No one else has that problem, but no one else has three characters in their hand with strengths enough to counter just about anyone. The type weakness balances him out, in my opinion. Putting out certain pokemon to avoid weaknesses and play to strengths is a huge part of the games. Why shouldn't it be an important aspect if PT's fighting style?

What I'm still wanting to know is if Electrical type moves have an effect. I strongly suspect they've just assigned a single type to each in Brawl. I bet they count Charizard not as a Fire/Flying, but just plain Fire. Therefore, only Squirtle would be adversely affected by Thunder.
I agree on both your paragraphs.

Squirtle may be the only one who is effected by Electric attacks, but I haven't been able to tell fully. After all, you wouldn't send in a Squirtle against a Pikachu! That is just suicide!

Mind if I ask, card, how many times did you hit each character with each attack and did you use training mode?
I tried it a handful of times. I used Training mode, Diminishing Returns are not present, and it allows me to set the percentages quickly and easily.

Crazy good guide but in the Ivysaur quick glance section you said

Many of her attacks make full use of his vines and Leaves

(just thought you needed to know that)
Thanks for spotting, I'll change it right away >_<
 

Ken34

Smash Journeyman
Joined
Feb 15, 2007
Messages
438
Location
Hinesville, GA
Theres not enough info/pros/vids of Charizard >:[
if i ever get to record my matches again, you'll see charizard in action, hes my fav, so i use him the most.

a little info on him:
he has good range, takes forever to kill, his multiple jumps sometimes feel useless cause he doesnt gain too much air with each jump since he is so heavy. his grab range is so good, its so easy to shield grab almost any move. short hop fairs and short hop rock smashes are a very good way to approach, cause they cover a good amount of distance and protect you from getting shield grab if spacing correctly.
 

Robling

Smash Rookie
Joined
Jan 30, 2008
Messages
13
Location
Virginia
Indeed, I've been trying to think of things to ask, but I cannot think of anything! You have done such a wonderful job with this guide, Card!
 

festizzio

Smash Champion
Joined
Apr 10, 2006
Messages
2,896
Location
Alhambra, CA
Kilo told me the other day that it's possible to do a short hop double bair with Ivysaur of sorts, like if you were to time it correctly, you can short hop a bair and double jump into another bair, I don't have Brawl myself so I can't test this out. I trust him, he's really good with PT, but I just want to see if anyone else has been able to perform this.
 

Card

Smash Lord
Joined
Sep 19, 2001
Messages
1,237
Location
Montreal, Quebec, Canada
Kilo told me the other day that it's possible to do a short hop double bair with Ivysaur of sorts, like if you were to time it correctly, you can short hop a bair and double jump into another bair, I don't have Brawl myself so I can't test this out. I trust him, he's really good with PT, but I just want to see if anyone else has been able to perform this.
I'm 100% sure that you can, because I perform that offense often.

I often do Dashing Reverse-Short-Hop B-Air into a double jump B-Air then once I land follow up with a F-Tilt (Quite the mouthful!) It racks up around 18-23% if every hit connects (they often do) and on top of that it cannot be punished since it's got so much range. The last B-Air can also be timed perfectly so that the hit-stun from the B-Air connects with the F-Tilt.
 

Yuskai23

Smash Rookie
Joined
Dec 13, 2007
Messages
6
OK.. this is by far, in my opinion, the best character guide i've seen on smashboards. I want to thank you Card very much. I appreciate your time to type this up.

Very vivid with decriptions and color-coding. YOU ROCK!!!!
 

Samus_2021

Smash Journeyman
Joined
Mar 5, 2002
Messages
216
Location
Ceres
Even though it was my intention to try out every single new character in Brawl, this guide answered all my questions about P.Trainer. ESPECIALLY the stamina stats. I might not have picked up on that on my own if I had used them extensively.

That really cleared out the air on how they play. Thank you for such a detailed post!
 

Card

Smash Lord
Joined
Sep 19, 2001
Messages
1,237
Location
Montreal, Quebec, Canada
An idea that came to mind.

For Squirtle, as an edge guard. Fair -> Water Gun, then double jump and Waterfall to come back.
It's almost infinitely more effective to just Fair double-jump Fair then fall towards the stage and water-fall the edge.

This is the MAJOR issue with Water gun. It becomes obsolete because in practically every instance where you would use Water gun, using another move would be more effective instead.
 

Fawriel

Smash Master
Joined
Apr 2, 2007
Messages
4,245
Location
oblivion~
But don't physical attacks always have the potential threat of allowing your foe to DI upwards, thus helping them recover? I'd be surprised if you could DI upwards out of the push of the Water Gun... on the other hand, it would still be horribly situational.
 

hippochinfat!!

Smash Lord
Joined
Feb 21, 2008
Messages
1,814
Location
Toronto
Top Bottom