Did you even read my post? Profit isn't everything. Wii Fit appealed to a wider audience because the majority of Wii Fit buyers are first time gamers who were drawn in by Nintendo's marketing. A large portion of Wii Fit buyers most likely shoved the Wii and the board in the closet or handed off the console to a relative within a few months.
GTA VI doesn't exist yet, but GTA IV will almost certainly have a bigger impact on the future of gaming than Wii Fit because Wii Fit is not really a game. Wii Fit is exercise software packaged with minigames and a silly slab of hardware. Saying that GTA IV's contributions to gaming innovation are negligible just shows how uninformed a gamer you are. The ability to move consoles is currently best being demonstrated by Nintendo because they are now directing their marketing towards first time gamers who don't know the first thing about video games.
By "most people", I was referring to "most gamers". If that wasn't evident, I suggest you take a reading comprehension class, and also a writing class for your spelling and grammatical errors.
I apologize for making mistakes (but is nit-picking necesary?)
Now, Wii Fit gamers are in fact gamers. First time gamers for sure, but gamers none the less. And GTA IV could not possibly have a bigger effect on the future of gaming than Wii Fit, because GTA IV is merely an extension of an existing genre already established by GTA III, wereas Wii Fit invented an entirely new and much more profitable genre.
Halloween: you understand that comparing Wii Fit to GTA4 is a horrible analogy right? Nintendo has shipped 18 million units as of March, while GTA4 has only shipped 13 million as of January. That's not THAT bad when you consider one is a Mature-rated game, and the other is marketed towards kids and elderly more (watch the commercials). Also, you realize that by your definition, MMOs are the best games ever. World of Warcraft has 10 million subscribers as of Jan. 2008. At $15 per month, that means ever 4 months, people are basically rebuying the full-priced game, so if you are consistent with 10 million, that means the game sells 30 million copies every year.
Again, I'm tired of this argument, and it doesn't really belong in this topic. Take it to PMs after your next rebuttal post.
Sure, feel free to send me PMs after this rebuttal.
I agree Wii Fit to GTA IV is a horrible analogy. Wii Fit has a huge disadvantage. GTA IV is not only an established franchise, but also the sequel to one of the best selling games of all time (San Andreas), $30 cheaper, had much more money put into it ($100 million dollar budget), and is multi-platform. By every account, GTA IV should have slaughtered the non-established Wii Fit series.
I find it interesting that you brought up MMO's. Most of them fail, but WoW is an amazing social game. It's like the computer geek equivalent of playing Mario Kart Wii with friends.
That's fine, I'm also tired of this argument, because this guy lacks the ability to discern logic from propaganda.
Actually, I think it's the other way around. Logic is that the company that makes the most profit is the best at making and marketing their product. Propaganda is making distinctions between gamers and non-gamers on systems to justify a difference in profit.