And to K2, its not your fault that you lose to your opponent.
Lol...who's fault is it? Your opponents?
"M2K, its not my fault I suck and lost to you, its
YOUR fault for being too good."
Thats like saying getting shot is your fault for not dodging the bullet, or having a head-on collision is your fault because you didn't move out of the way when the other car came into your lane.
Wow...a bit of an extreme example isn't it?
Being shot at: You have no control of someone shooting at you. You don't have a fair chance (I'm assuming you don't carry a gun with you everywhere you go).
Brawl: You have a fair chance of winning the game when it begins. (continue reading)
If your opponent is hanging out on the ledge the whole time, and you approach its going to end in you getting edgehogged. Why? Because if they are "smart" and "skilled" enough to do that then they probably already have a plan of how to edgehog you. So then its just smarter for you to not approach.
For the sake of arguments, I'm going to say that the planker is NOT a Metaknight.
Method one: Your opponent planks by dropping away from the edge and using his midair jump to regrab the ledge, refreshing his invincibility frames.
Counter Method one: If your opponent sucks at planking, a dtilt or jab will hit him and he will be forced to use up b, which should mean a free smash or free stock for you
Counter Method two: Your opponent has mastered planking. Time a speed hug right before your opponent uses his double jump. He will miss the edge, allowing you to footstool him or dair him. He will be forced to use up b to recover, which means free stock or free smash for you
Counter method three: Run off the ledge and stage spike his @#! off.
Method two: Your opponent planks by dropping from the ledge, and using the autosnap feature of his up b to sweetspot the ledge
Counter Method one: edgehog him...lol
Planking doesn't take any skill. They aren't very smart either, because they can get screwed over easily. It IS safe to confront a planker (unless he is MK).
So then its just smarter for you to not approach. And then you have a match where one person hangs on the edge for 8 minutes and spams, and one person dodges the spams. If thats you idea of fun while playing Smash then you must live a rather dull life.
Play to win = destroy the game.
He spams from the edge? That means he's attacking. Hit him after his attack and he will be stuck without an double jump and forced to use up b...you know what's next.
Playing to win is the professional way of playing. If you don't compete in tournaments, why do you care?
If you are going to let someone plank for 8 minutes and not do anything about it, you deserve to lose.
Also, they have to have lower percentage that you to win. That means, at one point they will have to confront you and do a little bit of fighting. Don't let him get the lead and this won't be a problem.