Mr. Doom
Smash Hero
I'm more interested in the simultaneous shuttle loops from both MKs. Were they planned out?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'm more interested in the simultaneous shuttle loops from both MKs. Were they planned out?
WutHere's the rundown of Brawl -
Wario onstage ***** everyone and everything.
MK/G&W/Jiggs offstages ***** everyone and everything.
Tier list is Jiggs/MK, G&W, Wario, then everyone else.
That's the thing. DMG was wrecking doing pretty much nothing but fsmashing. He wasn't even abusing all the invincibility and super armor Wario has on his other moves.Wut
Scuse me wut
Have you SEEN DDD? *****, please. You don't know stage control until you have like 3 attacks that cover all of FD. And then there's CF's absurd combo game, Ness's stupid fair walling and spike combos, Zelda's absurdly safe attacks, Diddy's stupid field control (this is why he was banned), Etc. You played with Wario pretty **** gay-wouldn't hold up against quite a few chars. But it just so happens that that old Fsmash is retardedly good, and especially good against G&W and Jiggs-chars that rely a lot on physical strength, and whose disjoints aren't the size of Bavaria. Didn't see anyone other than them played, TBH...
fixed for :3Nah me and lee just think alike that's why we are a **** team but will never beat razer and gnes
umad. .Beating Razer in teams is easy.
Beating the Black Guy that carries him hard... let's just say that he runs fast.
uheavy .umad. .
that's the glory of itBrawl- doubles is a bad idea. It's too fast and there's TOO much hitstun. Characters like G&W suck a ton, they get hit 4 times and they lose a stock. It's fast like melee, but the hitstun is enormous (shield pressure gets ridiculous).
Planking fix: Lagless ledges and 2 frames of invincibility.Nope bad choice.
Now fix planking.
Also Zac whatever, we all know in Brawl - teams you would plank like no tomorrow if you had to. There's no reason why not to lol.
We have the codes we need you dummy. Lagless ledges and Ledge Invincibility modifier are both in the code agenda.planking is being looked into... but we have no immediate solution until we can figure out where the invincibility is applied and terminated in fighter.pac :I
until then we have no solution outside of using a temporary code from brawl+ or something... like nasl... which would probably piss a lot of people off.
Half a second charge time required for the massive momentum boost, Dair made less absolutely stupid, nerfed full waft cloud to not OHKO.What'd you guys change on Wario?
Falco... no clue lol. Prolly gonna nerf lazers somehow.and possibly falco?
people did use lucas. however they got eliminated by warios and/or ness was better.
I hate weegee in brawl-... If he trips you get hurt by it. He can combo like anything into UpB its gay lolIf there is another Brawl- tournament here expect me to be getting top 3!!! WEEEEEGEEEEE is too good. lol j/k But I will enter HA!
Air lazer. It's like double speed.falcos lasers are already nerfed. compared to the one you have on your website/smashboards thread the lasers are placed slightly higher so he can't laser lock, and they're slower.
Duly noted.You need to do something about Falco-'s Nair... It is rediculous! I was testing out some stuff and you can basically short hop Nair->Dair and repeat until you feel like Dtilting for the early kill. Yeah they can tech it I guess but its still broken how Nair->Dair is like a 100% combo, and if they don't tech it falco can get a free smash attack.
Not true. Playing your Falco in bracket taught me one thing, and that the hit stun within B- is absurd, especially when looking at this **** bird's neutral air. I was molesting my controller to no avail, and I do remember being killed by a Forward Smash out of this combo as Jigs.ill just say i dont know how to play falco.
i have noticed the air lasers are 2x compared to the one on your website. heck, i can shoot 3 in the air and end w/ the triple ground laser but i hate lasers.
as for the nair. it isn't as broken as you think. you can easily DI out of it, not to mention they literally do 3-5% for each nair. so to do 100% you'd have to do 33 nairs or so w/in a short hop.
Squirtle has very few changes. Doesn't need much; hitstun makes squirtle outright unfair.as far as i cna tell the following characters got close to nothing if nothing
peach
pit
fox
squirtle.