Lemme assist you with all that negativity you got there.
I've learned one very important lesson from this last generation of consoles: Don't ***** about it until it's been on the market two years. That gives the developers enough time to learn their new toys effectively, and a few exclusives will pop up all around, and the tech direction and target audience will diverge slightly between each competitor. Then a solid argument can be formed about the console's place in a generation.
Nintendo in particular has had the bulk of its strength in first party titles - especially with the last few consoles. So far we've gotten a couple redesigns of last gen's Wii series, New Super Mario Wii, and an HD remake of Wind Waker. That ain't ****. But Nintendo has a habit dating back to the 64 era of ****ing around for a bit and then suddenly making money hand over fist when certain stuff drops.
You want a good litmus? Call me in Q4 2014. By that time we should have Super Mario 3D World, the new Wii Fit, Mario Kart 8, and Smash Bros Wii U - basically everything a Nintendo console needs to sell in terms of first-party support short of a new Zelda installment.
My Steam library, conversely, doesn't give a **** about these shiny new boxes.